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How to use anonymous structs / unions in C?

http://stackoverflow.com/questions/1972003/how-to-use-anonymous-structs-unions-in-c

do this in c g struct vec3 union struct float x y z float xyz 3 Then vec3 v assert v.xyz 0 v.x assert v.xyz 1 v.y assert.. struct float x y z float xyz 3 Then vec3 v assert v.xyz 0 v.x assert v.xyz 1 v.y assert v.xyz 2 v.z will work. How does.. y z float xyz 3 Then vec3 v assert v.xyz 0 v.x assert v.xyz 1 v.y assert v.xyz 2 v.z will work. How does one do this in..

::std::vector::at() vs operator[] << surprising results!! 5 to 10 times slower/faster!

http://stackoverflow.com/questions/3269809/stdvectorat-vs-operator-surprising-results-5-to-10-times-slower-f

for int i 0 i ELEMENTS_IN_VECTOR i vec.push_back i int xyz 0 printf Press any key to start _getch printf Running speed.. LARGE_INTEGER start for int i 0 i ELEMENTS_IN_VECTOR i xyz vec.at i QueryPerformanceCounter LARGE_INTEGER end diff_Result.. LARGE_INTEGER start for int i 0 i ELEMENTS_IN_VECTOR i xyz vec i QueryPerformanceCounter LARGE_INTEGER end diff_Result..

Converting cv::Mat to IplImage*

http://stackoverflow.com/questions/4664187/converting-cvmat-to-iplimage

I'm trying this while loop over cv Mat array IplImage xyz IplImage array i cvCopy iplimagearray i xyz Which generates.. array IplImage xyz IplImage array i cvCopy iplimagearray i xyz Which generates a segfault. Also trying while loop over cv Mat.. Also trying while loop over cv Mat array IplImage xyz xyz array i cvCopy iplimagearray i xyz Which gives me a compile..

Why unnamed namespace is a“ superior” alternative to static? [duplicate]

http://stackoverflow.com/questions/4977252/why-unnamed-namespace-is-a-superior-alternative-to-static

which allows you to see something like anonymous namespace xyz in the symbol table after de mangling and not just xyz with.. xyz in the symbol table after de mangling and not just xyz with static linkage. As pointed out in the comments below it..

C++11: how to use range-based for() loop with std::map?

http://stackoverflow.com/questions/6963894/c11-how-to-use-range-based-for-loop-with-stdmap

like this std vector int numbers 1 2 3 4 5 6 7 for auto xyz numbers std cout xyz std endl In which case xyz is an int ... int numbers 1 2 3 4 5 6 7 for auto xyz numbers std cout xyz std endl In which case xyz is an int . But what happens when.. 7 for auto xyz numbers std cout xyz std endl In which case xyz is an int . But what happens when we have something like a map..

Glew problems, unresolved externals

http://stackoverflow.com/questions/11059971/glew-problems-unresolved-externals

as identity gluLookAt xPos yPos zPos look from camera XYZ 0 yPos 0 look at the origin 0 1 0 positive Y up vector glRotatef.. gluLookAt camera 0 camera 1 camera 2 look from camera XYZ 0 0 0 look at the origin 0 1 0 positive Y up vector try loadModel..

What happens if I return literal instead of declared std::string?

http://stackoverflow.com/questions/13857611/what-happens-if-i-return-literal-instead-of-declared-stdstring

improve this question std string GetDescription return XYZ is equivalent to this std string GetDescription return std string.. to this std string GetDescription return std string XYZ which in turn is equivalent to this std string GetDescription.. this std string GetDescription return std move std string XYZ Means when you return std string XYZ which is a temporary object..

Namespace + functions versus static methods on a class

http://stackoverflow.com/questions/1434937/namespace-functions-versus-static-methods-on-a-class

them in my MyMath namespace and refer to them via MyMath XYZ Create a class called MyMath and make these methods static and.. these methods static and refer to the similarly MyMath XYZ Why would I choose one over the other as a means of organizing..

somehow register my classes in a list

http://stackoverflow.com/questions/1691473/somehow-register-my-classes-in-a-list

cls static MyClasses myclass_##cls #cls struct XYZ REGISTER_CLASS XYZ The trick here is to make some computation.. MyClasses myclass_##cls #cls struct XYZ REGISTER_CLASS XYZ The trick here is to make some computation before main is called..

How to get the WTTLog.lib and wttlogger.h header file for 64-bit version of WTTLog.DLL

http://stackoverflow.com/questions/18458663/how-to-get-the-wttlog-lib-and-wttlogger-h-header-file-for-64-bit-version-of-wttl

1 C Users User1 Documents XYZ Code 64bit aaa.exe fatal error LNK1120 7 unresolved externals..

How to get the Drive Letter for the DevicePath

http://stackoverflow.com/questions/2995957/how-to-get-the-drive-letter-for-the-devicepath

G corresponding to VolumeDevicePath resides on disk i.e. XYZ USB Storage Device corresponding to DiskDevicePath I'm not 100..

Culling techniques for rendering lots of cubes

http://stackoverflow.com/questions/3693407/culling-techniques-for-rendering-lots-of-cubes

the mesh to six sets one set for each principal direction XYZ faces. Draw only those sets of faces that may face the camera...

Why do we use volatile keyword in C++? [duplicate]

http://stackoverflow.com/questions/4437527/why-do-we-use-volatile-keyword-in-c

I'm volatile and you know I can be changed by some XYZ that you're not even aware of. That XYZ could be anything. Maybe.. be changed by some XYZ that you're not even aware of. That XYZ could be anything. Maybe some alien outside this planet called..

Calculating normals in a triangle mesh

http://stackoverflow.com/questions/6656358/calculating-normals-in-a-triangle-mesh

count .z z count calculate normals GLfloat vector1 3 XYZ GLfloat vector2 3 XYZ count 0 for int x 0 x 9900 x 100 for int.. calculate normals GLfloat vector1 3 XYZ GLfloat vector2 3 XYZ count 0 for int x 0 x 9900 x 100 for int z 0 z 99 z vector1..

Creating Library with backward compatible ABI that uses Boost

http://stackoverflow.com/questions/836875/creating-library-with-backward-compatible-abi-that-uses-boost

interferring with user version of Boost For example my libXYZ uses Boost 1.33 and it has class boost foo . In version 1.35.. from 1.33 and 1.35 are not ABI compatible. So user of libXYZ must use Boost 1.33 or recompile libXYZ with Boost 1.35 that.. So user of libXYZ must use Boost 1.33 or recompile libXYZ with Boost 1.35 that may be already had broked some API in way..