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c++ Programming Glossary: kd

Data structure for fast line queries?

http://stackoverflow.com/questions/1498949/data-structure-for-fast-line-queries

structure for fast line queries I know that I can use a KD Tree to store points and iterate quickly over a fraction of.. R Tree . It's a bit more complicated to implement than a KD Tree but it's generally considered to be faster and has no problem..

All k nearest neighbors in 2D, C++

http://stackoverflow.com/questions/4172358/all-k-nearest-neighbors-in-2d-c

grid... This option excludes in my opinion the use of KD Trees where the basic assumption is no points have same x coordinate..

find overlapping rectangles algorithm

http://stackoverflow.com/questions/7727758/find-overlapping-rectangles-algorithm

this question Personally I would solve this with a KD Tree or a BIH Tree. They are both adaptive spatial data structures.. scream. UPDATE Store all of your fixed rectangles in the KD Tree. When you are testing intersections iterate through the.. When you are testing intersections iterate through the KD Tree as follows function FindRects KDNode node Rect searchRect..