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c++ Programming Glossary: net

Is Meyers implementation of Singleton pattern thread safe?

http://stackoverflow.com/questions/1661529/is-meyers-implementation-of-singleton-pattern-thread-safe

of the pattern as well as many others on the net Thread safe Singleton template C code Another article on Singleton..

C++ preprocessor __VA_ARGS__ number of arguments

http://stackoverflow.com/questions/2124339/c-preprocessor-va-args-number-of-arguments

Simple question for which I could not find answer on the net. In variadic argument macros how to find the number of arguments..

Are there C++ equivalents for the Protocol Buffers delimited I/O functions in Java?

http://stackoverflow.com/questions/2340730/are-there-c-equivalents-for-the-protocol-buffers-delimited-i-o-functions-in-ja

Java has it and so does Marc Gravell's excellent protobuf net C# port via SerializeWithLengthPrefix and DeserializeWithLengthPrefix..

Purpose of Header guards

http://stackoverflow.com/questions/2979384/purpose-of-header-guards

C what is the purpose of header guard in C program. From net i found that is for preventing including files again and again..

How to increase thread priority in pthreads?

http://stackoverflow.com/questions/3649281/how-to-increase-thread-priority-in-pthreads

. However I could not find much info from the net regarding the range of the thread priority I could set or about..

OpenGL - mask with multiple textures

http://stackoverflow.com/questions/5097145/opengl-mask-with-multiple-textures

accomplish this in the best way I have been searching the net and read something about fragment shaders. Is this the way to..

Relative Paths Not Working in Xcode C++

http://stackoverflow.com/questions/516200/relative-paths-not-working-in-xcode-c

Not Working in Xcode C There are numerous post over the net that detail how relative paths don't work in Xcode. I do have..

How do you serialize an object in C++?

http://stackoverflow.com/questions/523872/how-do-you-serialize-an-object-in-c

my mind. As for transmitting the serialized data over the net I'd either use Berkeley sockets or the asio library . Edit If..

Polymorphism in c++

http://stackoverflow.com/questions/5854581/polymorphism-in-c

Duck x x.walk .swim .quack do_ducky_stuff Vilified_Cygnet Subtype aka inclusion polymorphism is a subclass of parametric.. code supporting polymorphic code drawing a tighter net around the use of polymorphism so localised use doesn't force..

Serialize and send a data structure using Boost?

http://stackoverflow.com/questions/652193/serialize-and-send-a-data-structure-using-boost

is overkill and huge overhead. Do simpler vector uint16_t net 3 0 net 0 htons data.m_short1 net 1 htons data.m_short2 net.. and huge overhead. Do simpler vector uint16_t net 3 0 net 0 htons data.m_short1 net 1 htons data.m_short2 net 2 htons.. simpler vector uint16_t net 3 0 net 0 htons data.m_short1 net 1 htons data.m_short2 net 2 htons data.character asio async_write..

How do you iterate through every file/directory recursively in standard C++

http://stackoverflow.com/questions/67273/how-do-you-iterate-through-every-file-directory-recursively-in-standard-c

no conception of directories. If you want to expand your net a little bit you might like to look at using Boost.FileSystem..

Calling C# code from C++

http://stackoverflow.com/questions/778590/calling-c-sharp-code-from-c

from C . http www.infoq.com articles in process java net integration suggests using ICLRRuntimeHost ExecuteInDefaultAppDomain..

“unpacking” a tuple to call a matching function pointer

http://stackoverflow.com/questions/7858817/unpacking-a-tuple-to-call-a-matching-function-pointer

tuple or an alternative better way of achieving the same net result of storing forwarding some values and a function pointer..

Native c++ with Android on Eclipse - gives error on stdlib but works

http://stackoverflow.com/questions/11723210/native-c-with-android-on-eclipse-gives-error-on-stdlib-but-works

and Includes The java statements are already included. Net the vectors yet I also tried to add NDKROOT sources cxx stl..

Poco::Net Server & Client TCP Connection Event Handler

http://stackoverflow.com/questions/14632341/poconet-server-client-tcp-connection-event-handler

Net Server Client TCP Connection Event Handler I am starting a.. as indicated by the examples. I am inheriting from the PocoNet classes as instructed. Right now I can run my server as a service.. looking for or is there some mechanism implemented in Poco Net I have seen the Poco Net NetExpections but they do not appear..

POCO C++ - NET SSL - how to POST HTTPS request

http://stackoverflow.com/questions/1499086/poco-c-net-ssl-how-to-post-https-request

try const Poco URI uri https localhost.com const Poco Net Context Ptr context new Poco Net Context Poco Net Context CLIENT_USE.. localhost.com const Poco Net Context Ptr context new Poco Net Context Poco Net Context CLIENT_USE rootcert.pem Poco Net HTTPSClientSession.. Poco Net Context Ptr context new Poco Net Context Poco Net Context CLIENT_USE rootcert.pem Poco Net HTTPSClientSession..

Ensuring C++ doubles are 64 bits

http://stackoverflow.com/questions/752309/ensuring-c-doubles-are-64-bits