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c++ Programming Glossary: mi

How to find if a given key exists in a C++ std::map

http://stackoverflow.com/questions/1939953/how-to-find-if-a-given-key-exists-in-a-c-stdmap

somewhat can't do it typedef map string string iterator mi map string string m m.insert make_pair f pair mi mi p m.equal_range.. iterator mi map string string m m.insert make_pair f pair mi mi p m.equal_range f I'm not sure if equal_range does what I.. mi map string string m m.insert make_pair f pair mi mi p m.equal_range f I'm not sure if equal_range does what I want..

SetupDiGetDeviceProperty

http://stackoverflow.com/questions/3438366/setupdigetdeviceproperty

Security Descriptor Definition Language on MSDN http msdn.microsoft.com en us library windows desktop aa379567 v vs.85 .aspx.. TEXT pid s n szPid if szMi 0 TEXT ' 0' _tprintf TEXT mi s n szMi pszToken _tcstok_s NULL TEXT # pszNextToken return.. 21FC 11E2 9436 70F3954A2325 vid VID_046D pid PID_C52B mi MI_00 USB VID_046D PID_C52B MI_01 7 33519F3A 0 0001 Device Description..

Is there a use for function declarations inside functions?

http://stackoverflow.com/questions/6089452/is-there-a-use-for-function-declarations-inside-functions

struct metainfo metainfo bdict void foo bvalue v metainfo mi bdict v parses as function declaration metainfo mi bdict v workaround.. mi bdict v parses as function declaration metainfo mi bdict v workaround this workaround doesn't work in the presence..

Remote debugging with Eclipse CDT

http://stackoverflow.com/questions/81194/remote-debugging-with-eclipse-cdt

gdbserver is not supported on AIX. Is anyone familiar with a way to debug remotely using Eclipse CDT without gdbserver.. full path on the Samba share of the executable X abin vlmi9506 . I also set a linked folder on X abin in the project. Then.. l suttera pw XXXXX i proj user dev suttera vl 9506 test vlmi9506ddd.run 20155 dev o m In the unix script I started gdb with..

Windows CD Burning API

http://stackoverflow.com/questions/82993/windows-cd-burning-api

NULL ULONG cnt long type long mtype long mflags MEDIAINFO mi try CoCreateInstance CLSID_MSDiscMasterObj 0 CLSCTX_ALL IID_IDiscMaster.. type idr QueryMediaType mtype mflags idr QueryMediaInfo mi.nSessions mi.nLastTrack mi.nStartAddress mi.nNextWritable mi.nFreeBlocks.. mtype mflags idr QueryMediaInfo mi.nSessions mi.nLastTrack mi.nStartAddress mi.nNextWritable mi.nFreeBlocks..

What is the default constructor for C++ pointer?

http://stackoverflow.com/questions/936999/what-is-the-default-constructor-for-c-pointer

values.erase values.begin if values.empty return MapIndex mi mapM s question about this line if mi mi new MapIndex mi add.. return MapIndex mi mapM s question about this line if mi mi new MapIndex mi add values The main concern I have is whether.. return MapIndex mi mapM s question about this line if mi mi new MapIndex mi add values The main concern I have is whether..

Multiple inheritance with qobject base

http://stackoverflow.com/questions/12131357/multiple-inheritance-with-qobject-base

inherit from it. and then mix that QObject free class in MI with your your class. You can forward calls to those inherited..

Trouble debugging C++ using Eclipse Galileo on Mac

http://stackoverflow.com/questions/1270285/trouble-debugging-c-using-eclipse-galileo-on-mac

value it now shows the following error Failed to execute MI command var update 1 var1 Error message from debugger back end..

How to get a “codesigned” gdb on OSX?

http://stackoverflow.com/questions/13913818/how-to-get-a-codesigned-gdb-on-osx

message Error in final launch sequence Failed to execute MI command exec run Error message from debugger back end Unable..

Why are Cdecl calls often mismatched in the “standard” P/Invoke Convention?

http://stackoverflow.com/questions/15660722/why-are-cdecl-calls-often-mismatched-in-the-standard-p-invoke-convention

compilers have made different choices on how to implement MI and how to optimize it. __clrcall is the calling convention..

C++ virtual table layout of MI(multiple inheritance)

http://stackoverflow.com/questions/15921372/c-virtual-table-layout-of-mimultiple-inheritance

virtual table layout of MI multiple inheritance Look at the following C code class Base1..

Singleton pattern in C++

http://stackoverflow.com/questions/2496918/singleton-pattern-in-c

struct B ~B C Instance .call static B Instance static B MI return MI struct C static C Instance static C MI return MI void.. B ~B C Instance .call static B Instance static B MI return MI struct C static C Instance static C MI return MI void call A.. static B MI return MI struct C static C Instance static C MI return MI void call A globalA What's the problem here Let's..

Why should I avoid multiple inheritance in C++?

http://stackoverflow.com/questions/406081/why-should-i-avoid-multiple-inheritance-in-c

So should I do Multiple Inheritance Most of the time no. MI is not the right tool even if it seems it will work. But sometimes.. yes. And at that time nothing will work better than MI and you won't have a Diamond of Dread and your object is really.. and your object is really both its parent. But because MI is smelly be prepared to defend your architecture in code reviews..