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c++ Programming Glossary: x_offset

opengl texturing

http://stackoverflow.com/questions/5380717/opengl-texturing

void drawcube float xc float yc float zc float x_offset float y_offset float z_offset int color switch color case 1.. glColor3f 0.0 0.0 1.0 break glBegin GL_QUADS glVertex3f xc x_offset yc y_offset zc z_offset glVertex3f xc x_offset yc y_offset zc.. xc x_offset yc y_offset zc z_offset glVertex3f xc x_offset yc y_offset zc z_offset glVertex3f xc x_offset yc y_offset zc..

OpenCV warpperspective

http://stackoverflow.com/questions/6087241/opencv-warpperspective

so a purely translational homography looks like this 1 0 x_offset 0 1 y_offset 0 0 1 So just premultiply your homography by a..