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2014/10/15 ¤U¤È 10:04:33

iphone Programming Glossary: began

Background threads consuming 100% CPU on iPhone 3GS causes latent main thread

http://stackoverflow.com/questions/1940903/background-threads-consuming-100-cpu-on-iphone-3gs-causes-latent-main-thread

Thanks for the comments so far they were helpful UPDATE 1 14 2010 After achieving acceptable performance I began to realize that the CFNetwork framework was leaking memory occasionally. Exceptions were randomly however rarely being raised..

iPhone UIImageView pinch zoom

http://stackoverflow.com/questions/2135744/iphone-uiimageview-pinch-zoom

point2.y 2 void touchesBegan NSSet touches withEvent UIEvent event if touches count 1 NSLog @ ^^^^^^^^^^^^^^^Tocuhes began with double touch distance distanceBetweenTwoPoints touches allObjects objectAtIndex 0 locationInView self touches allObjects.. self zooming YES else zooming NO origianlCenter touches allObjects objectAtIndex 0 locationInView self NSLog @ Touches began with single touch void touchesEnded NSSet touches withEvent UIEvent event if zooming NSLog @ end zoom zooming NO if touches.. originalCenter.x thisPoint.y originalCenter.y void dealloc super dealloc @end The log sample ^^^^^^^^^^^^^^^Tocuhes began with double touch point1 x 87.33 point 2 x 235.63 point 1 y 322.30 point 2 y 117.09 point1 x 90.76 point 2 x 232.02 point..

UISearchBar: Changing the appearance - Shape, Background, Overlay an Image

http://stackoverflow.com/questions/2370002/uisearchbar-changing-the-appearance-shape-background-overlay-an-image

How to change the name of an iOS app?

http://stackoverflow.com/questions/238980/how-to-change-the-name-of-an-ios-app

to change the name of an iOS app I began an iPhone project the other day with a silly development code name and now I want to change the name of the project since..

Using UITouch inside a UIScrollView

http://stackoverflow.com/questions/2397818/using-uitouch-inside-a-uiscrollview

the UIScrollView moves along the image if the user drags it beyond the POS of when the UIView when the UIImageView began it's dragging if that makes sense Many thanks iphone objective c cocoa touch uiscrollview uitouch share improve this..

Show iPhone soft keyboard even though a hardware keyboard is connected

http://stackoverflow.com/questions/3326189/show-iphone-soft-keyboard-even-though-a-hardware-keyboard-is-connected

in our applicationDidFinishLaunching we added this notification observer so we would get an event anytime a text field began editing Setup the textFieldNotifications NSNotificationCenter defaultCenter addObserver self selector @selector textFieldBegan..

SenTestCase in Xcode 3.2 and XCBuildLogCommandInvocationSection Errors

http://stackoverflow.com/questions/3516745/sentestcase-in-xcode-3-2-and-xcbuildlogcommandinvocationsection-errors

with some part of the reporting code not respecting timezone issues. The output is tagged as ending before it began so gets very confused and chokes. One work around that I found somewhere on Google is to change the Run Script stage of..

iAd error “Ad inventory unavailable”

http://stackoverflow.com/questions/3720459/iad-error-ad-inventory-unavailable

problem of the iAd Network server that dispatches the ads. I suppose that when the network had ads for my app it began to work fine. iphone ios iad share improve this question if you running with a development certificate you will only..

want to add manual erasing option in ipad painting application by quartz

http://stackoverflow.com/questions/3863931/want-to-add-manual-erasing-option-in-ipad-painting-application-by-quartz

help iphone ipad share improve this question yes this is work well in my app firstly you add this code in touch began UITouch touch touches anyObject lastPoint touch locationInView imgview UIGraphicsBeginImageContext imgview.frame.size imgview.image..

How safe is information contained within iPhone app compiled code?

http://stackoverflow.com/questions/3919765/how-safe-is-information-contained-within-iphone-app-compiled-code

safe is information contained within iPhone app compiled code I was discussing this with some friends and we began to wonder about this. Could someone gain access to URLs or other values that are contained in the actual objective c code..

iphone UISearchBar Done button always enabled

http://stackoverflow.com/questions/4728338/iphone-uisearchbar-done-button-always-enabled

resignFirstResponder else NSLog @ typed void searchBarTextDidBeginEditing UISearchBar theSearchBar NSLog @ began this executes as soon as i tap on the searchbar so I'm guessing this is the place to put whatever solution is available..

iPhone App Development Tutorials (beginner) [closed]

http://stackoverflow.com/questions/4765451/iphone-app-development-tutorials-beginner

and google is scattered with information on it. I'm looking more for someones personal experience when they began. iphone ide share improve this question Welcome to the wonderful world of iOS development Books http www.amazon.com..

FloodFill in iphone

http://stackoverflow.com/questions/4862707/floodfill-in-iphone

2 is the same a dot so it starts a new flood fill from there. Similarly the right branch from the original flood fill began from 4 3 . The only branch it can use is down 4 4 . Now we have this 01234567 0........ 1.XXXX... 2.XOOX... 3.XOOOX.. 4.XXXO.X...

Is there a way to pass touches through on the iPhone?

http://stackoverflow.com/questions/631427/is-there-a-way-to-pass-touches-through-on-the-iphone

inside changing the control. The drag exit calls the touch up inside section to set the control then calls the touches began section to start the main area touching operation. However at this point the touchesMoved and touchesEnded are obviously..

How to detect that animation has ended on UITableView beginUpdates/endUpdates?

http://stackoverflow.com/questions/7623771/how-to-detect-that-animation-has-ended-on-uitableview-beginupdates-endupdates

add the animations to any open CATransaction. If no open CATransaction exists the normal case then one is implicitly began which is ended at the end of the current runloop. But if you begin one yourself like is done here then it will use that..

Is it possible to create a app that makes phone calls and play sounds when phone call begins and ends?

http://stackoverflow.com/questions/7962395/is-it-possible-to-create-a-app-that-makes-phone-calls-and-play-sounds-when-phone

a friend ie when call is received play a sound from my phone so the other person on the other phone can hear it. Call began notice When the call is ended play hung up sound like we used to have in our Landline telephone. Call ended notice . So..

Could not find a storyboard named 'MainStoryBoard' in bundle NSBundle

http://stackoverflow.com/questions/8694742/could-not-find-a-storyboard-named-mainstoryboard-in-bundle-nsbundle

not find a storyboard named 'MainStoryBoard' in bundle NSBundle I have started a new app a few days ago and began working with the simulator to test it. I started as an empty project and manually added the storyboard. The simulator builds..

iPhone Device Debugging

http://stackoverflow.com/questions/983657/iphone-device-debugging

and device debugging on the same device with the same cable worked flawlessly. Directly after that device debugging began working on my original machine leading me to believe that some strange hardware flag was screwed up and somehow reset on..

How to erase finger paint on Custom UIView in iPhone

http://stackoverflow.com/questions/11132546/how-to-erase-finger-paint-on-custom-uiview-in-iphone

btnErase.frame CGRectMake 150 10 100 40.0 self addSubview btnClose self addSubview btnErase return self void touchesBegan NSSet touches withEvent UIEvent event UITouch touch touches anyObject NSLog @ Touch Began d touch tapCount if touch tapCount.. return self void touchesBegan NSSet touches withEvent UIEvent event UITouch touch touches anyObject NSLog @ Touch Began d touch tapCount if touch tapCount 1 NSLog @ Paint Start path CGPathCreateMutable previousPoint lastPoint self setNeedsDisplay.. The problem you have is that you are not supposed to call UIGraphicGetContext outside of drawRect In your touchesBegan withEvent and touchesMoved withEvent you should simply store the points you want to draw and call self setNeedsDisplay as..

How to force iPhone/iPod touch to handle more than 5 touches at the same time?

http://stackoverflow.com/questions/1202484/how-to-force-iphone-ipod-touch-to-handle-more-than-5-touches-at-the-same-time

during testing on my 1st gen iPod Touch once I put the 6th finger weird things started to happen. I don't get Touch Began for the 6th finger nor Touch Ended Cancelled for the first 5 fingers. Do you know of any workaround for this Does it behave..

How to “transfer” first responder from one UIView to another?

http://stackoverflow.com/questions/1418685/how-to-transfer-first-responder-from-one-uiview-to-another

I have a UIView subclass CustomView for purposes of this question that has its own handling of all touches events Began Moved Ended Cancelled . I also have a UIButton that is a sibling of CustomView that overlaps it. For example my view hierarchy.. when the drag exit event is fired the button would stop receiving touch move events the CustomView would get a touchesBegan event even if I need to fake one myself somehow and all future touch events touchesMoved etc would be sent to the CustomView...

iPhone: Detecting user inactivity/idle time since last screen touch

http://stackoverflow.com/questions/273450/iphone-detecting-user-inactivity-idle-time-since-last-screen-touch

the sendEvent method like so void sendEvent UIEvent event super sendEvent event Only want to reset the timer on a Began touch or an Ended touch to reduce the number of timer resets. NSSet allTouches event allTouches if allTouches count 0 allTouches.. seems to be 1 so anyObject works here. UITouchPhase phase UITouch allTouches anyObject .phase if phase UITouchPhaseBegan phase UITouchPhaseEnded self resetIdleTimer void resetIdleTimer if idleTimer idleTimer invalidate idleTimer release idleTimer..

UILongPressGestureRecognizer gets called twice when pressing down

http://stackoverflow.com/questions/3319591/uilongpressgesturerecognizer-gets-called-twice-when-pressing-down

as you need. From the Class Reference Long press gestures are continuous. The gesture begins UIGestureRecognizerStateBegan when the number of allowable fingers numberOfTouchesRequired have been pressed for the specified period minimumPressDuration..

Is there a way to pass touches through on the iPhone?

http://stackoverflow.com/questions/631427/is-there-a-way-to-pass-touches-through-on-the-iphone

to allow the user to drag from the button directly into the main area and take the same action essentially the touchesBegan and touchesMoved should be passed on to the main view when touching the UIButtons but also should send the button press.. and disposed of. Apple suggests something like this based on the type of touch of course self.nextResponder touchesBegan touches withEvent event Rather than disposing of the touch event it is passed on. Sub classed UIButton MyButton.h #import.. is passed on. Sub classed UIButton MyButton.h #import Foundation Foundation.h @interface MyButton UIButton void touchesBegan NSSet touches withEvent UIEvent event @end MyButton.m #import MyButton.h @implementation MyButton void touchesBegan NSSet..