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c++ Programming Glossary: someobject

does presence of mutex help getting rid of volatile key word ?

http://stackoverflow.com/questions/1616093/does-presence-of-mutex-help-getting-rid-of-volatile-key-word

the return. This is even WITHOUT volatile. Threading int f SomeObject obj int temp1 int temp2 int temp3 int temp1 obj.x lock obj.mutex..

Best way to return early from a function returning a reference

http://stackoverflow.com/questions/1755010/best-way-to-return-early-from-a-function-returning-a-reference

reference Let us say we have a function of the form const SomeObject SomeScope ReturnOurObject if SomeCondition return early return..

C++ static virtual members?

http://stackoverflow.com/questions/1820477/c-static-virtual-members

const TypeInformation GetTypeInformation const struct SomeObject public Object static virtual const TypeInformation GetTypeInformation.. on an instance object GetTypeInformation and on a class SomeObject GetTypeInformation which can be useful for comparsions and vital..

Is a C++ destructor guaranteed not to be called until the end of the block?

http://stackoverflow.com/questions/2087600/is-a-c-destructor-guaranteed-not-to-be-called-until-the-end-of-the-block

the obj object earlier if it detects that it's not used SomeObject obj ... More code I'd like to use this technique to save me..

Call c++ function pointer from c#

http://stackoverflow.com/questions/2470487/call-c-function-pointer-from-c-sharp

not a delegate like this typedef int MyCppFunc void SomeObject from c# void CallFromCSharp MyCppFunc funcptr IntPtr param funcptr..

Wrapping linked lists in iterators

http://stackoverflow.com/questions/3479092/wrapping-linked-lists-in-iterators

that I commonly use follow a linked list pattern struct SomeObject const char some_value const char some_other_value SomeObject.. const char some_value const char some_other_value SomeObject next LONG GetObjectList SomeObject list void FreeObjectList.. char some_other_value SomeObject next LONG GetObjectList SomeObject list void FreeObjectList SomeObject list This API is not mine..

How to return a reference in C++

http://stackoverflow.com/questions/4633767/how-to-return-a-reference-in-c

object in scenario like this class Producer std shared_ptr SomeObject mObject public Producer mObject new SomeObject const SomeObject.. shared_ptr SomeObject mObject public Producer mObject new SomeObject const SomeObject GetObject const return mObject You could however.. mObject public Producer mObject new SomeObject const SomeObject GetObject const return mObject You could however return a reference..

Difference between &(*similarObject) and similarObject? Are they not same?

http://stackoverflow.com/questions/6958520/difference-between-similarobject-and-similarobject-are-they-not-same

same Can someone please explain this to me dynamic_cast SomeObject similarObject What is the point of doing the address of a dereferenced..