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c# Programming Glossary: wm_lbuttondown

Global mouse event handler

http://stackoverflow.com/questions/11607133/global-mouse-event-handler

IntPtr wParam IntPtr lParam if nCode 0 MouseMessages.WM_LBUTTONDOWN MouseMessages wParam MSLLHOOKSTRUCT hookStruct MSLLHOOKSTRUCT.. const int WH_MOUSE_LL 14 private enum MouseMessages WM_LBUTTONDOWN 0x0201 WM_LBUTTONUP 0x0202 WM_MOUSEMOVE 0x0200 WM_MOUSEWHEEL..

What's the best way to enter numbers in Windows Mobile? (.NET CF 3.5)

http://stackoverflow.com/questions/1324559/whats-the-best-way-to-enter-numbers-in-windows-mobile-net-cf-3-5

Simulate stylus click Message msg Message.Create hWnd WM_LBUTTONDOWN new IntPtr 1 new IntPtr 0x00090009 MessageWindow.SendMessage.. Simulate stylus click Message msg Message.Create hWnd WM_LBUTTONDOWN new IntPtr 1 new IntPtr 0x00090009 MessageWindow.SendMessage.. static extern bool SipSetCurrentIM byte clsid const int WM_LBUTTONDOWN 0x0201 const int WM_LBUTTONUP 0x0202 const int GW_CHILD 5 Sorry..

I created a program to hide desktop icons on double click of desktop but would only like to hide icons on double click empty space

http://stackoverflow.com/questions/7222749/i-created-a-program-to-hide-desktop-icons-on-double-click-of-desktop-but-would-o

IntPtr wParam IntPtr lParam if nCode 0 MouseMessages.WM_LBUTTONDOWN MouseMessages wParam MSLLHOOKSTRUCT hookStruct MSLLHOOKSTRUCT.. const int WH_MOUSE_LL 14 private enum MouseMessages WM_LBUTTONDOWN 0x0201 WM_LBUTTONUP 0x0202 WM_MOUSEMOVE 0x0200 WM_MOUSEWHEEL..

Capturing Mouse Events from every component on C# WInForm

http://stackoverflow.com/questions/804374/capturing-mouse-events-from-every-component-on-c-sharp-winform

class GlobalMouseHandler IMessageFilter private const int WM_LBUTTONDOWN 0x201 public bool PreFilterMessage ref Message m if m.Msg WM_LBUTTONDOWN.. 0x201 public bool PreFilterMessage ref Message m if m.Msg WM_LBUTTONDOWN Do stuffs return false And put this code on the Controls that.. method. This means referring to the Win32 documention on WM_LBUTTONDOWN WM_MOUSEMOVE WM_LBUTTONUP etc instead of the conventional MouseDown..