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c# Programming Glossary: state.connected

C# Networking : Server hangs after receiving more than 65535 bytes

http://stackoverflow.com/questions/4118800/c-sharp-networking-server-hangs-after-receiving-more-than-65535-bytes

remoteIP this.socket.RemoteEndPoint.ToString changeState State.Connected try stream.BeginRead inputBuffer 0 5000 new AsyncCallback OnDataReceived.. sending data public bool sendData byte data if this.state State.Connected if data null data.Length 0 try data Crypto.Encrypt a1s2d3.. no effect public bool sendData byte data if this.state State.Connected if data null data.Length 0 try data Crypto.Encrypt a1s2d3..