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c++ Programming Glossary: games

Best open XML parser for C++ [closed]

http://stackoverflow.com/questions/170686/best-open-xml-parser-for-c

. It is aimed primarily at embedded environments computer games or any other applications where available memory or CPU processing..

Hooking DirectX EndScene from an injected DLL

http://stackoverflow.com/questions/1994676/hooking-directx-endscene-from-an-injected-dll

take the frame counter overlay of FRAPS which is shown in games when activated. I know the following methods to do this Creating.. this Creating a new d3d9.dll which is then copied to the games path. Since the current folder is searched first before going.. perform it's DirectX hooks The DLL should not apply to all games just to specific processes where I inject it via CreateRemoteThread..

What use are const pointers (as opposed to pointers to const objects)?

http://stackoverflow.com/questions/219914/what-use-are-const-pointers-as-opposed-to-pointers-to-const-objects

For PC programs an example would be If you design DOS VGA games there are tutorials online which are fun to go through to learn..

Easy framework for OpenGL Shaders in C/C++

http://stackoverflow.com/questions/2795044/easy-framework-for-opengl-shaders-in-c-c

consider a 3D version of the ancient kill lots of targets games like Galaga or Centipede. For games like this you're creating.. kill lots of targets games like Galaga or Centipede. For games like this you're creating and destroying lots of essentially..

Stack,Static and Heap in C++

http://stackoverflow.com/questions/408670/stack-static-and-heap-in-c

You can do this in non embedded as well and console games will frequently eschew the built in dynamic memory mechanisms..

The Best Place to Start Learning C++ [closed]

http://stackoverflow.com/questions/525726/the-best-place-to-start-learning-c

those can be enlightening too whether or not you're into games development I wrote this answer a while ago which you might..

Finding out the CPU clock frequency (per core, per processor)

http://stackoverflow.com/questions/8351944/finding-out-the-cpu-clock-frequency-per-core-per-processor

of the processor. Because real time applications such as games rely on it rdtsc needs to be consistent through CPU throttling..

Memcached on Windows (x64)

http://stackoverflow.com/questions/8896/memcached-on-windows-x64

hence you can run 32bit apps like Office for instance or games on Vista XP 64 etc but this doesn't translate directly when..

Need for predictable random generator

http://stackoverflow.com/questions/910215/need-for-predictable-random-generator

earlier answers that real randomness in small runs of some games is undesirable it does seem too unfair for some use cases. I..

gaming with c++ or c#? [closed]

http://stackoverflow.com/questions/931502/gaming-with-c-or-c

For the most part C is a better language for programming games in that it gives you so much direct control over memory management.. is worth the effort in the arena of massively parallel games. If you need that control and think you can deal with the effort.. two years on from when I originally wrote this Silverlight games particularly Silverlight on Windows Phone 7 have become a large..

Which Javascript engine would you embed in your application? [closed]

http://stackoverflow.com/questions/93692/which-javascript-engine-would-you-embed-in-your-application

that so far has not had a chance to use their skills for games than one with Lua and there are plenty of those around . Also.. . It can be compiled to be thread safe which is useful for games since you'd likely want to have your main logic in one thread..