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c# Programming Glossary: architectures

Why is ushort + ushort equal to int?

http://stackoverflow.com/questions/10065287/why-is-ushort-ushort-equal-to-int

use a type that's not a very good match with modern cpu architectures. Which in itself is a Really Good Reason to use uint instead..

Making the most of the .NET Task Parallel Library

http://stackoverflow.com/questions/13142099/making-the-most-of-the-net-task-parallel-library

2. Does the TPL automatically make use of multicore architectures of must I provision anything prior to execution My reason for.. a loop. Does the TPL automatically make use of multicore architectures of must I provision anything prior to execution See the following..

.NET Out Of Memory Exception - Used 1.3GB but have 16GB installed

http://stackoverflow.com/questions/14186256/net-out-of-memory-exception-used-1-3gb-but-have-16gb-installed

allocated by a single collection in CLR say List T on both architectures 32 and 64 bit. To be able to benefit for possible memory potential..

format of for loops

http://stackoverflow.com/questions/1783822/format-of-for-loops

jne should translate to equally fast instructions on most architectures. So for performance you should not distinguish between the two...

Is the C# compiler smart enough to optimize this code?

http://stackoverflow.com/questions/2162541/is-the-c-sharp-compiler-smart-enough-to-optimize-this-code

also has a major effect on execution time particularly in architectures like x86 which have a small number of available registers. Enregistering..

Loading assemblies and its dependencies

http://stackoverflow.com/questions/22012/loading-assemblies-and-its-dependencies

I've used this in similar situations for both pluggable architectures and for an assembly reference integrity scanning tool. share..

Why does this floating-point calculation give different results on different machines?

http://stackoverflow.com/questions/2342396/why-does-this-floating-point-calculation-give-different-results-on-different-mac

result type of the operation. For example some hardware architectures support an œextended or œlong double floating point type with.. Only at excessive cost in performance can such hardware architectures be made to perform floating point operations with less precision..

Lock-free multi-threading is for real threading experts

http://stackoverflow.com/questions/2528969/lock-free-multi-threading-is-for-real-threading-experts

fact that even these mays and mights can differ across CPU architectures. It might be the case for example that something that is guaranteed.. provides more insight into the internals of current memory architectures and how cache line sharing can destroy performance What every..

Checking stack size in C#

http://stackoverflow.com/questions/2901185/checking-stack-size-in-c-sharp

and x64 it might not be correct for other supported CLR architectures. You could pinvoke into GetSystemInfo to obtain the machine's..

Why do I need the Singleton design pattern?

http://stackoverflow.com/questions/482594/why-do-i-need-the-singleton-design-pattern

putting names on recurring patterns that occur in software architectures. From my experience designing a software FROM patterns ends..

How can compiling my application for 64-bit make it faster or better?

http://stackoverflow.com/questions/498369/how-can-compiling-my-application-for-64-bit-make-it-faster-or-better

assemblies that will run equally well on any of the architectures the CLR runs on. Specifically targeting say x64 isn't going..

The call stack does not say “where you came from”, but “where you are going next”?

http://stackoverflow.com/questions/6595473/the-call-stack-does-not-say-where-you-came-from-but-where-you-are-going-next

variables and one for continuation return addresses . Such architectures are obviously much more resistant to stack smashing attacks..

Are floating-point numbers consistent in C#? Can they be?

http://stackoverflow.com/questions/6683059/are-floating-point-numbers-consistent-in-c-can-they-be

same calculation might give different results on different architectures or optimization settings. This is a problem for video games..

Graph database for .NET

http://stackoverflow.com/questions/816055/graph-database-for-net

to .NET because of the massive differences between the two architectures. Is anyone out there knows if is it there any port of neo4j..

Casting a result to float in method returning float changes result

http://stackoverflow.com/questions/8795550/casting-a-result-to-float-in-method-returning-float-changes-result

result type of the operation. For example some hardware architectures support an œextended or œlong double floating point type with.. Only at excessive cost in performance can such hardware architectures be made to perform floating point operations with less precision..

Memcached on Windows (x64)

http://stackoverflow.com/questions/8896/memcached-on-windows-x64

least because of the intricate differences in 32 and 64bit architectures but I'm wondering if anyone is workng on getting this off the..