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c++ Programming Glossary: crude

Why is this ambiguity here?

http://stackoverflow.com/questions/3519282/why-is-this-ambiguity-here

in the first parameter. In the criss cross rules are crude. That last point might still confuse you because of all the..

Accessing C++ class member in inline assembly

http://stackoverflow.com/questions/4583288/accessing-c-class-member-in-inline-assembly

var_j global_j copy it back to member variable Those are crude examples but I think they get the point across. c assembly..

Integer division algorithm

http://stackoverflow.com/questions/5097383/integer-division-algorithm

of C in base b representation. I've also done a very crude and unoptimized version of the algorithm only for b 10 in C..

Multithreaded job queue manager

http://stackoverflow.com/questions/565137/multithreaded-job-queue-manager

to use for managing such tasks. I've written my own crude thread managers in the past in C I think it's a rite of passage..

Quickfix: acceptor and initator in same application?

http://stackoverflow.com/questions/5944756/quickfix-acceptor-and-initator-in-same-application

share I am not planning on using this for live trading so crude code is perfectly fine by me. Thanks in advance Brandon c quickfix..

Unable to run an application compiled on OS-X Snow Leopard (10.6.7) on another Mac using OS-X Leopard (10.5.8). libstdc++.6.dylib error returned

http://stackoverflow.com/questions/6365772/unable-to-run-an-application-compiled-on-os-x-snow-leopard-10-6-7-on-another-m

I could have missed something very basic don't fear to be crude ^^ . How do I specify the targeted SDK in Cmake Are the used..

Foreach macro on macros arguments

http://stackoverflow.com/questions/6707148/foreach-macro-on-macros-arguments

what you are asking for P99_FOR. It works without the crude syntax from BOOST. The interface is just P99_FOR NAME N OP FUNC..

how to convert pugi:char_t* to string? [duplicate]

http://stackoverflow.com/questions/7140793/how-to-convert-pugichar-t-to-string

share improve this question Here's an idea. The crude version involves modifying the library which may break stuff..

New velocity after circle collision

http://stackoverflow.com/questions/8429315/new-velocity-after-circle-collision

in a basic ray tracer for example. As said it's a fairly crude abstraction from an accurate physics simulation but will most..