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c++ Programming Glossary: windowproc

How to get the Windows Power State Message (WM_POWERBROADCAST) when not running a Win32 GUI app?

http://stackoverflow.com/questions/1165623/how-to-get-the-windows-power-state-message-wm-powerbroadcast-when-not-running

CS_HREDRAW CS_VREDRAW wcex.lpfnWndProc CMyWindow WindowProc wcex.cbClsExtra 0 wcex.cbWndExtra 0 wcex.hInstance GetModuleHandle.. msg DispatchMessage msg static LRESULT WINAPI WindowProc HWND hWnd UINT uMsg WPARAM wParam LPARAM lParam switch uMsg.. WM_POWERBROADCAST power management code here return DefWindowProc hWnd uMsg wParam lParam Also make sure to include an exit condition...

How to append text to a TextBox?

http://stackoverflow.com/questions/12537456/how-to-append-text-to-a-textbox

HWND button static HWND textBoxOutput LRESULT CALLBACK WindowProc HWND hwnd UINT uMsg WPARAM wParam LPARAM lParam int CALLBACK.. int nCmdShow HWND hMainWindow WNDCLASS wc wc.lpfnWndProc WindowProc wc.lpszClassName Main's window class wc.hInstance hInstance.. msg DispatchMessage msg return 0 LRESULT CALLBACK WindowProc HWND hwnd UINT uMsg WPARAM wParam LPARAM lParam switch uMsg..

How do I stop windows from blocking the program during a window drag or menu button being held down?

http://stackoverflow.com/questions/18041622/how-do-i-stop-windows-from-blocking-the-program-during-a-window-drag-or-menu-but

after such a delay. I have tried adding this to my WindowProc switch uMsg case WM_SYSCOMMAND if wParam SC_CLOSE PostQuitMessage.. PostQuitMessage 0 return 0 ... ... default return DefWindowProc hwnd uMsg wParam lParam return 0 And this seems a quick hack.. receives a WM_NCLBUTTONDOWN message which you pass to DefWindowProc for default processing. DefWindowProc figures out that the user..

How do I clear a Direct2D render target to fully transparent

http://stackoverflow.com/questions/2603276/how-do-i-clear-a-direct2d-render-target-to-fully-transparent

messes up pretty badly. Here's the code I'm using in my WindowProc case WM_PAINT Begin drawing pRenderTarget BeginDraw pRenderTarget..