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c++ Programming Glossary: actor

Is there a bug with extern template in Visual C++?

http://stackoverflow.com/questions/12650737/is-there-a-bug-with-extern-template-in-visual-c

Filter the synthesized attribute through a std::map in a boost spirit semantic action

http://stackoverflow.com/questions/14205154/filter-the-synthesized-attribute-through-a-stdmap-in-a-boost-spirit-semantic-a

spirit terminal boost spirit tag uint_ const boost phoenix actor boost proto exprns_ basic_expr boost p roto tagns_ tag assign.. argsns_ term boost spirit attribute 0 0 boost phoenix actor boost proto exprns_ basic_expr boost phoenix detail tag function_eval.. argsns_ term boost phoenix stl at_impl 0 boost phoenix actor boost proto exprns _ basic_expr boost proto tagns_ tag terminal..

How to verify algebraic statements using boost::spirit?

http://stackoverflow.com/questions/15123412/how-to-verify-algebraic-statements-using-boostspirit

_1 ' ' term _val _val _1 ' ' term _val _val _1 term factor _val _1 ' ' factor _val _val _1 ' ' factor _val _val _1 .. _val _1 ' ' term _val _val _1 term factor _val _1 ' ' factor _val _val _1 ' ' factor _val _val _1 factor uint_ _val _1.. _1 term factor _val _1 ' ' factor _val _val _1 ' ' factor _val _val _1 factor uint_ _val _1 ' ' expression _val _1..

Undefined reference to vtable

http://stackoverflow.com/questions/12020462/undefined-reference-to-vtable

compiler generates undefined reference to vtable for Actor . Here you have code that generates same error not the original.. less clear. I have really no idea what causes it. struct Actor int x y virtual void move struct Player Actor Player int a int.. it. struct Actor int x y virtual void move struct Player Actor Player int a int b x a y b void move void draw void Player..

Does using callbacks in C++ increase coupling?

http://stackoverflow.com/questions/1727824/does-using-callbacks-in-c-increase-coupling

Framework A developer to do class MyClass public Actor public pApplication Init ... virtual bool OnInit ... pApplication.. void OnQuit ... ... and pApplication Init will call pActor OnInit and pApplication Run calls pActor OnRun and so on internally... Init will call pActor OnInit and pApplication Run calls pActor OnRun and so on internally. Most Windows GUI developers had..