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c# Programming Glossary: socketflags.none

an attempt was made to access a socket in a way forbbiden by it's access permissions. why?

http://stackoverflow.com/questions/10461257/an-attempt-was-made-to-access-a-socket-in-a-way-forbbiden-by-its-access-permiss

_buffReceivedData 0 _buffReceivedData.Length SocketFlags.None new AsyncCallback OnReceive null initializeLocalSocket else..

What is the best way for a client app to find a server on a local network in C#?

http://stackoverflow.com/questions/210446/what-is-the-best-way-for-a-client-app-to-find-a-server-on-a-local-network-in-c

byte availableBytes socket.Receive buffer 0 availableBytes SocketFlags.None buffer has the information on how to connect to the server ..

Sending and receiving data over a network using TcpClient

http://stackoverflow.com/questions/3609280/sending-and-receiving-data-over-a-network-using-tcpclient

BitConverter.GetBytes bytedata.Length 0 IntSize SocketFlags.None EndSend null TcpClient.Client.BeginSend bytedata 0 bytedata.Length.. TcpClient.Client.BeginSend bytedata 0 bytedata.Length SocketFlags.None EndSend null catch DropConnection private void EndSend IAsyncResult.. _tcpClient.Client.BeginReceive buffer 0 buffer.Length SocketFlags.None DataReceived buffer catch DropConnection private void DataReceived..

Send broadcast message from all network adapters

http://stackoverflow.com/questions/436778/send-broadcast-message-from-all-network-adapters

2000 m_socket.BeginSendTo buffer 0 buffer.Length SocketFlags.None new IPEndPoint IPAddress.Broadcast 2000 Callback null When..

Data loss TCP IP C#

http://stackoverflow.com/questions/5528234/data-loss-tcp-ip-c-sharp

state.Buffer 0 NetStateObject.BUFFER_SIZE SocketFlags.None OnReceive state state.Buffer has a maximum size of NetStateObject.BUFFER_SIZE.. data bytesRead 4 totalBytes 4 bytesRead SocketFlags.None CommandData commandData using MemoryStream stream new MemoryStream.. state.Buffer 0 NetStateObject.BUFFER_SIZE SocketFlags.None OnReceive state dataReceived null totalBytesData null data..

How to split a large file into chunks in c#?

http://stackoverflow.com/questions/5659189/how-to-split-a-large-file-into-chunks-in-c

9050 clientSock.Send clientData 0 4 fileName.Length SocketFlags.None for int i 4 fileName.Length i clientData.Length i clientSock.Send.. i clientData.Length i clientSock.Send clientData i 1 SocketFlags.None clientSock.Close And here's how I receive the code was from..

C# Raw Sockets Port Forwarding

http://stackoverflow.com/questions/567954/c-sharp-raw-sockets-port-forwarding

trueBytes outBytes sock.BeginReceive data 0 data.Length SocketFlags.None new AsyncCallback OnReceive null The only problem is that I've..

C# Async Sockets Server Receive Problems

http://stackoverflow.com/questions/5934469/c-sharp-async-sockets-server-receive-problems

client.DataBuffer 0 client.DataBuffer.Length SocketFlags.None pfnCallBack client catch SocketException se MessageBox.Show..

Best way to accept multiple tcp clients?

http://stackoverflow.com/questions/7104293/best-way-to-accept-multiple-tcp-clients

_buffer.Array _buffer.Offset _buffer.Count SocketFlags.None ReceiveAsyncLoop null catch Exception ex Socket error handling..

Instantly detect client disconnection from server socket

http://stackoverflow.com/questions/722240/instantly-detect-client-disconnection-from-server-socket

I've tried handler.Available handler.Send new byte 1 0 SocketFlags.None handler.Receive new byte 1 0 SocketFlags.None The above approaches.. new byte 1 0 SocketFlags.None handler.Receive new byte 1 0 SocketFlags.None The above approaches work when you are connecting to a server..

Sending and receiving an image over sockets with C#

http://stackoverflow.com/questions/749964/sending-and-receiving-an-image-over-sockets-with-c-sharp

while total size sent s.Send data total dataleft SocketFlags.None total sent dataleft sent return total c# sockets share..

How to write a scalable Tcp/Ip based server

http://stackoverflow.com/questions/869744/how-to-write-a-scalable-tcp-ip-based-server

conn.socket.BeginReceive conn.buffer 0 conn.buffer.Length SocketFlags.None new AsyncCallback ReceiveCallback conn Queue the accept of the.. conn.socket.BeginReceive conn.buffer 0 conn.buffer.Length SocketFlags.None new AsyncCallback ReceiveCallback conn else Callback run but.. conn.socket.BeginReceive conn.buffer 0 conn.buffer.Length SocketFlags.None new AsyncCallback ReceiveCallback conn What I would generally..

calculate sending file speed/sec by taking the average of 5 times of sent bytes

http://stackoverflow.com/questions/9030297/calculate-sending-file-speed-sec-by-taking-the-average-of-5-times-of-sent-bytes

count client.Send fileData 0 fileData.Length SocketFlags.None sum count fP.ProgressBarFileHandler sum fileSize progressbar..