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2014/10/16 ¤W¤È 08:18:30

android Programming Glossary: manimation

How to create a marquee effect for a text of smaller length not exceeding the screen size in Android?

http://stackoverflow.com/questions/16371164/how-to-create-a-marquee-effect-for-a-text-of-smaller-length-not-exceeding-the-sc

toXDelta 300 toXDelta Animation parameters Animation mAnimation new TranslateAnimation screenWidth toXDelta 0 0 mAnimation.setDuration.. new TranslateAnimation screenWidth toXDelta 0 0 mAnimation.setDuration 15000 mAnimation.setRepeatMode Animation.RESTART.. screenWidth toXDelta 0 0 mAnimation.setDuration 15000 mAnimation.setRepeatMode Animation.RESTART mAnimation.setRepeatCount Animation.INFINITE..

Android TranslateAnimation resets after animation

http://stackoverflow.com/questions/2650351/android-translateanimation-resets-after-animation

the animation listener to the animation like this mAnimation.setAnimationListener new AnimationListener @Override public.. to a ImageView like this mImageView.startAnimation mAnimation To work around this issue you must now create a custom ImageView..

android animation is not finished in onAnimationEnd

http://stackoverflow.com/questions/4750939/android-animation-is-not-finished-in-onanimationend

the animation listener to the animation like this mAnimation.setAnimationListener new AnimationListener @Override public.. to a ImageView like this mImageView.startAnimation mAnimation To work around this issue you must now create a custom ImageView..

I need simple Android animation examples [closed]

http://stackoverflow.com/questions/5762743/i-need-simple-android-animation-examples

ImageView img Button strtbtn stpbtn AnimationDrawable mAnimation Called when the activity is first created. @Override public.. .getDrawable R.drawable.f5 int reasonableDuration 750 mAnimation new AnimationDrawable mAnimation.addFrame frame0 reasonableDuration.. reasonableDuration 750 mAnimation new AnimationDrawable mAnimation.addFrame frame0 reasonableDuration mAnimation.addFrame frame1..

How to create a marquee effect for a text of smaller length not exceeding the screen size in Android?

http://stackoverflow.com/questions/16371164/how-to-create-a-marquee-effect-for-a-text-of-smaller-length-not-exceeding-the-sc

0 toXDelta 0 screenWidth 300 else toXDelta 0 screenWidth toXDelta 300 toXDelta Animation parameters Animation mAnimation new TranslateAnimation screenWidth toXDelta 0 0 mAnimation.setDuration 15000 mAnimation.setRepeatMode Animation.RESTART.. toXDelta 300 toXDelta Animation parameters Animation mAnimation new TranslateAnimation screenWidth toXDelta 0 0 mAnimation.setDuration 15000 mAnimation.setRepeatMode Animation.RESTART mAnimation.setRepeatCount Animation.INFINITE view.setAnimation.. parameters Animation mAnimation new TranslateAnimation screenWidth toXDelta 0 0 mAnimation.setDuration 15000 mAnimation.setRepeatMode Animation.RESTART mAnimation.setRepeatCount Animation.INFINITE view.setAnimation mAnimation parent_layout.addView..

Android TranslateAnimation resets after animation

http://stackoverflow.com/questions/2650351/android-translateanimation-resets-after-animation

the animation to For example if initially you were attaching the animation listener to the animation like this mAnimation.setAnimationListener new AnimationListener @Override public void onAnimationEnd Animation arg0 Functionality here and then.. arg0 Functionality here and then applying to the animation to a ImageView like this mImageView.startAnimation mAnimation To work around this issue you must now create a custom ImageView public Class myImageView extends ImageView and then override..

android animation is not finished in onAnimationEnd

http://stackoverflow.com/questions/4750939/android-animation-is-not-finished-in-onanimationend

the animation to For example if initially you were attaching the animation listener to the animation like this mAnimation.setAnimationListener new AnimationListener @Override public void onAnimationEnd Animation arg0 Functionality here and.. arg0 Functionality here and then applying to the animation to a ImageView like this mImageView.startAnimation mAnimation To work around this issue you must now create a custom ImageView public Class myImageView extends ImageView and then override..

I need simple Android animation examples [closed]

http://stackoverflow.com/questions/5762743/i-need-simple-android-animation-examples

class AminationDemo extends Activity implements OnClickListener ImageView img Button strtbtn stpbtn AnimationDrawable mAnimation Called when the activity is first created. @Override public void onCreate Bundle savedInstanceState super.onCreate savedInstanceState.. R.drawable.f4 BitmapDrawable frame5 BitmapDrawable getResources .getDrawable R.drawable.f5 int reasonableDuration 750 mAnimation new AnimationDrawable mAnimation.addFrame frame0 reasonableDuration mAnimation.addFrame frame1 reasonableDuration mAnimation.addFrame.. BitmapDrawable getResources .getDrawable R.drawable.f5 int reasonableDuration 750 mAnimation new AnimationDrawable mAnimation.addFrame frame0 reasonableDuration mAnimation.addFrame frame1 reasonableDuration mAnimation.addFrame frame2 reasonableDuration..