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2014/10/15 ¤U¤È 10:04:32

iphone Programming Glossary: basesdk

Changing to llvm compiler when deploying iPhone app

http://stackoverflow.com/questions/1525510/changing-to-llvm-compiler-when-deploying-iphone-app

compiler to llvm clang on existing iphone project But that does not help. I am still getting the error. Setting the BaseSDK to the iPhoneSimulator 3.1 seems to work. But I don't think this is the right thing to do... iphone deployment llvm gcc..

Support legacy iPhone users

http://stackoverflow.com/questions/3088624/support-legacy-iphone-users

the best way to go depends on your apps requirements Your app doesn't require any iOS 4.0 APIs you should build with BaseSDK 4.0 but set Target Deployment to the minimum version you must have ie 3.0 . Advantages 1 Your app to run on any device that.. or by providing similar functionality while using different APIs when on pre 4.0 devices then you can build with BaseSDK 4.0 set Target Deployment to to the minimum version you must have ie 3.0 and conditionally use the iOS 4.0 API calls. Advantages.. can get complicated. Your app requires some iOS 4.0 APIs in order to function Here you have no choice. Build with BaseSDK 4.0 set Target Deployment 4.0 and use those 4.0 APIs. Advantage code is simpler no conditionals for iOS version Disadvantages..