| android Programming Glossary: indicesAndroid getOrientation() method returns bad results http://stackoverflow.com/questions/10192057/android-getorientation-method-returns-bad-results  Context mContext a raw buffer to hold indices ShortBuffer _indexBuffer raw buffers to hold the vertices FloatBuffer.. textures0123 _textureBuffer0123.position 0 short indices 0 1 2 _indexBuffer InitShortBuffer indices  _indexBuffer.position.. 0 short indices 0 1 2 _indexBuffer InitShortBuffer indices  _indexBuffer.position 0 public void onSurfaceCreated GL10 gl.. 
 Open Multiple Listview Item Click to One Class http://stackoverflow.com/questions/17598355/open-multiple-listview-item-click-to-one-class  generated method stub a little helper to map ids to array indices to be able to fetch the correct image and listview data later.. 
 Trying to draw textured triangles on device fails, but the emulator works. Why? http://stackoverflow.com/questions/2113638/trying-to-draw-textured-triangles-on-device-fails-but-the-emulator-works-why  vertices as triangles gl.glDrawElements GL10.GL_TRIANGLES indices.length GL10.GL_UNSIGNED_BYTE indexBuffer Pop the matrix back.. false Here are my vertices texture coords and indices The initial vertex definition private static final float vertices.. 1.0f   1.0f 1.0f   0.0f 0.0f   1.0f 0.0f   The initial indices definition private static final byte indices    Faces definition.. 
 How to use onSensorChanged sensor data in combination with OpenGL http://stackoverflow.com/questions/2881128/how-to-use-onsensorchanged-sensor-data-in-combination-with-opengl  0 0 0 1 float colors 0 0 0 0 1 0 0 1 0 1 0 1 0 0 1 1 byte indices 0 1 0 2 0 3 ByteBuffer vbb vbb ByteBuffer.allocateDirect vertices.length.. 0 indexBuffer ByteBuffer.allocateDirect indices.length indexBuffer.put indices indexBuffer.position 0 public.. ByteBuffer.allocateDirect indices.length indexBuffer.put indices indexBuffer.position 0 public void onAccuracyChanged Sensor.. 
 Overlay images onto Camera preview SurfaceView http://stackoverflow.com/questions/3548666/overlay-images-onto-camera-preview-surfaceview  1f 0.1f  1f 0f 1f 0.2f  1f 1f 1f 0.1f  0f 1f 1f 0.1f  byte indices  0 4 5 0 5 1  1 5 6 1 6 2  2 6 7 2 7 3  3 7 4 3 4 0  4 7 6 4.. 0 mIndexBuffer ByteBuffer.allocateDirect indices.length mIndexBuffer.put indices mIndexBuffer.position 0 public.. ByteBuffer.allocateDirect indices.length mIndexBuffer.put indices mIndexBuffer.position 0 public void draw GL10 gl  gl.glFrontFace.. 
 Android: Issue with newView and bindView in custom SimpleCursorAdapter http://stackoverflow.com/questions/5183813/android-issue-with-newview-and-bindview-in-custom-simplecursoradapter  more variables like the layout inflater and the column indices. Everything to save time private final Context mContext private.. 
 Android audio FFT to retrieve specific frequency magnitude using audiorecord http://stackoverflow.com/questions/5774104/android-audio-fft-to-retrieve-specific-frequency-magnitude-using-audiorecord  You need the sampling frequency to convert the array indices to such magnitudes to frequencies private double ComputeFrequency.. 
 Android: Help in adapting ListView adapter with an ImageLoader Class (LazyList) http://stackoverflow.com/questions/5867894/android-help-in-adapting-listview-adapter-with-an-imageloader-class-lazylist  the index of image entry int max prjcts.size List Integer indices new ArrayList Integer max for int c 1 c max c  indices.add c.. indices new ArrayList Integer max for int c 1 c max c  indices.add c  Random r new Random int arrIndex r.nextInt indices.size..  indices.add c  Random r new Random int arrIndex r.nextInt indices.size int randomIndex1 indices.get arrIndex indices.remove arrIndex.. 
 How to get frequency from fft result? http://stackoverflow.com/questions/7674877/how-to-get-frequency-from-fft-result  complex data is interleaved with real components at even indices and imaginary components at odd indices i.e. the real components.. components at even indices and imaginary components at odd indices i.e. the real components are at index 2 i the imaginary components.. 
 select a word on a tap in TextView/EditText http://stackoverflow.com/questions/8612652/select-a-word-on-a-tap-in-textview-edittext  Spannable spans Spannable definitionView.getText Integer indices getIndices definitionView.getText .toString ' ' int start 0.. cater last only word loop will run equal to the length of indices.length for int i 0 i indices.length i ClickableSpan clickSpan.. run equal to the length of indices.length for int i 0 i indices.length i ClickableSpan clickSpan getClickableSpan to cater last.. 
 Android getOrientation() method returns bad results http://stackoverflow.com/questions/10192057/android-getorientation-method-returns-bad-results  public class Compass3DRenderer implements GLSurfaceView.Renderer Context mContext a raw buffer to hold indices ShortBuffer _indexBuffer raw buffers to hold the vertices FloatBuffer _vertexBuffer0 FloatBuffer _vertexBuffer1 FloatBuffer.. coords5 _vertexBuffer5.position 0 _textureBuffer0123 InitFloatBuffer textures0123 _textureBuffer0123.position 0 short indices 0 1 2 _indexBuffer InitShortBuffer indices  _indexBuffer.position 0 public void onSurfaceCreated GL10 gl EGLConfig config.. InitFloatBuffer textures0123 _textureBuffer0123.position 0 short indices 0 1 2 _indexBuffer InitShortBuffer indices  _indexBuffer.position 0 public void onSurfaceCreated GL10 gl EGLConfig config gl.glEnable GL10.GL_CULL_FACE enable the.. 
 Open Multiple Listview Item Click to One Class http://stackoverflow.com/questions/17598355/open-multiple-listview-item-click-to-one-class  private void setListAdapter ArrayAdapter adapter TODO Auto generated method stub a little helper to map ids to array indices to be able to fetch the correct image and listview data later private final static int BUTTON_IDS new int R.id.imageButton1.. 
 Trying to draw textured triangles on device fails, but the emulator works. Why? http://stackoverflow.com/questions/2113638/trying-to-draw-textured-triangles-on-device-fails-but-the-emulator-works-why  GL10.GL_TEXTURE_2D textures textureid Draw the vertices as triangles gl.glDrawElements GL10.GL_TRIANGLES indices.length GL10.GL_UNSIGNED_BYTE indexBuffer Pop the matrix back to where we left it gl.glPopMatrix  Disable the client state.. false sBitmapOptions.inSampleSize 1 sBitmapOptions.inScaled false Here are my vertices texture coords and indices The initial vertex definition private static final float vertices    1.0f 1.0f 0.0f   1.0f 1.0f 0.0f   1.0f 1.0f 0.0f  .. float texture    Mapping coordinates for the vertices   0.0f 1.0f   1.0f 1.0f   0.0f 0.0f   1.0f 0.0f   The initial indices definition private static final byte indices    Faces definition   0 1 3 0 3 2    Is there anyway to dump the contents of.. 
 How to use onSensorChanged sensor data in combination with OpenGL http://stackoverflow.com/questions/2881128/how-to-use-onsensorchanged-sensor-data-in-combination-with-opengl  the 3 axis and there colors float vertices 0 0 0 1 0 0 0 1 0 0 0 1 float colors 0 0 0 0 1 0 0 1 0 1 0 1 0 0 1 1 byte indices 0 1 0 2 0 3 ByteBuffer vbb vbb ByteBuffer.allocateDirect vertices.length 4 vbb.order ByteOrder.nativeOrder vertexBuffer.. colorBuffer vbb.asFloatBuffer colorBuffer.put colors colorBuffer.position 0 indexBuffer ByteBuffer.allocateDirect indices.length indexBuffer.put indices indexBuffer.position 0 public void onAccuracyChanged Sensor sensor int accuracy public void.. colorBuffer.put colors colorBuffer.position 0 indexBuffer ByteBuffer.allocateDirect indices.length indexBuffer.put indices indexBuffer.position 0 public void onAccuracyChanged Sensor sensor int accuracy public void onSensorChanged SensorEvent.. 
 Overlay images onto Camera preview SurfaceView http://stackoverflow.com/questions/3548666/overlay-images-onto-camera-preview-surfaceview  0f 0.5f 1f 0f 0f 0.1f  1f 1f 0f 0.5f  0f 1f 0f 0.1f  0f 0f 1f 0.1f  1f 0f 1f 0.2f  1f 1f 1f 0.1f  0f 1f 1f 0.1f  byte indices  0 4 5 0 5 1  1 5 6 1 6 2  2 6 7 2 7 3  3 7 4 3 4 0  4 7 6 4 6 5  3 0 1 3 1 2  ByteBuffer vbb ByteBuffer.allocateDirect.. mColorBuffer cbb.asFloatBuffer mColorBuffer.put colors mColorBuffer.position 0 mIndexBuffer ByteBuffer.allocateDirect indices.length mIndexBuffer.put indices mIndexBuffer.position 0 public void draw GL10 gl  gl.glFrontFace gl.GL_CW  gl.glVertexPointer.. mColorBuffer.put colors mColorBuffer.position 0 mIndexBuffer ByteBuffer.allocateDirect indices.length mIndexBuffer.put indices mIndexBuffer.position 0 public void draw GL10 gl  gl.glFrontFace gl.GL_CW  gl.glVertexPointer 3 gl.GL_FIXED 0 mVertexBuffer.. 
 Android: Issue with newView and bindView in custom SimpleCursorAdapter http://stackoverflow.com/questions/5183813/android-issue-with-newview-and-bindview-in-custom-simplecursoradapter  a rather time consuming operation. Also I think you can cache more variables like the layout inflater and the column indices. Everything to save time private final Context mContext private final int mLayout private final Cursor mCursor private final.. 
 Android audio FFT to retrieve specific frequency magnitude using audiorecord http://stackoverflow.com/questions/5774104/android-audio-fft-to-retrieve-specific-frequency-magnitude-using-audiorecord  be close to zero except the frequencies that have actual values. You need the sampling frequency to convert the array indices to such magnitudes to frequencies private double ComputeFrequency int arrayIndex return 1.0 sampleRate 1.0 fftOutWindowSize.. 
 Android: Help in adapting ListView adapter with an ImageLoader Class (LazyList) http://stackoverflow.com/questions/5867894/android-help-in-adapting-listview-adapter-with-an-imageloader-class-lazylist  a text view with ID's icon and text. e throw e  randomize the index of image entry int max prjcts.size List Integer indices new ArrayList Integer max for int c 1 c max c  indices.add c  Random r new Random int arrIndex r.nextInt indices.size int.. the index of image entry int max prjcts.size List Integer indices new ArrayList Integer max for int c 1 c max c  indices.add c  Random r new Random int arrIndex r.nextInt indices.size int randomIndex1 indices.get arrIndex indices.remove arrIndex.. indices new ArrayList Integer max for int c 1 c max c  indices.add c  Random r new Random int arrIndex r.nextInt indices.size int randomIndex1 indices.get arrIndex indices.remove arrIndex int arrIndex2 r.nextInt indices.size int randomIndex2.. 
 How to get frequency from fft result? http://stackoverflow.com/questions/7674877/how-to-get-frequency-from-fft-result  .  java android fft pcm   share improve this question   The complex data is interleaved with real components at even indices and imaginary components at odd indices i.e. the real components are at index 2 i the imaginary components are at index.. this question   The complex data is interleaved with real components at even indices and imaginary components at odd indices i.e. the real components are at index 2 i the imaginary components are at index 2 i 1 . To get the magnitude of the spectrum.. 
 select a word on a tap in TextView/EditText http://stackoverflow.com/questions/8612652/select-a-word-on-a-tap-in-textview-edittext  definitionView.setText definition BufferType.SPANNABLE Spannable spans Spannable definitionView.getText Integer indices getIndices definitionView.getText .toString ' ' int start 0 int end 0 to cater last only word loop will run equal to the.. .toString ' ' int start 0 int end 0 to cater last only word loop will run equal to the length of indices.length for int i 0 i indices.length i ClickableSpan clickSpan getClickableSpan to cater last only word end i indices.length.. ' ' int start 0 int end 0 to cater last only word loop will run equal to the length of indices.length for int i 0 i indices.length i ClickableSpan clickSpan getClickableSpan to cater last only word end i indices.length indices i spans.length spans.setSpan.. 
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