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c++ Programming Glossary: m_node

Make interchangeable class types via pointer casting only, without having to allocate any new objects?

http://stackoverflow.com/questions/11219159/make-interchangeable-class-types-via-pointer-casting-only-without-having-to-all

template typename AccessorT class Node NodeBase m_node public int getValue AccessorT accessor return accessor.getValue.. int getValue AccessorT accessor return accessor.getValue m_node In this case you could add a templated conversion operator.. typename OtherT operator Node OtherT return Node OtherT m_node And now you've got direct value conversion between any Node..

Removing duplicates from a DoublyLinkedList C++

http://stackoverflow.com/questions/16126160/removing-duplicates-from-a-doublylinkedlist-c

see if the node is valid if not return nothing. if m_itr.m_node 0 return If the iterator is pointing to the head... if m_itr.m_node.. If the iterator is pointing to the head... if m_itr.m_node m_head Move the iterator forward. m_itr.Forth Delete the.. to the node you want to remove. while node m_next m_itr.m_node node node m_next move the iterator forward. m_itr.Forth ..