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c++ Programming Glossary: main.h

building and accessing a list of types at compile time

http://stackoverflow.com/questions/18701798/building-and-accessing-a-list-of-types-at-compile-time

ANY CODE HERE bar.h class Bar ... INSERT ANY CODE HERE main.h #include foo.h #include bar.h struct list_of_types typedef INSERT.. be possible to change the order of #include directives in main.h and not change any other code. The code in main.h should not.. in main.h and not change any other code. The code in main.h should not have to change if I include further headers that..

File and Folder structure of a App/Project based in C

http://stackoverflow.com/questions/2407668/file-and-folder-structure-of-a-app-project-based-in-c

to be scalable and other features. Something like main.cpp main.h does any one have any good links or images or pdf c c oop project..

#include in .h or .c / .cpp?

http://stackoverflow.com/questions/3002110/include-in-h-or-c-cpp

#define _CALLBACK_H_ #include sndfile.h #include main.h void on_button_apply_clicked GtkButton button struct user_data_s..

How to emit cross-thread signal in Qt?

http://stackoverflow.com/questions/638251/how-to-emit-cross-thread-signal-in-qt

no examples is available. I have tried the following code main.h class CThread1 public QThread Q_OBJECT public void run void..

Undefined Reference to a function

http://stackoverflow.com/questions/6423340/undefined-reference-to-a-function

I'm using Linux and I have the following files main.c main.h fileA.c fileA.h fileB.cpp fileB.h The function F1 is declared.. the following In fileA.h I have #include fileB.h #include main.h #ifdef __cplusplus extern C #endif void F1 In fileA.c I have..

OpenGL window isn't opening

http://stackoverflow.com/questions/8356058/opengl-window-isnt-opening

it's not loading. The code is as follows main.cpp #include main.h Methods int main int argc char argv Initialize argc argv glutMainLoop.. argv Initialize argc argv glutMainLoop exit EXIT_SUCCESS main.h #ifndef main_h #define main_h #include cstdlib #include cstdio.. int void RenderFunction void #endif functions.cpp #include main.h int CurrentWidth 800 CurrentHeight 600 WindowHandle 0 void Initialize..