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2014/10/16 ¤W¤È 08:12:40

android Programming Glossary: draft

Are there any standards for mobile device web browsers in terms of thread sleeping?

http://stackoverflow.com/questions/10739835/are-there-any-standards-for-mobile-device-web-browsers-in-terms-of-thread-sleepi

. Yet the behaviour is standardisized in the current HTML5 draft on the WindowTimers interface which does not mean it was implemented.. also want to have a look at the WindowAnimationTiming draft . And if you do use setInterval setTimeout in animations clocks..

This version of the application is not configured for billing through Google Play

http://stackoverflow.com/questions/11068686/this-version-of-the-application-is-not-configured-for-billing-through-google-pla

the Manifest file and I have a signed .apk uploaded as a draft onto Google Play and I have also installed that same signed.. me it takes about half a day. So after saving the apk as a draft on Google Play you must wait a few hours before the in app products..

Authenticating with OAuth2 for an app *and* a website

http://stackoverflow.com/questions/11631928/authenticating-with-oauth2-for-an-app-and-a-website

I can create two separate clients but I read the OAuth2 draft and I think there will be a problem which I will now explain... but what I think will actually happen based on the OAuth2 draft and Google's documentation is that it will say No way That token..

User is not eligible for this purchase - in app billing

http://stackoverflow.com/questions/13747736/user-is-not-eligible-for-this-purchase-in-app-billing

published the billing item in app product saved the apk as draft still getting this error. Also I was trying to purchase from..

Send HTML email with Gmail 4.2.1

http://stackoverflow.com/questions/13756200/send-html-email-with-gmail-4-2-1

than just sending HTML email via intents. If one creates a draft email using the GMail web app that has some formatting bold.. formatting bold underline hyperlinks etc. then open that draft email on your GMail Android app v4.2.1 it will appear that all.. formatting has been kept. However if you then send that draft email using your GMail Android app all of your formatting will..

Android licensing application not works?

http://stackoverflow.com/questions/16169622/android-licensing-application-not-works

in and sign it with with release key and uploaded apk as draft in google play developer console and I have also added 3 test.. once again 1.check once ur's public key compare with the draft store public key. 2.Give own salt 20 numbers. 3.Give properly.. google play u have to put licensed mode for application draft. 5.check after some time because it will take some time to give..

Android: Manage contacts with lookup key

http://stackoverflow.com/questions/3754217/android-manage-contacts-with-lookup-key

I'm currently writing a application that allows to save drafts using android version 2.0 . Each draft is connected to a contact.. allows to save drafts using android version 2.0 . Each draft is connected to a contact via the ContactsContract.Contacts.LOOKUP_KEY..

Devise Omniauth and Iphone/Android App

http://stackoverflow.com/questions/4809490/devise-omniauth-and-iphone-android-app

him back the Authentificable_token from Devise. And the draft code def check_mobile_login token params token user FbGraph..

Application Error : This version of the application is not configured for Market Billing

http://stackoverflow.com/questions/5522323/application-error-this-version-of-the-application-is-not-configured-for-market

responses. That works without problems. I uploaded a draft APK to the market with production signing no debug signing that..

Market Licensing Example always getting LICENSED

http://stackoverflow.com/questions/6365118/market-licensing-example-always-getting-licensed

the application or the application only exists as a draft . OK so the question now is How on earth am I supposed to learn..

Android to node.js communication

http://stackoverflow.com/questions/6499543/android-to-node-js-communication

implementation of each. NWS will auto negotiate the right draft to use and it also has a hopefully 90 100 compliance with the.. use and it also has a hopefully 90 100 compliance with the drafts of 76 and 75. As for socket.io I can't comment too much but..

ListFragment OnListItemClick not being called

http://stackoverflow.com/questions/7274231/listfragment-onlistitemclick-not-being-called

cursor Drafts a player @param mPlayer the player to draft @param fantasyTeam the fantasy team @param value the draft value.. draft @param fantasyTeam the fantasy team @param value the draft value public void draftPlayer Player mPlayer FantasyTeam fantasyTeam.. the fantasy team @param value the draft value public void draftPlayer Player mPlayer FantasyTeam fantasyTeam Double value mPlayer.setFantasyTeam..

Are there any standards for mobile device web browsers in terms of thread sleeping?

http://stackoverflow.com/questions/10739835/are-there-any-standards-for-mobile-device-web-browsers-in-terms-of-thread-sleepi

JS engine. They will not be able to influence setTimeout . Yet the behaviour is standardisized in the current HTML5 draft on the WindowTimers interface which does not mean it was implemented like that . There you will find the note This API does.. execution if they only think it would be necessary. You might also want to have a look at the WindowAnimationTiming draft . And if you do use setInterval setTimeout in animations clocks etc always measure the really elapsed time with Date objects..

This version of the application is not configured for billing through Google Play

http://stackoverflow.com/questions/11068686/this-version-of-the-application-is-not-configured-for-billing-through-google-pla

more information . I have the billing permission already in the Manifest file and I have a signed .apk uploaded as a draft onto Google Play and I have also installed that same signed apk onto my phone. Any help on how to solve this issue android.. process applications and update them to their servers for me it takes about half a day. So after saving the apk as a draft on Google Play you must wait a few hours before the in app products will respond normally and allow for regular purchases...

Authenticating with OAuth2 for an app *and* a website

http://stackoverflow.com/questions/11631928/authenticating-with-oauth2-for-an-app-and-a-website

clients and installed clients i.e. a mobile app but not both. I can create two separate clients but I read the OAuth2 draft and I think there will be a problem which I will now explain. Here's how I did envisage it working User asks MyApp to access.. Google says Yes whoever gave it to you is indeed that user. but what I think will actually happen based on the OAuth2 draft and Google's documentation is that it will say No way That token is only valid for MyApp and you're MySite. GTFO . So how..

User is not eligible for this purchase - in app billing

http://stackoverflow.com/questions/13747736/user-is-not-eligible-for-this-purchase-in-app-billing

purchase as a test. I've uploaded singed apk in google play published the billing item in app product saved the apk as draft still getting this error. Also I was trying to purchase from test user device. android in app billing share improve this..

Send HTML email with Gmail 4.2.1

http://stackoverflow.com/questions/13756200/send-html-email-with-gmail-4-2-1

Upon further research this problem is way bigger than just sending HTML email via intents. If one creates a draft email using the GMail web app that has some formatting bold underline hyperlinks etc. then open that draft email on your.. creates a draft email using the GMail web app that has some formatting bold underline hyperlinks etc. then open that draft email on your GMail Android app v4.2.1 it will appear that all of your formatting has been kept. However if you then send.. your GMail Android app v4.2.1 it will appear that all of your formatting has been kept. However if you then send that draft email using your GMail Android app all of your formatting will be stripped out before the email is sent. android gmail..

Android licensing application not works?

http://stackoverflow.com/questions/16169622/android-licensing-application-not-works

after implementing this I run app in and sign it with with release key and uploaded apk as draft in google play developer console and I have also added 3 test account in setting of developer console. As per I read and.. u already done all these steps but clearly check it once again 1.check once ur's public key compare with the draft store public key. 2.Give own salt 20 numbers. 3.Give properly test accounts in the google play and same account use in the.. the google play and same account use in the device also. 4.In google play u have to put licensed mode for application draft. 5.check after some time because it will take some time to give valid results. 6.finally verify the alert dialog conditions..

Android: Manage contacts with lookup key

http://stackoverflow.com/questions/3754217/android-manage-contacts-with-lookup-key

Manage contacts with lookup key I'm currently writing a application that allows to save drafts using android version 2.0 . Each draft is connected to a contact via the ContactsContract.Contacts.LOOKUP_KEY . My problem.. with lookup key I'm currently writing a application that allows to save drafts using android version 2.0 . Each draft is connected to a contact via the ContactsContract.Contacts.LOOKUP_KEY . My problem is that if I change the name of my contact..

Devise Omniauth and Iphone/Android App

http://stackoverflow.com/questions/4809490/devise-omniauth-and-iphone-android-app

if I find the same UID then my user is auth and I send him back the Authentificable_token from Devise. And the draft code def check_mobile_login token params token user FbGraph User.me token user user.fetch logged User.find_by_uid user.identifier..

Application Error : This version of the application is not configured for Market Billing

http://stackoverflow.com/questions/5522323/application-error-this-version-of-the-application-is-not-configured-for-market

tried the reserved product IDs for testing static in app billing responses. That works without problems. I uploaded a draft APK to the market with production signing no debug signing that included the com.android.vending.BILLING permission. When..

Market Licensing Example always getting LICENSED

http://stackoverflow.com/questions/6365118/market-licensing-example-always-getting-licensed

The application is licensed to the user. The user has purchased the application or the application only exists as a draft . OK so the question now is How on earth am I supposed to learn what I need to learn from the Market Licensing Example if..

Android to node.js communication

http://stackoverflow.com/questions/6499543/android-to-node-js-communication

websocket server working and socket.io not is due to the implementation of each. NWS will auto negotiate the right draft to use and it also has a hopefully 90 100 compliance with the drafts of 76 and 75. As for socket.io I can't comment too.. of each. NWS will auto negotiate the right draft to use and it also has a hopefully 90 100 compliance with the drafts of 76 and 75. As for socket.io I can't comment too much but the last I looked it's websocket implementation was rather..

ListFragment OnListItemClick not being called

http://stackoverflow.com/questions/7274231/listfragment-onlistitemclick-not-being-called

initializePlayerAdapter cursor else playerAdapter.changeCursor cursor Drafts a player @param mPlayer the player to draft @param fantasyTeam the fantasy team @param value the draft value public void draftPlayer Player mPlayer FantasyTeam fantasyTeam.. cursor Drafts a player @param mPlayer the player to draft @param fantasyTeam the fantasy team @param value the draft value public void draftPlayer Player mPlayer FantasyTeam fantasyTeam Double value mPlayer.setFantasyTeam fantasyTeam mPlayer.setDraftValue.. @param mPlayer the player to draft @param fantasyTeam the fantasy team @param value the draft value public void draftPlayer Player mPlayer FantasyTeam fantasyTeam Double value mPlayer.setFantasyTeam fantasyTeam mPlayer.setDraftValue value..