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c++ Programming Glossary: factories

(Im)perfect forwarding with variadic templates

http://stackoverflow.com/questions/13296461/imperfect-forwarding-with-variadic-templates

is redundant. std tuple suffers from that problem although factories like std make_tuple do ease that pain a bit . Separately constrain..

Elegant way to implement extensible factories in C++

http://stackoverflow.com/questions/17378961/elegant-way-to-implement-extensible-factories-in-c

way to implement extensible factories in C I am looking for an intuitive and extensible way to implement.. looking for an intuitive and extensible way to implement factories for subclasses of a given base class in c . I want to provide.. burden confusion for downstream developers to use the factories. An example of what I want to do is given a std istream construct..

Creating a new object from dynamic type info

http://stackoverflow.com/questions/2032881/creating-a-new-object-from-dynamic-type-info

and its meaning is the only difference. I've also covered factories a couple times already. You could adapt my SimpleFactory class..

How to implement the factory pattern in C++ correctly

http://stackoverflow.com/questions/5120768/how-to-implement-the-factory-pattern-in-c-correctly

possible answers which I have thought of. 0 Don't make factories make constructors. This sounds nice and indeed often the best.. left and that includes smart pointers too. In other words factories are most useful when used with dynamic allocation so you can.. create Factory f Abstract a f.create a do In other cases factories just help to solve minor problems like those with overloads..

When to use shared_ptr and when to use raw pointers?

http://stackoverflow.com/questions/7657718/when-to-use-shared-ptr-and-when-to-use-raw-pointers

maintaining the resource. Returning shared pointers from factories is no exception you must do this eg. when you use std enable_shared_from_this..

Requirements for target application for Visual Studio 11's Graphics Debugger

http://stackoverflow.com/questions/9696302/requirements-for-target-application-for-visual-studio-11s-graphics-debugger

is only available for devices created off of Dxgi1.1 factories or later. STATE_CREATION ERROR #103 CREATETEXTURE2D_INVALIDMISCFLAGS..