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c++ Programming Glossary: chains

Display Different images per monitor directX 10

http://stackoverflow.com/questions/10744788/display-different-images-per-monitor-directx-10

that I need a single D3D10 Device multiple 2 swap chains and single VertexBuffer While I think I'm able to create all.. one device two outputs two windows and therefore two swap chains. Here's a quick result of my little experiment A little introduction.. multiple render target views count depends like the swap chains and windows on the number of monitors you have. But to save..

Use same udp socket for async receive/send

http://stackoverflow.com/questions/12252822/use-same-udp-socket-for-async-receive-send

. Otherwise if the chain is quick enough that concurrent chains are not required then it simplifies management allowing the..

Why do I need strand per connection when using boost::asio?

http://stackoverflow.com/questions/12794107/why-do-i-need-strand-per-connection-when-using-boostasio

as HTTP Server 3 the strand is not necessary. The call chains can be illustrated as follows void connection start socket.async_receive_from.. with a composed operation. void start Start read and write chains. If multiple threads have called run on the service then they..

C++ application - should I use static or dynamic linking for the libraries?

http://stackoverflow.com/questions/2095363/c-application-should-i-use-static-or-dynamic-linking-for-the-libraries

compiling for both 32 and 64 bit going down dependency chains to include all libraries etc but it's a lot easier during testing.. from my 32 bit dev environment no hustle with dependency chains. Deployment of new versions on the other hand can be ugly especially..

good practice in c++ (lazy evaluation)

http://stackoverflow.com/questions/4613551/good-practice-in-c-lazy-evaluation

It is guaranteed to work logical AND and OR expression chains are evaluated from left to right and if the first subexpression..

Is C# really slower than say C++?

http://stackoverflow.com/questions/5326269/is-c-sharp-really-slower-than-say-c

until it has followed all of them to the ends of any chains and found all the objects that are at least potentially accessible...

How do I catch system-level exceptions in Linux C++?

http://stackoverflow.com/questions/618215/how-do-i-catch-system-level-exceptions-in-linux-c

but will continue to return NANs. This allows long long chains of calculations to be performed witout error checking within..

Overloading member access operators ->, .* (C++)

http://stackoverflow.com/questions/8777845/overloading-member-access-operators-c

This is called the drill down behavior. The language chains together the operator calls until the last one returns a pointer...