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2014/10/16 ¤W¤È 08:10:39

android Programming Glossary: bmoverlay

overlay two images in android to set an imageview

http://stackoverflow.com/questions/2739971/overlay-two-images-in-android-to-set-an-imageview

getResources R.drawable.tt Bitmap bmOverlay Bitmap.createBitmap mBitmap.getWidth mBitmap.getHeight mBitmap.getConfig.. Canvas canvas new Canvas canvas.setBitmap bmOverlay canvas.drawBitmap mBitmap new Matrix null canvas.drawBitmap.. mBitmap2 new Matrix null testimage.setImageBitmap bmOverlay android image share improve this question You can skip..

Android handling out of memory exception on image processing

http://stackoverflow.com/questions/3724082/android-handling-out-of-memory-exception-on-image-processing

static Bitmap overlay Bitmap bmp1 Bitmap bmp2 Bitmap bmOverlay Bitmap.createBitmap bmp1.getWidth bmp1.getHeight bmp1.getConfig.. bmp1.getHeight bmp1.getConfig Canvas canvas new Canvas bmOverlay canvas.drawBitmap bmp1 new Matrix null canvas.drawBitmap bmp2.. new Matrix null canvas.drawBitmap bmp2 0 0 null return bmOverlay and that block of code is inside the async task. I really appreciate..

Make certain area of bitmap transparent on touch

http://stackoverflow.com/questions/5368774/make-certain-area-of-bitmap-transparent-on-touch

bottom image. This is how I overlay the 2 images Bitmap bmOverlay Bitmap.createBitmap bmp1.getWidth bmp1.getHeight bmp1.getConfig.. bmp1.getHeight bmp1.getConfig Canvas canvas new Canvas bmOverlay canvas.drawBitmap bmp1 new Matrix null canvas.drawBitmap bmp2..

cut the portion of bitmap [duplicate]

http://stackoverflow.com/questions/5432495/cut-the-portion-of-bitmap

this.getResources R.drawable.image1 Bitmap bmOverlay Bitmap.createBitmap 320 480 Bitmap.Config.ARGB_8888 Paint p.. new PorterDuffXfermode Mode.CLEAR Canvas c new Canvas bmOverlay c.drawBitmap bmp2 0 0 null c.drawRect 30 30 100 100 p return..

Android merge two images

http://stackoverflow.com/questions/6129520/android-merge-two-images

Color.BLACK canvas.drawBitmap _scratch 10 10 null Bitmap bmOverlay Bitmap.createBitmap bmp2.getWidth bmp2 .getHeight bmp2.getConfig..

OutOfMemory error while joining large images

http://stackoverflow.com/questions/6213690/outofmemory-error-while-joining-large-images

if height bmp2.getHeight height bmp2.getHeight Bitmap bmOverlay Bitmap.createBitmap bmp1.getWidth bmp2.getWidth height Bitmap.Config.ARGB_8888.. Out of memory Canvas canvas new Canvas bmOverlay canvas.drawBitmap bmp1 0 0 null canvas.drawBitmap bmp2 bmp1.getWidth.. bmp2 bmp1.getWidth 0 null bmp1.recycle bmp2.recycle return bmOverlay Update I tried below two answers but it still not allwoing me..

overlay two images in android to set an imageview

http://stackoverflow.com/questions/2739971/overlay-two-images-in-android-to-set-an-imageview

getResources R.drawable.t Bitmap mBitmap2 BitmapFactory.decodeResource getResources R.drawable.tt Bitmap bmOverlay Bitmap.createBitmap mBitmap.getWidth mBitmap.getHeight mBitmap.getConfig Canvas canvas new Canvas canvas.setBitmap bmOverlay.. Bitmap.createBitmap mBitmap.getWidth mBitmap.getHeight mBitmap.getConfig Canvas canvas new Canvas canvas.setBitmap bmOverlay canvas.drawBitmap mBitmap new Matrix null canvas.drawBitmap mBitmap2 new Matrix null testimage.setImageBitmap bmOverlay.. canvas.drawBitmap mBitmap new Matrix null canvas.drawBitmap mBitmap2 new Matrix null testimage.setImageBitmap bmOverlay android image share improve this question You can skip the complex Canvas manipulation and do this entirely with Drawables..

Android handling out of memory exception on image processing

http://stackoverflow.com/questions/3724082/android-handling-out-of-memory-exception-on-image-processing

is it possible to do that the code snippet is like this public static Bitmap overlay Bitmap bmp1 Bitmap bmp2 Bitmap bmOverlay Bitmap.createBitmap bmp1.getWidth bmp1.getHeight bmp1.getConfig Canvas canvas new Canvas bmOverlay canvas.drawBitmap bmp1.. Bitmap bmp2 Bitmap bmOverlay Bitmap.createBitmap bmp1.getWidth bmp1.getHeight bmp1.getConfig Canvas canvas new Canvas bmOverlay canvas.drawBitmap bmp1 new Matrix null canvas.drawBitmap bmp2 0 0 null return bmOverlay and that block of code is inside.. Canvas canvas new Canvas bmOverlay canvas.drawBitmap bmp1 new Matrix null canvas.drawBitmap bmp2 0 0 null return bmOverlay and that block of code is inside the async task. I really appreciate if someone can help me on this matter. Thank you and..

Make certain area of bitmap transparent on touch

http://stackoverflow.com/questions/5368774/make-certain-area-of-bitmap-transparent-on-touch

be made transparent on that touched radius thus exposing the bottom image. This is how I overlay the 2 images Bitmap bmOverlay Bitmap.createBitmap bmp1.getWidth bmp1.getHeight bmp1.getConfig Canvas canvas new Canvas bmOverlay canvas.drawBitmap bmp1.. the 2 images Bitmap bmOverlay Bitmap.createBitmap bmp1.getWidth bmp1.getHeight bmp1.getConfig Canvas canvas new Canvas bmOverlay canvas.drawBitmap bmp1 new Matrix null canvas.drawBitmap bmp2 new Matrix null I have looked into this post and have a Paint..

cut the portion of bitmap [duplicate]

http://stackoverflow.com/questions/5432495/cut-the-portion-of-bitmap

private Bitmap cropBitmap1 Bitmap bmp2 BitmapFactory.decodeResource this.getResources R.drawable.image1 Bitmap bmOverlay Bitmap.createBitmap 320 480 Bitmap.Config.ARGB_8888 Paint p new Paint p.setXfermode new PorterDuffXfermode Mode.CLEAR Canvas..

Android merge two images

http://stackoverflow.com/questions/6129520/android-merge-two-images

getResources R.drawable.img canvas.drawColor Color.BLACK canvas.drawBitmap _scratch 10 10 null Bitmap bmOverlay Bitmap.createBitmap bmp2.getWidth bmp2 .getHeight bmp2.getConfig Canvas cs new Canvas bmp2 canvas.scale float 0.5 float..

OutOfMemory error while joining large images

http://stackoverflow.com/questions/6213690/outofmemory-error-while-joining-large-images

if bmp1 null bmp2 null return bmp1 int height bmp1.getHeight if height bmp2.getHeight height bmp2.getHeight Bitmap bmOverlay Bitmap.createBitmap bmp1.getWidth bmp2.getWidth height Bitmap.Config.ARGB_8888 Out of memory Canvas canvas new Canvas bmOverlay.. Bitmap.createBitmap bmp1.getWidth bmp2.getWidth height Bitmap.Config.ARGB_8888 Out of memory Canvas canvas new Canvas bmOverlay canvas.drawBitmap bmp1 0 0 null canvas.drawBitmap bmp2 bmp1.getWidth 0 null bmp1.recycle bmp2.recycle return bmOverlay Update.. bmOverlay canvas.drawBitmap bmp1 0 0 null canvas.drawBitmap bmp2 bmp1.getWidth 0 null bmp1.recycle bmp2.recycle return bmOverlay Update I tried below two answers but it still not allwoing me to create bitmap of such big size the problem is that the..