| c++ Programming Glossary: async_readCancel async_read due to timeout http://stackoverflow.com/questions/10858719/cancel-async-read-due-to-timeout  async_read due to timeout  I'm trying to write a wrapper synchronous method..  I'm trying to write a wrapper synchronous method around async_read to allow non blocking reads on a socket. Following several examples.. handle_timeout const boost system error_code error size_t async_read_helper unsigned short bytes_to_transfer const boost posix_time.. 
 Boost async_* functions and shared_ptr's http://stackoverflow.com/questions/11356742/boost-async-functions-and-shared-ptrs  from another question void Connection Receive boost asio async_read socket_ boost asio buffer this read_buffer_ boost bind Connection.. 
 boost::asio::ip::tcp::socket is connected? http://stackoverflow.com/questions/1511129/boostasioiptcpsocket-is-connected  of a graceful disconnection is to have an outstanding async_read which will return error eof immediately when the connection.. 
 Using boost::asio::async_read with stdin? http://stackoverflow.com/questions/2831253/using-boostasioasync-read-with-stdin  boost asio async_read with stdin  short question I have a realtime simulation which.. process it has to be a non blocking input. Is boost asio async_read in conjunction with iostream cin a good idea for this task how.. 
 Using SSL sockets and non-SSL sockets simultaneously in Boost.Asio? http://stackoverflow.com/questions/4720120/using-ssl-sockets-and-non-ssl-sockets-simultaneously-in-boost-asio  void accept ... virtual void async_write ... virtual void async_read ... private boost asio ip tcp socket socket_ Then create a derived.. 
 boost::asio async_read guarantee all bytes are read http://stackoverflow.com/questions/4933610/boostasio-async-read-guarantee-all-bytes-are-read  asio async_read guarantee all bytes are read  I have a server that receives.. all bytes will be received so I now have to change it to async_read . The problem I face is that the size of the bytes received.. the bytes received is variable so I am not sure how to use async_read without knowing the number of bytes to be received. With the.. 
 BOOST ASIO - How to write console server http://stackoverflow.com/questions/5210796/boost-asio-how-to-write-console-server  posix stream_descriptor and assign STDIN_FILENO to it. Use async_read and handle the requests in the read handlers. #include boost..  _input io_service  _input.assign STDIN_FILENO void read  async_read  _input  boost asio buffer _command sizeof _command  boost bind.. 
 Some clarification needed about synchronous versus asynchronous asio operations http://stackoverflow.com/questions/5282659/some-clarification-needed-about-synchronous-versus-asynchronous-asio-operations  operations. I.e. write or read vs async_write and async_read is that the former don't return until the operation finish or.. 
 Serialize and send a data structure using Boost? http://stackoverflow.com/questions/652193/serialize-and-send-a-data-structure-using-boost  char net.front 6 callback vector uint16_t net 3 0 asio async_read socket buffer char net.front 6 callback callback data.m_short1.. 
 boost asio async_write : how to not interleaving async_write calls? http://stackoverflow.com/questions/7754695/boost-asio-async-write-how-to-not-interleaving-async-write-calls  send a message for Client B Server process the message by async_read the right amount of data and will wait for new data from Client.. 
 Copy a streambuf's contents to a string http://stackoverflow.com/questions/877652/copy-a-streambufs-contents-to-a-string  a streambuf's contents to a string  Apparently boost asio async_read doesn't like strings as the only overload of boost asio buffer.. 
 tidy code for asynchronous IO http://stackoverflow.com/questions/883156/tidy-code-for-asynchronous-io  GCC's computed gotos #define concatentate x y x##y #define async_read_xx var bytes line concatentate jmp line if do_async_read bytes.. async_read_xx var bytes line concatentate jmp line if do_async_read bytes var schedule EPOLLIN jmp_read concatentate jmp line return.. macros for making async code read like sync code #define async_read var bytes async_read_xx var bytes __LINE__ #define async_resume.. 
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