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2014/10/16 ¤W¤È 08:09:39

android Programming Glossary: allocate

Android: BitmapFactory.decodeStream() out of memory with a 400KB file with 2MB free heap

http://stackoverflow.com/questions/11820266/android-bitmapfactory-decodestream-out-of-memory-with-a-400kb-file-with-2mb-f

08 05 21 26 05.163 E GraphicsJNI 2319 VM won't let us allocate 2097152 bytes 08 05 21 26 05.163 D dalvikvm 2319 GC_FOR_MALLOC.. on Windows. So why does BitmapFactory.decodeStream try to allocate 2MB Why is there an OOM error when there seems to be enough..

Out of Memory error with Bitmap

http://stackoverflow.com/questions/16765899/out-of-memory-error-with-bitmap

question OutofMemory occurs when your app exceeds memory allocated in heap. The bitmap is too large to fit in memory ie heap... based on your image data source. These methods attempt to allocate memory for the constructed bitmap and therefore can easily result..

BitmapFactory OOM driving me nuts

http://stackoverflow.com/questions/1955410/bitmapfactory-oom-driving-me-nuts

.freeMemory why do I get an error saying VM won't let us allocate 614400 bytes Seems to me I have plenty available memory. My.. any ideas on this or an explanation as to why VM won't allocate 614KB when there's 1.6MB of free memory android oom share.. 2.3.x Gingerbread . As of Honeycomb Bitmap data is allocated in the VM heap. Bitmap data is not allocated in the VM heap...

Android memory allocation

http://stackoverflow.com/questions/2131947/android-memory-allocation

limit. In this thread Romain Guy says that you can only allocate 16 MB of memory for your entire application . However my app.. before it reaches that limit. So my question is how do I allocate memory to my application ... how can I get the allocation to.. will automatically grow to the max size. But bitmaps are allocated outside the VM so you don't see them easily in the stats. The..

Handling large Bitmaps

http://stackoverflow.com/questions/2220949/handling-large-bitmaps

allowing the caller to query the bitmap without having to allocate the memory for its pixels. I used it to find out the actual..

How do you setLayoutParams() for an ImageView?

http://stackoverflow.com/questions/2965662/how-do-you-setlayoutparams-for-an-imageview

Android: OutofMemoryError: bitmap size exceeds VM budget with no reason I can see

http://stackoverflow.com/questions/3037027/android-outofmemoryerror-bitmap-size-exceeds-vm-budget-with-no-reason-i-can-se

recorded a heap trace. When looking at the amount of data allocated it does not feel like more than 2M is allocated. It does match.. of data allocated it does not feel like more than 2M is allocated. It does match the free memory report by DDMS. Could it be.. in a wrong way and there is really no 900K block to allocate If so can anybody please tell me where I can see that Thanks..

Android: out of memory exception in Gallery

http://stackoverflow.com/questions/3238388/android-out-of-memory-exception-in-gallery

process. 07 13 08 38 21.266 ERROR 2133 VM won't let us allocate 819840 bytes 07 13 08 38 21.277 DEBUG skia 2133 decoder decode.. 5221 debug. DEBUG Application 5221 debug.heap native allocated 6.20MB of 6.28MB 0.07MB free in com.example.Coverflow DEBUG.. com.example.Coverflow DEBUG Application 5221 debug.memory allocated 4.00MB of 24.00MB 0.00MB free DEBUG dalvikvm 5221 GC freed..

java.lang.OutOfMemoryError: bitmap size exceeds VM budget

http://stackoverflow.com/questions/4611822/java-lang-outofmemoryerror-bitmap-size-exceeds-vm-budget

Size 9564KB 01 06 09 52 27.787 ERROR 17473 VM won't let us allocate 1550532 bytes 01 06 09 52 27.798 DEBUG skia 17473 decoder decode.. Bitmaps on the previous Activity layout are not properly deallocated by the garbage collector because they have crossed references..

Strange out of memory issue while loading an image to a Bitmap object

http://stackoverflow.com/questions/477572/strange-out-of-memory-issue-while-loading-an-image-to-a-bitmap-object

this process. 01 25 05 05 49.877 ERROR 3896 VM wont let us allocate 6291456 bytes 01 25 05 05 49.877 ERROR AndroidRuntime 3896 Uncaught.. process. 01 25 22 13 18.694 ERROR 4204 VM won't let us allocate 6291456 bytes 01 25 22 13 18.694 DEBUG skia 4204 xxxxxxxxxxxxxxxxxxxx..

Bitmap, Bitmap.recycle(), WeakReferences, and Garbage Collection

http://stackoverflow.com/questions/4959485/bitmap-bitmap-recycle-weakreferences-and-garbage-collection

longer perhaps because of the weird way Bitmap objects are allocated counted. Bitmap.recycle seems to be good for getting the GC.. You may encounter OutOfMemoryErrors if you try to allocate too many bitmaps at once or too large bitmaps without calling.. to note that as of Android 3.0 Bitmaps are no longer allocated in native memory. The are allocated on the VM heap like any..

Android: failed to allocate memory

http://stackoverflow.com/questions/5969067/android-failed-to-allocate-memory

failed to allocate memory I'm trying to create an emulator with 2047 mb ram. When.. more information. 2011 02 22 14 24 26 Emulator Failed to allocate memory 8 I understand that lowering the number will make it..

Failed to allocate memory: 8

http://stackoverflow.com/questions/7222906/failed-to-allocate-memory-8

to allocate memory 8 From today when I tried to run an app in NetBeans.. on a 2.3.3 Android platform it shows me that Failed to allocate memory 8 This application has requested the Runtime to terminate..

Android: BitmapFactory.decodeStream() out of memory with a 400KB file with 2MB free heap

http://stackoverflow.com/questions/11820266/android-bitmapfactory-decodestream-out-of-memory-with-a-400kb-file-with-2mb-f

heap 2319 Clamp target GC heap from 25.073MB to 24.000MB 08 05 21 26 05.163 E GraphicsJNI 2319 VM won't let us allocate 2097152 bytes 08 05 21 26 05.163 D dalvikvm 2319 GC_FOR_MALLOC freed 0K 50 free 2710K 5379K external 18312K 19336K paused.. of the file referenced by imgFileName is reported to be 400K on Windows. So why does BitmapFactory.decodeStream try to allocate 2MB Why is there an OOM error when there seems to be enough free space This app is targeting Android 2.2 and up. Thanks..

Out of Memory error with Bitmap

http://stackoverflow.com/questions/16765899/out-of-memory-error-with-bitmap

android android canvas android image share improve this question OutofMemory occurs when your app exceeds memory allocated in heap. The bitmap is too large to fit in memory ie heap. In such a case you run out of memory. You need to scale down.. various sources. Choose the most appropriate decode method based on your image data source. These methods attempt to allocate memory for the constructed bitmap and therefore can easily result in an OutOfMemory exception. Each type of decode method..

BitmapFactory OOM driving me nuts

http://stackoverflow.com/questions/1955410/bitmapfactory-oom-driving-me-nuts

I have 1.6MB of free memory according to Runtime.getRuntime .freeMemory why do I get an error saying VM won't let us allocate 614400 bytes Seems to me I have plenty available memory. My app is complete except for this problem which goes away when.. this is to somehow avoid using BitmapFactory . Anyone have any ideas on this or an explanation as to why VM won't allocate 614KB when there's 1.6MB of free memory android oom share improve this question Note that as CommonsWare points out.. the whole approach in this answer only applies up to and including 2.3.x Gingerbread . As of Honeycomb Bitmap data is allocated in the VM heap. Bitmap data is not allocated in the VM heap. There is a reference to it in the VM heap which is small but..

Android memory allocation

http://stackoverflow.com/questions/2131947/android-memory-allocation

VM budget error. I have read that there is a 16MB memory limit. In this thread Romain Guy says that you can only allocate 16 MB of memory for your entire application . However my app must be running out of memory long before it reaches that limit... . However my app must be running out of memory long before it reaches that limit. So my question is how do I allocate memory to my application ... how can I get the allocation to my app increased within the 16MB maximum android memory allocation.. improve this question As with any Java VM the heap memory will automatically grow to the max size. But bitmaps are allocated outside the VM so you don't see them easily in the stats. The best thing you can do is make sure you don't use large bitmaps..

Handling large Bitmaps

http://stackoverflow.com/questions/2220949/handling-large-bitmaps

null no bitmap but the out... fields will still be set allowing the caller to query the bitmap without having to allocate the memory for its pixels. I used it to find out the actual size of the Bitmap and then chose to down sample it using inSampleSize..

How do you setLayoutParams() for an ImageView?

http://stackoverflow.com/questions/2965662/how-do-you-setlayoutparams-for-an-imageview

Android: OutofMemoryError: bitmap size exceeds VM budget with no reason I can see

http://stackoverflow.com/questions/3037027/android-outofmemoryerror-bitmap-size-exceeds-vm-budget-with-no-reason-i-can-se

the bitmap it's 7.7M. How come it is still not enough Note I recorded a heap trace. When looking at the amount of data allocated it does not feel like more than 2M is allocated. It does match the free memory report by DDMS. Could it be that I experience.. Note I recorded a heap trace. When looking at the amount of data allocated it does not feel like more than 2M is allocated. It does match the free memory report by DDMS. Could it be that I experience some problem like heap fragmentation How do.. to all threads Could it be that I interpret the DDMS readout in a wrong way and there is really no 900K block to allocate If so can anybody please tell me where I can see that Thanks a lot Meymann android gallery imageview outofmemoryerror ddms..

Android: out of memory exception in Gallery

http://stackoverflow.com/questions/3238388/android-out-of-memory-exception-in-gallery

heap 2133 819840 byte external allocation too large for this process. 07 13 08 38 21.266 ERROR 2133 VM won't let us allocate 819840 bytes 07 13 08 38 21.277 DEBUG skia 2133 decoder decode returned false 07 13 08 38 21.287 WARN dalvikvm 2133 threadid.. outputs. Prior to loading the first gallery DEBUG Application 5221 debug. DEBUG Application 5221 debug.heap native allocated 6.20MB of 6.28MB 0.07MB free in com.example.Coverflow DEBUG Application 5221 debug.memory allocated 4.00MB of 24.00MB 0.00MB.. debug.heap native allocated 6.20MB of 6.28MB 0.07MB free in com.example.Coverflow DEBUG Application 5221 debug.memory allocated 4.00MB of 24.00MB 0.00MB free DEBUG dalvikvm 5221 GC freed 4558 objects 638152 bytes in 84ms DEBUG dalvikvm 5221 GC freed..

java.lang.OutOfMemoryError: bitmap size exceeds VM budget

http://stackoverflow.com/questions/4611822/java-lang-outofmemoryerror-bitmap-size-exceeds-vm-budget

Out of memory Heap Size 6471KB Allocated 4075KB Bitmap Size 9564KB 01 06 09 52 27.787 ERROR 17473 VM won't let us allocate 1550532 bytes 01 06 09 52 27.798 DEBUG skia 17473 decoder decode returned false 01 06 09 52 27.798 DEBUG AndroidRuntime.. from the XML consuming the VM memory available for bitmaps. Bitmaps on the previous Activity layout are not properly deallocated by the garbage collector because they have crossed references to their activity. After many experiments I found a quite..

Strange out of memory issue while loading an image to a Bitmap object

http://stackoverflow.com/questions/477572/strange-out-of-memory-issue-while-loading-an-image-to-a-bitmap-object

heap 3896 6291456 byte external allocation too large for this process. 01 25 05 05 49.877 ERROR 3896 VM wont let us allocate 6291456 bytes 01 25 05 05 49.877 ERROR AndroidRuntime 3896 Uncaught handler thread main exiting due to uncaught exception.. heap 4204 6291456 byte external allocation too large for this process. 01 25 22 13 18.694 ERROR 4204 VM won't let us allocate 6291456 bytes 01 25 22 13 18.694 DEBUG skia 4204 xxxxxxxxxxxxxxxxxxxx allocPixelRef failed android image memory bitmap..

Bitmap, Bitmap.recycle(), WeakReferences, and Garbage Collection

http://stackoverflow.com/questions/4959485/bitmap-bitmap-recycle-weakreferences-and-garbage-collection

in my case hang onto the Bitmaps for a little while longer perhaps because of the weird way Bitmap objects are allocated counted. Bitmap.recycle seems to be good for getting the GC to collect that object more quickly. Either way you won't leak.. as long as you don't keep hard references accidentally. You may encounter OutOfMemoryErrors if you try to allocate too many bitmaps at once or too large bitmaps without calling .recycle though. EDIT It is important to note that as of Android.. bitmaps without calling .recycle though. EDIT It is important to note that as of Android 3.0 Bitmaps are no longer allocated in native memory. The are allocated on the VM heap like any other Java object. However what I said about not needing to..

Android: failed to allocate memory

http://stackoverflow.com/questions/5969067/android-failed-to-allocate-memory

failed to allocate memory I'm trying to create an emulator with 2047 mb ram. When I run it I get this error 2011 02 22 14 24 14 Emulator 2011.. 14 Emulator Please contact the application's support team for more information. 2011 02 22 14 24 26 Emulator Failed to allocate memory 8 I understand that lowering the number will make it work. But I'd rather have it with more ram so I can test a game..

Failed to allocate memory: 8

http://stackoverflow.com/questions/7222906/failed-to-allocate-memory-8

to allocate memory 8 From today when I tried to run an app in NetBeans on a 2.3.3 Android platform it shows me that Failed to allocate.. memory 8 From today when I tried to run an app in NetBeans on a 2.3.3 Android platform it shows me that Failed to allocate memory 8 This application has requested the Runtime to terminate it in an unusual way. Please contact the application's..