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2014/10/16 ¤W¤È 08:21:17

android Programming Glossary: particle

How to create fireworks particle graphics effect on android

http://stackoverflow.com/questions/5408204/how-to-create-fireworks-particle-graphics-effect-on-android

since you don't want to allocate objects during runtime. Particle system tutorial great and the tutorial is specifically for Android... great and the tutorial is specifically for Android. Particle system great but for C . Once you built it or gotten an understanding..

iOS / Android cross platform development [duplicate]

http://stackoverflow.com/questions/6171128/ios-android-cross-platform-development

improve this question Disclaimer I work for a company Particle Code that makes a cross platform framework. There are a ton.. but a CoronaUI add on is available to subscribers. The Particle SDK www.particlecode.com is a slightly more general cross platform.. includes a 2D physics engine. NB Today we announced that Particle Code has been acquired by Appcelerator makers of the Titanium..

Particle System libGDX [closed]

http://stackoverflow.com/questions/9569878/particle-system-libgdx

System libGDX closed Can anyone give me a good example of where.. Define a particle effect in your game class public ParticleEffect particleEffect Initialize it particleEffect new ParticleEffect.. particleEffect Initialize it particleEffect new ParticleEffect particleEffect.load Gdx.files.internal data particleEffect.p..

How to create fireworks particle graphics effect on android

http://stackoverflow.com/questions/5408204/how-to-create-fireworks-particle-graphics-effect-on-android

to create fireworks particle graphics effect on android Anybody has any idea how to make.. you're really looking for is probably a sort of a modified particle system. A particle system is basically an engine for particles.. for is probably a sort of a modified particle system. A particle system is basically an engine for particles that includes a..

Concurrent Modification Exception : adding to an ArrayList

http://stackoverflow.com/questions/6866238/concurrent-modification-exception-adding-to-an-arraylist

itself in less than a second. It's my way of creating particle effects. We can call this particle crack like the String parameter.. It's my way of creating particle effects. We can call this particle crack like the String parameter in the constructor. This all.. I touch the newest Element it works fine and launches the particles. However if I touch and activate cFlag on the older Element..

Particle System libGDX [closed]

http://stackoverflow.com/questions/9569878/particle-system-libgdx

give me a good example of where to start with making a particle system in libGDX I have looked at the test example in the libGDX.. want to make some sort of explosion with a lot of colorful particles. Any help is greatly appreciated java android libgdx particles.. Any help is greatly appreciated java android libgdx particles particle system share improve this question Define a particle..

How to create fireworks particle graphics effect on android

http://stackoverflow.com/questions/5408204/how-to-create-fireworks-particle-graphics-effect-on-android

focus on are these Memory Pool pattern useful for fireworks since you don't want to allocate objects during runtime. Particle system tutorial great and the tutorial is specifically for Android. Particle system great but for C . Once you built it.. want to allocate objects during runtime. Particle system tutorial great and the tutorial is specifically for Android. Particle system great but for C . Once you built it or gotten an understanding about it you can easily convert it to the Canvas system..

iOS / Android cross platform development [duplicate]

http://stackoverflow.com/questions/6171128/ios-android-cross-platform-development

I'm really keen to know android ios cross platform share improve this question Disclaimer I work for a company Particle Code that makes a cross platform framework. There are a ton of companies in this space. New ones seem to spring up every.. doesn't include any UI components like buttons or list boxes but a CoronaUI add on is available to subscribers. The Particle SDK www.particlecode.com is a slightly more general cross platform solution with a background in games. You can write in.. with complex logic. The framework supports 2D graphics and includes a 2D physics engine. NB Today we announced that Particle Code has been acquired by Appcelerator makers of the Titanium cross platform framework. ... As of January 1 2012 Particle..

Particle System libGDX [closed]

http://stackoverflow.com/questions/9569878/particle-system-libgdx

System libGDX closed Can anyone give me a good example of where to start with making a particle system in libGDX I have.. libgdx particles particle system share improve this question Define a particle effect in your game class public ParticleEffect particleEffect Initialize it particleEffect new ParticleEffect particleEffect.load Gdx.files.internal data particleEffect.p.. Define a particle effect in your game class public ParticleEffect particleEffect Initialize it particleEffect new ParticleEffect particleEffect.load Gdx.files.internal data particleEffect.p Gdx.files.internal data In your render method position..

How to create fireworks particle graphics effect on android

http://stackoverflow.com/questions/5408204/how-to-create-fireworks-particle-graphics-effect-on-android

to create fireworks particle graphics effect on android Anybody has any idea how to make a fireworks effect by drawing on canvas There is one nice example.. question but far too complex to answer in details. What you're really looking for is probably a sort of a modified particle system. A particle system is basically an engine for particles that includes a physics engine. However what you should focus.. too complex to answer in details. What you're really looking for is probably a sort of a modified particle system. A particle system is basically an engine for particles that includes a physics engine. However what you should focus on are these Memory..

Concurrent Modification Exception : adding to an ArrayList

http://stackoverflow.com/questions/6866238/concurrent-modification-exception-adding-to-an-arraylist

different properties which will fall off the screen and destroy itself in less than a second. It's my way of creating particle effects. We can call this particle crack like the String parameter in the constructor. This all works fine until I add another.. off the screen and destroy itself in less than a second. It's my way of creating particle effects. We can call this particle crack like the String parameter in the constructor. This all works fine until I add another main Element . Now I have two.. I have two Elements on the screen at the same time and if I touch the newest Element it works fine and launches the particles. However if I touch and activate cFlag on the older Element then it gives me the exception. 07 28 15 36 59.815 ERROR AndroidRuntime..

Particle System libGDX [closed]

http://stackoverflow.com/questions/9569878/particle-system-libgdx

System libGDX closed Can anyone give me a good example of where to start with making a particle system in libGDX I have looked at the test example in the libGDX source but I am still having trouble getting my head around.. just a good explanation of it will help. I'm thinking I want to make some sort of explosion with a lot of colorful particles. Any help is greatly appreciated java android libgdx particles particle system share improve this question Define.. to make some sort of explosion with a lot of colorful particles. Any help is greatly appreciated java android libgdx particles particle system share improve this question Define a particle effect in your game class public ParticleEffect particleEffect..