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c++ Programming Glossary: ev

Qt and error handling strategy

http://stackoverflow.com/questions/1578331/qt-and-error-handling-strategy

use error codes or etc... Do you have experience with Qt development and what error handling strategy did you use c qt exception.. to Qt in this way. bool notify QObject rec QEvent ev try return QApplication notify rec ev catch my Exception e QMessageBox.. QObject rec QEvent ev try return QApplication notify rec ev catch my Exception e QMessageBox warning 0 tr An error occurred..

C state-machine design

http://stackoverflow.com/questions/1647631/c-state-machine-design

a loop. The structure basically consists of a state and event for lookup and a function that returns the new state something.. the new state something like typedef struct int st int ev int fn void tTransition Then you define your states and events.. ev int fn void tTransition Then you define your states and events with simple defines the ANY ones are special markers see..

Getting position of mouse click in a QLabel

http://stackoverflow.com/questions/4353175/getting-position-of-mouse-click-in-a-qlabel

I tried what Frank suggested in this way bool MainWindow eventFilter QObject someOb QEvent ev if someOb ui label ev type.. this way bool MainWindow eventFilter QObject someOb QEvent ev if someOb ui label ev type QEvent MouseButtonPress QMouseEvent.. eventFilter QObject someOb QEvent ev if someOb ui label ev type QEvent MouseButtonPress QMouseEvent me static_cast QMouseEvent..

add new member to copy c-tor/copy o-tor/serialization reminder

http://stackoverflow.com/questions/655856/add-new-member-to-copy-c-tor-copy-o-tor-serialization-reminder

usualy doing something with all members. But sometimes developers forgets to add new member to this functions. Do you know.. know any easy not wrapp all members way which will remind developers to do something or write noop memeber_name_ in this functions... to invent something but got fault. PS unit tests could prevent this problem but I want something compile time. c share..

Messaging system: Callbacks can be anything

http://stackoverflow.com/questions/6884041/messaging-system-callbacks-can-be-anything

system Callbacks can be anything I'm trying to write an event system for my game. The callbacks that my event manager will.. write an event system for my game. The callbacks that my event manager will store can be both plain functions as well as.. functors so I know which one I need to disconnect from the event manager. Initially I tried using boost function it handles..

How do I create a Window in different QT threads?

http://stackoverflow.com/questions/9777911/how-do-i-create-a-window-in-different-qt-threads

thread and then calling this exec in the run function. However I get an error before I even get to that call ASSERT failure.. exec in the run function. However I get an error before I even get to that call ASSERT failure in QWidget Widgets must be.. QObject QWidget w other components .. public virtual bool event QEvent ev if ev type QEvent User w new QWidget w show return..