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c++ Programming Glossary: somefunction

GNU compiler warning “class has virtual functions but non-virtual destructor”

http://stackoverflow.com/questions/127426/gnu-compiler-warning-class-has-virtual-functions-but-non-virtual-destructor

public virtual void doSomething 0 protected ~ITest void someFunction ITest test test doSomething ok deleting object is not allowed..

Getting a boost::shared_ptr for this

http://stackoverflow.com/questions/142391/getting-a-boostshared-ptr-for-this

this code void bar boost shared_ptr Foo pFoo ... void Foo someFunction bar this There are two problems here. First this won't compile..

Boost.Bind to access std::map elements in std::for_each

http://stackoverflow.com/questions/2311752/boost-bind-to-access-stdmap-elements-in-stdfor-each

struct MyStruct void someConstFunction const void someFunction typedef std map int MyStruct MyMap MyMap theMap call the const.. std for_each theMap.begin theMap.end boost bind MyStruct someFunction boost bind MyMap value_type second _1 The call to the const.. std for_each theMap.begin theMap.end boost bind MyStruct someFunction boost bind MyStruct MyMap value_type second _1 share improve..

calling c++ code from c

http://stackoverflow.com/questions/2399344/calling-c-code-from-c

any way where I can call c code from a c code class a someFunction how to call someFunction from a c code. in other way I am asking.. call c code from a c code class a someFunction how to call someFunction from a c code. in other way I am asking how to avoid name mangling..

can we pass arrays as arguments to functions by this syntax, under upcoming c++0x standards?

http://stackoverflow.com/questions/3424727/can-we-pass-arrays-as-arguments-to-functions-by-this-syntax-under-upcoming-c0

c 0x standards suppose we have following function void someFunction int araye for int i 0 i 5 i cout araye i ' ' cout ' n' can we.. function by following syntax under upcoming c 0x standards someFunction 1 2 3 4 5 if that's true will we even be able to use this syntax.. POD types like below class Test int adad1 int adad2 void someFunction Test araye for int i 0 i 3 i cout araye i .adad1 ' ' araye i..

what is/are the purpose(s) of inline?

http://stackoverflow.com/questions/3647053/what-is-are-the-purposes-of-inline

inline . The code there was this namespace ... static void someFunction MYCLASS GetInstance someFunction He stated that Putting this.. namespace ... static void someFunction MYCLASS GetInstance someFunction He stated that Putting this as an inline function may save..

How do function pointers work?

http://stackoverflow.com/questions/4528808/how-do-function-pointers-work

assign the reference to an actual function like this int someFunction int argument printf i argument doSomething someFunction Once.. someFunction int argument printf i argument doSomething someFunction Once that's done you can then invoke it directly doSomething..

Mutex example / tutorial?

http://stackoverflow.com/questions/4989451/mutex-example-tutorial

tbb typedef mutex myMutex static myMutex sm int i 0 void someFunction myMutex scoped_lock lock create a lock lock.acquire sm Method.. can increment i until release is executed std cout In someFunction i n ...to here lock.release releases the lock duh int main.. releases the lock duh int main tbb_thread my_thread1 someFunction create a thread which executes 'someFunction' tbb_thread my_thread2..

Why does this code crash at the places mentioned?

http://stackoverflow.com/questions/1043402/why-does-this-code-crash-at-the-places-mentioned

sure. Can anybody explain class Base public virtual void SomeFunction printf test base n int m_j class Derived public Base public.. test base n int m_j class Derived public Base public void SomeFunction printf test derive n private int m_i void MyWonderfulCode Base.. int m_i void MyWonderfulCode Base baseArray baseArray 0 .SomeFunction Works fine baseArray 1 .SomeFunction Crashes because of invalid..

#ifdef vs #if - which is better/safer as a method for enabling/disabling compilation of particular sections of code?

http://stackoverflow.com/questions/135069/ifdef-vs-if-which-is-better-safer-as-a-method-for-enabling-disabling-compila

following SomeSourceFile.cpp #define DEBUG_ENABLED 0 ... SomeFunction int someVariable 5 #if DEBUG_ENABLED printf Debugging someVariable.. #undef DEBUG_ENABLED #define DEBUG_ENABLED ... SomeFunction int someVariable 5 #ifdef DEBUG_ENABLED printf Debugging someVariable..

Forward declaration of class doesn't seem to work in C++

http://stackoverflow.com/questions/1885471/forward-declaration-of-class-doesnt-seem-to-work-in-c

for the following code. Class B Source #include B.h void B SomeFunction Class B Header #include A.h struct A class B public A a void.. B Header #include A.h struct A class B public A a void SomeFunction struct A Header #include B.h class B struct A B b If I changed.. weird header declaration struct A class B public A a void SomeFunction #include A.h c header compilation declaration forward declaration..

Call c++ function pointer from c#

http://stackoverflow.com/questions/2470487/call-c-function-pointer-from-c-sharp

It should work for you. In C static int __stdcall SomeFunction void someObject void someParam CSomeClass o CSomeClass someObject.. main CSomeClass o void p 0 CSharp Function System IntPtr SomeFunction System IntPtr o System IntPtr p In C# public class CSharp delegate..

C++ DLL Export: Decorated/Mangled names

http://stackoverflow.com/questions/2804893/c-dll-export-decorated-mangled-names

exported function names using dumpbin.exe I expect to see SomeFunction but I see this instead SomeFunction SomeFunction@@@23mangledstuff#@@@@.. I expect to see SomeFunction but I see this instead SomeFunction SomeFunction@@@23mangledstuff#@@@@ Why The exported function.. to see SomeFunction but I see this instead SomeFunction SomeFunction@@@23mangledstuff#@@@@ Why The exported function appears undecorated..

Is there some ninja trick to make a variable constant after its declaration?

http://stackoverflow.com/questions/3669315/is-there-some-ninja-trick-to-make-a-variable-constant-after-its-declaration

no but I figured it was worth a try you never know. void SomeFunction int a Here some processing happens on a for example a 50 a 10.. out to a const int in the method scope. For example void SomeFunction const int p1 auto calcA int a p1 a 50 a 10 if example a 0 ....

How do you create a static template member function that performs actions on a template class?

http://stackoverflow.com/questions/488959/how-do-you-create-a-static-template-member-function-that-performs-actions-on-a-t

SomeOtherClass.cpp #include foo.h ... void SomeOtherClass SomeFunction void std vector int myVector fill vector with values Foo RemoveVectorDuplicates..

Given a pointer to a C++ object, what is the preferred way to call a static member function?

http://stackoverflow.com/questions/840522/given-a-pointer-to-a-c-object-what-is-the-preferred-way-to-call-a-static-memb

later on I have a function that wants to call DoStuff B SomeFunction A a_ptr Is it better to say a_ptr DoStuff Or is the following..