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2014/10/16 ¤W¤È 08:12:43

android Programming Glossary: drawchild

Pinned groups in ExpandableListView

http://stackoverflow.com/questions/10613552/pinned-groups-in-expandablelistview

canvas super.dispatchDraw canvas if mHeaderViewVisible drawChild canvas mHeaderView getDrawingTime ExpandableList.java package..

What is the android UI thread stack size limit and how to overcome it?

http://stackoverflow.com/questions/16843357/what-is-the-android-ui-thread-stack-size-limit-and-how-to-overcome-it

View.java 6880 at android.view.ViewGroup.drawChild ViewGroup.java 1646 at android.view.ViewGroup.dispatchDraw ViewGroup.java.. View.java 6883 at android.view.ViewGroup.drawChild ViewGroup.java 1646 at android.view.ViewGroup.dispatchDraw ViewGroup.java.. function calls View.draw ViewGroup.dispatchDraw ViewGroup.drawChild . Maybe I can make my own ViewGroup implementation custom layouts..

Possibility of a Curved Gallery

http://stackoverflow.com/questions/3732739/possibility-of-a-curved-gallery

share improve this question Extend Gallery and override drawChild. drawChild will be called for each child that needs to be drawn... this question Extend Gallery and override drawChild. drawChild will be called for each child that needs to be drawn. protected.. for each child that needs to be drawn. protected boolean drawChild Canvas canvas View child long drawingTime final int left child.getLeft..

Screen blinking when using a webview with flash

http://stackoverflow.com/questions/5095977/screen-blinking-when-using-a-webview-with-flash

void surfaceDestroyed SurfaceHolder holder Override drawChild to eat the first draw of the FlashPaintSurface @Override protected.. draw of the FlashPaintSurface @Override protected boolean drawChild Canvas canvas View child long drawingTime if eatenFirstFlashDraw.. eatenFirstFlashDraw true return true return super.drawChild canvas child drawingTime The layout XML should declare an instance..

Pinned groups in ExpandableListView

http://stackoverflow.com/questions/10613552/pinned-groups-in-expandablelistview

true break @Override protected void dispatchDraw Canvas canvas super.dispatchDraw canvas if mHeaderViewVisible drawChild canvas mHeaderView getDrawingTime ExpandableList.java package com.example import android.app.Activity import android.graphics.Color..

What is the android UI thread stack size limit and how to overcome it?

http://stackoverflow.com/questions/16843357/what-is-the-android-ui-thread-stack-size-limit-and-how-to-overcome-it

when my view hierarchy is being drawn at android.view.View.draw View.java 6880 at android.view.ViewGroup.drawChild ViewGroup.java 1646 at android.view.ViewGroup.dispatchDraw ViewGroup.java 1373 at android.view.View.draw View.java 6883.. ViewGroup.java 1373 at android.view.View.draw View.java 6883 at android.view.ViewGroup.drawChild ViewGroup.java 1646 at android.view.ViewGroup.dispatchDraw ViewGroup.java 1373 ... Research points to my view hierarchy.. done Crazy idea I noticed that every view layer adds about 3 function calls View.draw ViewGroup.dispatchDraw ViewGroup.drawChild . Maybe I can make my own ViewGroup implementation custom layouts that is less wasteful on stack during draw android ..

Possibility of a Curved Gallery

http://stackoverflow.com/questions/3732739/possibility-of-a-curved-gallery

ideas. All ideas are welcome. Thanks Regards Sen android share improve this question Extend Gallery and override drawChild. drawChild will be called for each child that needs to be drawn. protected boolean drawChild Canvas canvas View child long.. ideas are welcome. Thanks Regards Sen android share improve this question Extend Gallery and override drawChild. drawChild will be called for each child that needs to be drawn. protected boolean drawChild Canvas canvas View child long drawingTime.. Gallery and override drawChild. drawChild will be called for each child that needs to be drawn. protected boolean drawChild Canvas canvas View child long drawingTime final int left child.getLeft int adjustedXOrigin left getWidth 2 child.getWidth..

Screen blinking when using a webview with flash

http://stackoverflow.com/questions/5095977/screen-blinking-when-using-a-webview-with-flash

public void surfaceCreated SurfaceHolder holder @Override public void surfaceDestroyed SurfaceHolder holder Override drawChild to eat the first draw of the FlashPaintSurface @Override protected boolean drawChild Canvas canvas View child long drawingTime.. SurfaceHolder holder Override drawChild to eat the first draw of the FlashPaintSurface @Override protected boolean drawChild Canvas canvas View child long drawingTime if eatenFirstFlashDraw child.getClass .getName .equals com.adobe.flashplayer.FlashPaintSurface.. .getName .equals com.adobe.flashplayer.FlashPaintSurface eatenFirstFlashDraw true return true return super.drawChild canvas child drawingTime The layout XML should declare an instance of this class i.e. xml version 1.0 encoding utf 8 LinearLayout..