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c++ Programming Glossary: sig.connect

Boost::signals2 - descruction of an object with the slot

http://stackoverflow.com/questions/14882867/boostsignals2-descruction-of-an-object-with-the-slot

signal void sig object_with_slot ptr new object_with_slot sig.connect ptr delete ptr sig Output is Slot called and no crash or anything... boost shared_ptr object_with_slot ptr new object_with_slot sig.connect sig_type slot_type ptr .track ptr 'object_with_slot' managed.. std shared_ptr object_with_slot ptr new object_with_slot sig.connect sig_type slot_type ptr .track_foreign ptr ptr is tracked sig..

Expose a non-const but noncopyable member in Boost Python

http://stackoverflow.com/questions/15093504/expose-a-non-const-but-noncopyable-member-in-boost-python

classes like these class Signal public void connect ... sig.connect ... private boost signal2 signal sig class MyClass public Signal.. even though it alters the object but then I couldn't call sig.connect from that method so that was a no go as well.. Any ideas c..

Messaging system: Callbacks can be anything

http://stackoverflow.com/questions/6884041/messaging-system-callbacks-can-be-anything

operator g int main boost signal void int sig Functor f sig.connect test sig.connect f sig 7 sig.disconnect f Error Any other suggestions.. main boost signal void int sig Functor f sig.connect test sig.connect f sig 7 sig.disconnect f Error Any other suggestions about how.. example from the documentation boost signals connection c sig.connect HelloWorld if c.connected c is still connected to the signal..