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c++ Programming Glossary: keyboard

System(“pause”); - Why is it wrong?

http://stackoverflow.com/questions/1107705/systempause-why-is-it-wrong

new programmers as a way to pause a program and wait for a keyboard input to continue. However it seems to be frowned on by many..

Simulating key press events in Mac OS X

http://stackoverflow.com/questions/2379867/simulating-key-press-events-in-mac-os-x

I have not yet been able to find. Any ideas c cocoa osx keyboard carbon share improve this question Here's code to simulate..

Why are there digraphs in C and C++? [duplicate]

http://stackoverflow.com/questions/432443/why-are-there-digraphs-in-c-and-c

Digraphs were created for programmers that didn't have a keyboard which supported the ISO 646 character set. http en.wikipedia.org..

Create an On-screen Keyboard

http://stackoverflow.com/questions/4944621/create-an-on-screen-keyboard

fine except for characters that need shift on the physical keyboard. How do I simulate shift The code I use is roughly VK vk VkKeyScanEx.. Extended part of VK Edit I'm trying to create an on screen keyboard. Each button on the on screen keyboard simulates a sequence.. create an on screen keyboard. Each button on the on screen keyboard simulates a sequence of keystrokes. The receiver is an old program..

Why would we call cin.clear() and cin.ignore() after reading input?

http://stackoverflow.com/questions/5131647/why-would-we-call-cin-clear-and-cin-ignore-after-reading-input

a number 1 quit The following line accepts input from the keyboard into variable input_var. cin returns false if an input operation..

Why copying stringstream is not allowed?

http://stackoverflow.com/questions/6010864/why-copying-stringstream-is-not-allowed

make sense because the user entered the data only once the keyboard or the input device generated the electric signals only once..

Is there ever a need for a “do {…} while ( )” loop?

http://stackoverflow.com/questions/994905/is-there-ever-a-need-for-a-do-while-loop

property most typical example being input checking from keyboard #include stdio.h int main char c do printf enter a number scanf..

Monitoring Keyboard keys in Ubuntu [duplicate]

http://stackoverflow.com/questions/12746869/monitoring-keyboard-keys-in-ubuntu

Keyboard keys in Ubuntu duplicate Possible Duplicate How to fetch data..

C++ OpenGL window only tracks background

http://stackoverflow.com/questions/18477852/c-opengl-window-only-tracks-background

Clear current modelview matrix to identity. glLoadIdentity Keyboard input processing routine. void keyInput unsigned char key int.. glutReshapeFunc resize Register keyboard routine. glutKeyboardFunc keyInput Begin processing. glutMainLoop return 0 I've been..

Keyboard Input & the Win32 message loop

http://stackoverflow.com/questions/2441457/keyboard-input-the-win32-message-loop

Input the Win32 message loop How do I handle key presses and..

“Step over” when debugging multithreaded programs in Visual Studio

http://stackoverflow.com/questions/336628/step-over-when-debugging-multithreaded-programs-in-visual-studio

the Menu select Tools Options 2. Expand to Environment Keyboard 3. In Show commands containing type Macros. to see all your..

visual studio C++ toggle comment ? comment while not whole line is selected?

http://stackoverflow.com/questions/4350744/visual-studio-c-toggle-comment-comment-while-not-whole-line-is-selected

Bind your macro to a key Tools Options... Environment Keyboard Type this into Show commands containing ToggleCommentLine Select..

Create an On-screen Keyboard

http://stackoverflow.com/questions/4944621/create-an-on-screen-keyboard

an On screen Keyboard I use PostMessage to simulate keystrokes in a program that.. shift The code I use is roughly VK vk VkKeyScanEx c GetKeyboardLayout 0 AttachThreadInput _attachedThredId _attachedProcessId.. depending on the keyboard sequence that is performed. Keyboard sequences is as follows ESC NN ESC NN ESC NN ½NN §NN where ESC..

Qt QCoreApplication::postEvent

http://stackoverflow.com/questions/8729508/qt-qcoreapplicationpostevent

QCoreApplication postEvent I'm injecting Keyboard and Mouse events which are comming over the network into my..

How can I intercept all key events, including ctrl+alt+del and ctrl+tab?

http://stackoverflow.com/questions/886076/how-can-i-intercept-all-key-events-including-ctrlaltdel-and-ctrltab

but this post and this post claim success by writing a Keyboard Filter Driver which is a kind of kernel mode not Win32 device..

Working With SFML, getting “Unresolved External Symbol” Output

http://stackoverflow.com/questions/9788619/working-with-sfml-getting-unresolved-external-symbol-output

symbol __declspec dllimport public static bool __cdecl sf Keyboard IsKeyPressed enum sf Keyboard Key __imp_ IsKeyPressed@Keyboard@sf@@SA_NW4Key@12@@Z.. static bool __cdecl sf Keyboard IsKeyPressed enum sf Keyboard Key __imp_ IsKeyPressed@Keyboard@sf@@SA_NW4Key@12@@Z referenced.. IsKeyPressed enum sf Keyboard Key __imp_ IsKeyPressed@Keyboard@sf@@SA_NW4Key@12@@Z referenced in function public void __thiscall..