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c++ Programming Glossary: m_rotationmatrix

Using Quaternions for OpenGL Rotations

http://stackoverflow.com/questions/9715776/using-quaternions-for-opengl-rotations

m_Rotation.z m_qRotation m_qRotation.RotationMatrix m_RotationMatrix As you can see I'm not sure whether it's best to just build.. code in the following line m_qRotation.RotationMatrix m_RotationMatrix I should note that m_RotationMatrix is GLfloat m_RotationMatrix.. m_RotationMatrix I should note that m_RotationMatrix is GLfloat m_RotationMatrix 16 as per the required parameters..