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c# Programming Glossary: state.buffer

Socket buffers the data it receives

http://stackoverflow.com/questions/18418613/socket-buffers-the-data-it-receives

the connection and call BeginReceive handler.BeginReceive state.buffer 0 StateObject.BufferSize 0 new AsyncCallback ReadCallback state..

How to split a large file into chunks in c#?

http://stackoverflow.com/questions/5659189/how-to-split-a-large-file-into-chunks-in-c

0 Thread.Sleep 1000 fileNameLen BitConverter.ToInt32 state.buffer 0 string fileName Encoding.UTF8.GetString state.buffer 4 fileNameLen.. state.buffer 0 string fileName Encoding.UTF8.GetString state.buffer 4 fileNameLen receivedPath fileName flag if flag 1 BinaryWriter.. receivedPath FileMode.Append if flag 1 writer.Write state.buffer 4 fileNameLen bytesRead 4 fileNameLen flag else writer.Write..

Asynchronous server socket multiple clients

http://stackoverflow.com/questions/5815872/asynchronous-server-socket-multiple-clients

the handler socket for communication handler.BeginReceive state.buffer 0 StateObject.BufferSize 0 new AsyncCallback ReadCallback state..

Turning async socket Parallel and not only Concurrent in very intensive application using TPL

http://stackoverflow.com/questions/5834755/turning-async-socket-parallel-and-not-only-concurrent-in-very-intensive-applicat

state.workSocket.EndReceive state.buffer state.bytesRead state.buffer.Length state.bytesRead .. state.buffer state.bytesRead state.buffer.Length state.bytesRead null TaskCreationOptions.AttachedToParent.. readChunk.Result if readChunk.Result 0 state.bytesRead state.buffer.Length read return _data doTask _data Task int sendChunk..