| android Programming Glossary: manimationHow to create a marquee effect for a text of smaller length not exceeding the screen size in Android? http://stackoverflow.com/questions/16371164/how-to-create-a-marquee-effect-for-a-text-of-smaller-length-not-exceeding-the-sc  toXDelta 300 toXDelta   Animation parameters Animation mAnimation new TranslateAnimation screenWidth  toXDelta 0 0 mAnimation.setDuration.. new TranslateAnimation screenWidth  toXDelta 0 0 mAnimation.setDuration 15000 mAnimation.setRepeatMode Animation.RESTART.. screenWidth  toXDelta 0 0 mAnimation.setDuration 15000 mAnimation.setRepeatMode Animation.RESTART mAnimation.setRepeatCount Animation.INFINITE.. 
 Android TranslateAnimation resets after animation http://stackoverflow.com/questions/2650351/android-translateanimation-resets-after-animation  the animation listener to the animation like this mAnimation.setAnimationListener new AnimationListener @Override public.. to a ImageView like this mImageView.startAnimation mAnimation To work around this issue you must now create a custom ImageView.. 
 android animation is not finished in onAnimationEnd http://stackoverflow.com/questions/4750939/android-animation-is-not-finished-in-onanimationend  the animation listener to the animation like this mAnimation.setAnimationListener new AnimationListener @Override public.. to a ImageView like this mImageView.startAnimation mAnimation To work around this issue you must now create a custom ImageView.. 
 I need simple Android animation examples [closed] http://stackoverflow.com/questions/5762743/i-need-simple-android-animation-examples  ImageView img Button strtbtn stpbtn AnimationDrawable mAnimation Called when the activity is first created. @Override public.. .getDrawable R.drawable.f5 int reasonableDuration 750 mAnimation new AnimationDrawable mAnimation.addFrame frame0 reasonableDuration.. reasonableDuration 750 mAnimation new AnimationDrawable mAnimation.addFrame frame0 reasonableDuration mAnimation.addFrame frame1.. 
 How to create a marquee effect for a text of smaller length not exceeding the screen size in Android? http://stackoverflow.com/questions/16371164/how-to-create-a-marquee-effect-for-a-text-of-smaller-length-not-exceeding-the-sc  0  toXDelta 0 screenWidth 300  else  toXDelta 0 screenWidth toXDelta 300 toXDelta   Animation parameters Animation mAnimation new TranslateAnimation screenWidth  toXDelta 0 0 mAnimation.setDuration 15000 mAnimation.setRepeatMode Animation.RESTART.. toXDelta 300 toXDelta   Animation parameters Animation mAnimation new TranslateAnimation screenWidth  toXDelta 0 0 mAnimation.setDuration 15000 mAnimation.setRepeatMode Animation.RESTART mAnimation.setRepeatCount Animation.INFINITE view.setAnimation.. parameters Animation mAnimation new TranslateAnimation screenWidth  toXDelta 0 0 mAnimation.setDuration 15000 mAnimation.setRepeatMode Animation.RESTART mAnimation.setRepeatCount Animation.INFINITE view.setAnimation mAnimation parent_layout.addView.. 
 Android TranslateAnimation resets after animation http://stackoverflow.com/questions/2650351/android-translateanimation-resets-after-animation  the animation to For example if initially you were attaching the animation listener to the animation like this mAnimation.setAnimationListener new AnimationListener @Override public void onAnimationEnd Animation arg0  Functionality here and then.. arg0  Functionality here and then applying to the animation to a ImageView like this mImageView.startAnimation mAnimation To work around this issue you must now create a custom ImageView public Class myImageView extends ImageView and then override.. 
 android animation is not finished in onAnimationEnd http://stackoverflow.com/questions/4750939/android-animation-is-not-finished-in-onanimationend  the animation to For example if initially you were attaching the animation listener to the animation like this mAnimation.setAnimationListener new AnimationListener @Override public void onAnimationEnd Animation arg0   Functionality here  and.. arg0   Functionality here  and then applying to the animation to a ImageView like this mImageView.startAnimation mAnimation To work around this issue you must now create a custom ImageView public Class myImageView extends ImageView and then override.. 
 I need simple Android animation examples [closed] http://stackoverflow.com/questions/5762743/i-need-simple-android-animation-examples  class AminationDemo extends Activity implements OnClickListener ImageView img Button strtbtn stpbtn AnimationDrawable mAnimation Called when the activity is first created. @Override public void onCreate Bundle savedInstanceState super.onCreate savedInstanceState.. R.drawable.f4 BitmapDrawable frame5 BitmapDrawable getResources .getDrawable R.drawable.f5 int reasonableDuration 750 mAnimation new AnimationDrawable mAnimation.addFrame frame0 reasonableDuration mAnimation.addFrame frame1 reasonableDuration mAnimation.addFrame.. BitmapDrawable getResources .getDrawable R.drawable.f5 int reasonableDuration 750 mAnimation new AnimationDrawable mAnimation.addFrame frame0 reasonableDuration mAnimation.addFrame frame1 reasonableDuration mAnimation.addFrame frame2 reasonableDuration.. 
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