¡@

Home 

2014/10/16 ¤W¤È 08:19:26

android Programming Glossary: minx

Limit Scrolling on offline maps, in Android

http://stackoverflow.com/questions/7898313/limit-scrolling-on-offline-maps-in-android

MapViewConstants.MAXIMUM_ZOOMLEVEL getZoomLevel final int minX mScrollableAreaLimit.left zoomDiff final int minY mScrollableAreaLimit.top.. final int maxY mScrollableAreaLimit.bottom zoomDiff if x minX x minX else if x maxX x maxX if y minY y minY else if y maxY.. int maxY mScrollableAreaLimit.bottom zoomDiff if x minX x minX else if x maxX x maxX if y minY y minY else if y maxY y maxY..

Cutting a multipoint ploygon out of Bitmap and placing it on transparency

http://stackoverflow.com/questions/8993292/cutting-a-multipoint-ploygon-out-of-bitmap-and-placing-it-on-transparency

a Path from your points all moved into your new bitmap x minX y minY Set your Paths FillType to one that is inverse fill the..

Limit Scrolling on offline maps, in Android

http://stackoverflow.com/questions/7898313/limit-scrolling-on-offline-maps-in-android

if mScrollableAreaLimit null final int zoomDiff MapViewConstants.MAXIMUM_ZOOMLEVEL getZoomLevel final int minX mScrollableAreaLimit.left zoomDiff final int minY mScrollableAreaLimit.top zoomDiff final int maxX mScrollableAreaLimit.right.. zoomDiff final int maxX mScrollableAreaLimit.right zoomDiff final int maxY mScrollableAreaLimit.bottom zoomDiff if x minX x minX else if x maxX x maxX if y minY y minY else if y maxY y maxY super.scrollTo x y do callback on listener Another.. final int maxX mScrollableAreaLimit.right zoomDiff final int maxY mScrollableAreaLimit.bottom zoomDiff if x minX x minX else if x maxX x maxX if y minY y minY else if y maxY y maxY super.scrollTo x y do callback on listener Another one..

Cutting a multipoint ploygon out of Bitmap and placing it on transparency

http://stackoverflow.com/questions/8993292/cutting-a-multipoint-ploygon-out-of-bitmap-and-placing-it-on-transparency

rectangle using any of the Bitmap or Canvas methods. Create a Path from your points all moved into your new bitmap x minX y minY Set your Paths FillType to one that is inverse fill the outside . On your new cropped canvas draw the Path using..