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c++ Programming Glossary: reconstruct

Problems passing array by reference to threads

http://stackoverflow.com/questions/12801862/problems-passing-array-by-reference-to-threads

of 20 int's. Then finally have another 5 threads that reconstruct this array to a larger 100 sized int. Here's some prior code..

C++ socket programming Max size of tcp/ip socket Buffer?

http://stackoverflow.com/questions/12931528/c-socket-programming-max-size-of-tcp-ip-socket-buffer

situations for example the server may be unable to reconstruct the data sent so far ahead. You would better off not connecting..

CMake: how to add Boost.Test cases with relative directories?

http://stackoverflow.com/questions/16857517/cmake-how-to-add-boost-test-cases-with-relative-directories

calls with NAME_WE and or PATH flags it is now possible to reconstruct the name and the relative path of the cpp file with respect..

Qt quncompress gzip data

http://stackoverflow.com/questions/2690328/qt-quncompress-gzip-data

sizeof dat unsigned int size 14 expected uncompresed size reconstruct it BigEndianes prepand expected uncompressed size last 4 byte..

C++ compile-time constant detection

http://stackoverflow.com/questions/3299834/c-compile-time-constant-detection

Problem to Decode H264 video over RTP with ffmpeg (libavcodec)

http://stackoverflow.com/questions/3493742/problem-to-decode-h264-video-over-rtp-with-ffmpeg-libavcodec

Frame fragment and that you need to collect all of them to reconstruct H264 IDR I Frame . Fragmentation occurs because of the limited.. FRAGMENT TYPE BITS Other bytes ... IDR FRAGMENT DATA... To reconstruct IDR you must collect this info int fragment_type Data 0 0x1F.. fragment is the first one in a sequence. You use it to reconstruct IDR's NAL byte by taking the first 3 bits from first payload..

How to re-create tree whose inorder traversal is stored in the file

http://stackoverflow.com/questions/6464507/how-to-re-create-tree-whose-inorder-traversal-is-stored-in-the-file

and from there there is a simple recursive algorithm to reconstruct the tree reconstruct List preOrder List inOrder if preOder.empty.. is a simple recursive algorithm to reconstruct the tree reconstruct List preOrder List inOrder if preOder.empty true return nil.. left root left_pre preOrder.filter left root root.left reconstruct left_pre left_in right_in inOrder.filter right root right_pre..

boost:serialization reconstruction (loading)

http://stackoverflow.com/questions/6734814/boostserialization-reconstruction-loading

serialization reconstruction loading I'm using boost serialization to save data structures.. objects need an empty constructor class to be used for the reconstruction. However this is impractical in my case. How can I use reconstruction.. However this is impractical in my case. How can I use reconstruction but include the object which communicates with the API One..

copying and repopulating a struct instance with pointers

http://stackoverflow.com/questions/7716525/copying-and-repopulating-a-struct-instance-with-pointers

from me my best bet is to store the structure members and reconstruct it at a later time emulation time c serialization data structures..

How can I find the actual path found by BFS?

http://stackoverflow.com/questions/9590299/how-can-i-find-the-actual-path-found-by-bfs

this map during the iterations of BFS. Later you can reconstruct the path by simply going from the target node in the map up..