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c++ Programming Glossary: graphics

How to render offscreen on OpenGL? [duplicate]

http://stackoverflow.com/questions/12157646/how-to-render-offscreen-on-opengl

note that I use GL_BGRA everywhere this is because many graphics cards internally use this as the optimal rendering format or..

What are the most widely used C++ vector/matrix math/linear algebra libraries, and their cost and benefit tradeoffs?

http://stackoverflow.com/questions/1380371/what-are-the-most-widely-used-c-vector-matrix-math-linear-algebra-libraries-a

GMTL Benefits Simple API specifically designed for graphics engines. Includes many primitive types geared towards rendering.. API is very focused specifically on rendering and graphics. Doesn't include general purpose NxM matrices matrix decomposition.. etc since these are outside the realm of traditional graphics geometry applications. Eigen Benefits Clean API fairly easy..

Why not to use Turbo C++? [closed]

http://stackoverflow.com/questions/1961828/why-not-to-use-turbo-c

if it goes well with 3rd party libraries eg database or graphics libraries.. The compiler has bugs and does not issue proper..

Reduce flicker with GDI+ and C++

http://stackoverflow.com/questions/197948/reduce-flicker-with-gdi-and-c

Bitmap bmp rcClient.Width rcClient.Height Graphics graphics bmp graphics.DrawImage m_image rcClient.left rcClient.top Graphics.. bmp rcClient.Width rcClient.Height Graphics graphics bmp graphics.DrawImage m_image rcClient.left rcClient.top Graphics grph pDC..

What use are const pointers (as opposed to pointers to const objects)?

http://stackoverflow.com/questions/219914/what-use-are-const-pointers-as-opposed-to-pointers-to-const-objects

which are fun to go through to learn basic low level graphics then you need to write to the VGA memory which might be referenced..

Writing BMP image in pure c/c++ without other libraries

http://stackoverflow.com/questions/2654480/writing-bmp-image-in-pure-c-c-without-other-libraries

problem is bmp header and how to write this. c c image graphics bmp share improve this question Without the use of any other..

Fast rectangle to rectangle intersection

http://stackoverflow.com/questions/2752349/fast-rectangle-to-rectangle-intersection

r1 bottom r2 bottom top javascript c language agnostic graphics share improve this question This is how that code can be..

Finding the centroid of a polygon?

http://stackoverflow.com/questions/2792443/finding-the-centroid-of-a-polygon

many sides of various lengths. Thanks c c vector vector graphics share improve this question The formula is given here http..

Edges on polygon outlines not always correct

http://stackoverflow.com/questions/3039026/edges-on-polygon-outlines-not-always-correct

.x output.push_back round j 1 .y c c algorithm opengl graphics share improve this question Requires Eigen as written but..

Fastest method of screen capturing

http://stackoverflow.com/questions/5069104/fastest-method-of-screen-capturing

know how FRAPS records the screen. It hooks the underlying graphics API to read from the back buffer. From what I understand this..

What's the usual way of controlling frame rate?

http://stackoverflow.com/questions/5508922/whats-the-usual-way-of-controlling-frame-rate

the usual way of controlling frame rate I'm new to graphics so I don't know how people usually control the frame rate for.. offers such thing but I need to code it from scratch. c graphics share improve this question There are two usual ways of..

Calculating normals in a triangle mesh

http://stackoverflow.com/questions/6656358/calculating-normals-in-a-triangle-mesh

array indices This is an anachronsim from the days when graphics still used palettes instead of true color. A pixels colour wasn't.. of colours. Palette colours can still be found in several graphics file formats but no decent piece of hardware uses them anymore...

Extract cursor image in Java

http://stackoverflow.com/questions/739870/extract-cursor-image-in-java

to native code so you can't just draw one onto at graphics context. There isn't an immediately obvious way of getting round..

gaming with c++ or c#? [closed]

http://stackoverflow.com/questions/931502/gaming-with-c-or-c

GDI Acceleration In Windows 7 / Drawing To Memory Bitmap

http://stackoverflow.com/questions/10840464/gdi-acceleration-in-windows-7-drawing-to-memory-bitmap

of. So my basic view class will have the following members Graphics m_gr CDC m_pMemDC CBitmap m_pbmpMemBitmap Then the class itself.. DC m_pMemDC SelectObject m_pbmpMemBitmap Then create a GDI Graphics object m_gr Graphics FromHDC m_pMemDC m_hDC And update the bitmap.. m_pbmpMemBitmap Then create a GDI Graphics object m_gr Graphics FromHDC m_pMemDC m_hDC And update the bitmap rcUpdateBitmap..

What are the most widely used C++ vector/matrix math/linear algebra libraries, and their cost and benefit tradeoffs?

http://stackoverflow.com/questions/1380371/what-are-the-most-widely-used-c-vector-matrix-math-linear-algebra-libraries-a

are quite a few projects that have settled on the Generic Graphics Toolkit for this. The GMTL in there is nice it's quite small.. focus is just on rendering and graphics I like Generic Graphics Toolkit since it performs well and supports many useful rendering..

I want to learn game development. Which language should I use? [closed]

http://stackoverflow.com/questions/1544903/i-want-to-learn-game-development-which-language-should-i-use

C++ OpenGL window only tracks background

http://stackoverflow.com/questions/18477852/c-opengl-window-only-tracks-background

am using the following source code from the book Computer Graphics Through OpenGL From Theory to Experiments . square.cpp Stripped..

Simple C++ Graphics Library

http://stackoverflow.com/questions/1924171/simple-c-graphics-library

C Graphics Library Any suggestions for a simple C library I can use to..

What is the best way to go from Java/C# to C++? [closed]

http://stackoverflow.com/questions/19347/what-is-the-best-way-to-go-from-java-c-to-c

a summer internship. Now I'm taking an Intro to Computer Graphics class and the grad student teaching the class prefers us to..

Reduce flicker with GDI+ and C++

http://stackoverflow.com/questions/197948/reduce-flicker-with-gdi-and-c

rcClient Bitmap bmp rcClient.Width rcClient.Height Graphics graphics bmp graphics.DrawImage m_image rcClient.left rcClient.top.. bmp graphics.DrawImage m_image rcClient.left rcClient.top Graphics grph pDC m_hDC grph.DrawImage bmp 0 0 Am I doing something wrong.. rather than GDI for the BitBlt This is often a good idea Graphics DrawImage can be very slow. I've even found the normal GDI BitBlt..

GDI+ double buffering in C++

http://stackoverflow.com/questions/2473799/gdi-double-buffering-in-c

ps hdc BeginPaint hWnd ps hdcBuffer CreateCompatibleDC hdc Graphics graphics hdc graphics.Clear Color Black drawing stuff i.e. bunnies.. everything renders perfectly but it flickers. If I change Graphics graphics hdc to Graphics graphics hdcBuffer I see nothing although.. but it flickers. If I change Graphics graphics hdc to Graphics graphics hdcBuffer I see nothing although I should be bitblt'ing..

Creating a transparent window in C++ Win32

http://stackoverflow.com/questions/3970066/creating-a-transparent-window-in-c-win32

message case WM_PAINT hdc BeginPaint hWnd ps Gdiplus Graphics graphics hdc graphics.DrawImage m_pBitmap 0 0 EndPaint hWnd..

C++ on Small-Footprint Microcontrollers

http://stackoverflow.com/questions/5710942/c-on-small-footprint-microcontrollers

Saks Using C Efficiently in Embedded Applications Mentor Graphics Cesar A. Quiroz The Inefficiency of C Fact or Fiction IAR Systems..

Embed XNA in WinForms

http://stackoverflow.com/questions/6558132/embed-xna-in-winforms

this question The official samples XNA WinForms Series 1 Graphics Device XNA WinForms Series 2 Content Loading share improve..

What modern C++ libraries should be in my toolbox? [closed]

http://stackoverflow.com/questions/777764/what-modern-c-libraries-should-be-in-my-toolbox

Hypodermic PocoCapsule Documents LibreOffice API PoDoFo Graphics Allegro OGRE SFML GUI FLTK GTK Qt wxWidgets Hashing MurmurHash3..

How to draw a point (on mouseclick) on a QGraphicsScene

http://stackoverflow.com/questions/7830054/how-to-draw-a-point-on-mouseclick-on-a-qgraphicsscene

to draw a point on mouseclick on a QGraphicsScene I have the following code to set up a QGraphicsScene... a QGraphicsScene I have the following code to set up a QGraphicsScene. I wish to click on the scene and draw a point at the location.. QMainWindow parent ui new Ui MainWindow ui setupUi this QGraphicsScene scene QGraphicsView view new QGraphicsView this view setGeometry..