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c++ Programming Glossary: interleaving

Why 50 threads faster than 4?

http://stackoverflow.com/questions/16268469/why-50-threads-faster-than-4

machine. I directly compared 4 threads with 50 threads by interleaving 100 tests of each. I used my own numbers so that I had a reasonable..

Calling pthread_cond_signal without locking mutex

http://stackoverflow.com/questions/4544234/calling-pthread-cond-signal-without-locking-mutex

TRUE pthread_cond_signal cond Then consider this possible interleaving of instructions where condition starts out as FALSE Process..

Is cout synchronized/thread-safe?

http://stackoverflow.com/questions/6374264/is-cout-synchronized-thread-safe

you'd still get randomly interleaved output but is that interleaving guaranteed. That is is it safe to use cout from multiple threads..

boost asio async_write : how to not interleaving async_write calls?

http://stackoverflow.com/questions/7754695/boost-asio-async-write-how-to-not-interleaving-async-write-calls

asio async_write how to not interleaving async_write calls Here's my implementation Client A send a..

how to achieve 4 FLOPs per cycle

http://stackoverflow.com/questions/8389648/how-to-achieve-4-flops-per-cycle

is the massive amount of manual loop unrolling as well as interleaving of multiplies and adds... The full project can be found on my..

Problems converting YV12 to RGB through GLSL

http://stackoverflow.com/questions/8977489/problems-converting-yv12-to-rgb-through-glsl

old compiler . Here is my code for loading the image and interleaving it GLubyte memblock FILE p_fr fopen data.yv12 rb if p_fr fprintf.. with the shader above. Now what if we wanted to skip the interleaving First i'm going to figure out how the addressing works here.. I will leave it at that. Here are complete source codes interleaving in shader faster preferrable manual interleaving in C Sorry..