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c++ Programming Glossary: shuffle

Are the days of passing const std::string & as a parameter over?

http://stackoverflow.com/questions/10231349/are-the-days-of-passing-const-stdstring-as-a-parameter-over

value through all of the functions relying on std move to shuffle the data around we wouldn't have this problem. If someone wants..

Why the size of a pointer to a function is different from the size of a pointer to a member function?

http://stackoverflow.com/questions/12006854/why-the-size-of-a-pointer-to-a-function-is-different-from-the-size-of-a-pointer

to it then call the function on a C it needs to know to shuffle the this pointer. That information needs to be stored somewhere...

Unique sort order of array c++

http://stackoverflow.com/questions/12986091/unique-sort-order-of-array-c

would I sort an array of integers 0 1 2 3 4 5 in a monge shuffle type order greatest odd to least odd then least even to greatest.. i A i 1 i c share improve this question You need to shuffle based on the indices being even or odd not the values. #include..

How exactly should I implement a shuffle or random-number algorithm for an array to display quotes in random order?

http://stackoverflow.com/questions/3169015/how-exactly-should-i-implement-a-shuffle-or-random-number-algorithm-for-an-array

exactly should I implement a shuffle or random number algorithm for an array to display quotes in.. random numbers each time the program executes c random shuffle share improve this question You're seeding the same value..

Shuffling a deck of cards

http://stackoverflow.com/questions/4075439/shuffling-a-deck-of-cards

one to pop a card off the top of the deck another to shuffle the deck. I'm concerned with the latter. Cards are represented.. 1 to 52 inclusive. What is the fastest algorithm to shuffle the deck assuming a 'good' level of randomness c boost share.. share improve this question If you wish to implement the shuffle yourself a very straightforward but also functional shuffling..

Why was std::pow(double, int) removed from C++11?

http://stackoverflow.com/questions/5627030/why-was-stdpowdouble-int-removed-from-c11

bits down at the low end. So while the freedom is there to shuffle pow double int off to a separate algorithm most implementors..

How to shuffle a std::vector in C++?

http://stackoverflow.com/questions/6926433/how-to-shuffle-a-stdvector-in-c

to shuffle a std vector in C I am looking for a generic reusable way to.. vector in C I am looking for a generic reusable way to shuffle a std vector in C . This is how I currently do it but I think.. idx cards_.push_back card temp.erase temp.begin idx c shuffle stdvector share improve this question std random_shuffle..

How to make sure that std::random_shuffle always produces a different result?

http://stackoverflow.com/questions/6931951/how-to-make-sure-that-stdrandom-shuffle-always-produces-a-different-result

to make sure that std random_shuffle always produces a different result Is there some function similar.. to srand that I need to call to make sure that std random_shuffle always produces different results i.e. if I call it several.. every time. How can I make sure of that c random std shuffle share improve this question std random_shuffle has two forms...

Create Random Number Sequence with No Repeats

http://stackoverflow.com/questions/693880/create-random-number-sequence-with-no-repeats

without the entire range. Edit I see everyone suggesting shuffle algorithms. But if I want to generate large random number 1024..

random_shuffle algorithm - are identical results produced without random generator function?

http://stackoverflow.com/questions/6999845/random-shuffle-algorithm-are-identical-results-produced-without-random-generat

algorithm are identical results produced without random generator.. a random generator function is not supplied to the random_shuffle algorithm in the standard library will successive runs of the.. if supplied with the same data For example if std random_shuffle filenames.begin filenames.end is performed on the same list..

Why is memcpy() and memmove() faster than pointer increments?

http://stackoverflow.com/questions/7776085/why-is-memcpy-and-memmove-faster-than-pointer-increments

written with SIMD instructions which makes it possible to shuffle 128 bits at a time. SIMD instructions are assembly instructions..

Looking for sse 128 bit shift operation for non-immediate shift value

http://stackoverflow.com/questions/9980801/looking-for-sse-128-bit-shift-operation-for-non-immediate-shift-value

for the bits I want to carry move them into the low order shuffle the srr result or these together. but probably also have to..