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c# Programming Glossary: peer

C# Sockets and Multithreading

http://stackoverflow.com/questions/12417345/c-sharp-sockets-and-multithreading

service.AcceptTcpClient Get the streams and set the peer endpoints this.clientStream client.GetStream this.client client..

Is the C# compiler smart enough to optimize this code?

http://stackoverflow.com/questions/2162541/is-the-c-sharp-compiler-smart-enough-to-optimize-this-code

as noted doing so would require that the compiler peer into the code being called and verify that the result it computes..

Is a memory leak created if a MemoryStream in .NET is not closed?

http://stackoverflow.com/questions/234059/is-a-memory-leak-created-if-a-memorystream-in-net-is-not-closed

will somehow fail to be disposed of later I've got a peer review insisting that I manually close this and I can't find..

TCP Hole Punch (NAT Traversal) Library or something?

http://stackoverflow.com/questions/2443471/tcp-hole-punch-nat-traversal-library-or-something

in a similar way to UDP hole punching. For example if two peers A and B are behind diļ¬€erent NATs each peer ™s ļ¬rst SYN packet.. if two peers A and B are behind diļ¬€erent NATs each peer ™s ļ¬rst SYN packet sent to the other peer opens up a hole associated.. NATs each peer ™s ļ¬rst SYN packet sent to the other peer opens up a hole associated with its public address in its respective..

Keep Alive TCP/IP connected sockets over the Internet - when? how? and how much?

http://stackoverflow.com/questions/3907537/keep-alive-tcp-ip-connected-sockets-over-the-internet-when-how-and-how-much

timeout way before that if inactive and if connected to a peer over the Internet connections die without your knowledge way.. or 2 implement your own 'KeepAlive' system polling the peer periodically. Either way what is a suitable period of inactivity.. I want a single persistent connection Connecting to a peer many hops away on the other side of the world over the Internet..

Server Socket hangs in Close_Wait

http://stackoverflow.com/questions/5776111/server-socket-hangs-in-close-wait

tcp share improve this question CLOSE_WAIT means the peer has closed the connection and TCP is waiting for the local application..

Are floating-point numbers consistent in C#? Can they be?

http://stackoverflow.com/questions/6683059/are-floating-point-numbers-consistent-in-c-can-they-be

is a problem for video games which store replays or are peer to peer networked as opposed to server client which rely on.. problem for video games which store replays or are peer to peer networked as opposed to server client which rely on all clients..

Using SSL and SslStream for peer to peer authentication?

http://stackoverflow.com/questions/695802/using-ssl-and-sslstream-for-peer-to-peer-authentication

SSL and SslStream for peer to peer authentication I need to provide secure communication.. SSL and SslStream for peer to peer authentication I need to provide secure communication between.. Has anyone done anything like this before basically peer to peer SSL rather than client server c# ssl ssl certificate..