¡@

Home 

c++ Programming Glossary: gravity

Algorithm improvement for Coca-Cola can shape recognition

http://stackoverflow.com/questions/10168686/algorithm-improvement-for-coca-cola-can-shape-recognition

pixel which will supposedly be the center in terms of gravity of your object based on what it learned from the model. In the..

How do I share a constant between C# and C++ code?

http://stackoverflow.com/questions/3146017/how-do-i-share-a-constant-between-c-sharp-and-c-code

9.8 int main std cout Acceleration due to gravity is ACCELERATION_DUE_TO_GRAVITY becomes #include iostream extern.. return 9.8 int main std cout Acceleration due to gravity is AccelerationDueToGravity which you should be able to P Invoke..

Need some feedback on how to make a class “thread-safe”

http://stackoverflow.com/questions/3482352/need-some-feedback-on-how-to-make-a-class-thread-safe

and at the same time a threaded timer is implementing the gravity on the active block periodically lowering it . At first I thought.. threadSafeGame std auto_ptr Game new Game Enable the gravity timer TimedGame timedGame threadSafeGame timedGame.start Rotate..

C++ #include guards

http://stackoverflow.com/questions/8020113/c-include-guards

GameObject.h #include list class Physics private double gravity list GameObject objects list GameObject iterator i public Physics.. public Texture2D texture Vector2X position double gravityForce int weight bool isOnGround GameObject void GameObject Texture2D..

A function-definition is not allowed here before '{'

http://stackoverflow.com/questions/8859491/a-function-definition-is-not-allowed-here-before

move_right_ accel_x_ 0.5 move positively up the x axis if gravity is applied to the entity if flags_ ENTITY_FLAG_GRAVITY accel_y_..

2d game physics?

http://stackoverflow.com/questions/98628/2d-game-physics

me to a library for 2D game physics etc for programming gravity jumping actions etc for a 2d platform sidescrolling game Or..