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2014/10/15 ¤U¤È 10:04:34

iphone Programming Glossary: behaviour

Autorotate in iOS 6 has strange behaviour

http://stackoverflow.com/questions/12526054/autorotate-in-ios-6-has-strange-behaviour

in iOS 6 has strange behaviour I have UITabBarController app which plays video and shows other information in other UITabBar tabs...

iPhone UITextField - Change placeholder text color

http://stackoverflow.com/questions/1340224/iphone-uitextfield-change-placeholder-text-color

without using normal text as the placeholder and having to override all the methods to imitate the behaviour of a placeholder. I believe if I override this method.. void drawPlaceholderInRect CGRect rect ..then..

Creating a left-arrow button (like UINavigationBar's “back” style) on a UIToolbar

http://stackoverflow.com/questions/227078/creating-a-left-arrow-button-like-uinavigationbars-back-style-on-a-uitoolba

be combined with this answer. So here is additional code Creates a back button instead of default behaviour displaying title of previous screen UIBarButtonItem backButton UIBarButtonItem alloc initWithImage UIImage..

How do I manage building a Lite vs Paid version of an iPhone app?

http://stackoverflow.com/questions/549462/how-do-i-manage-building-a-lite-vs-paid-version-of-an-iphone-app

further you could set a global flag or AppDelegate member variable based on #ifdef LITE and change behaviour at runtime for the Lite and paid apps. I'm not sure I see value in that though. share improve this..

CADisplayLink OpenGL rendering breaks UIScrollView behaviour

http://stackoverflow.com/questions/5944050/cadisplaylink-opengl-rendering-breaks-uiscrollview-behaviour

OpenGL rendering breaks UIScrollView behaviour There are a few similar questions out there on SO links at end but none of them has allowed me to fix.. of the UIScrollView to allow the user to navigate around the images since it has nice bounce behaviour might as well use it . So I have a UIScrollView which I'm using to get the rendering view for my textures.. instead of the default run mode but unfortunately this breaks some aspects of scroll view behaviour on certain phones I'm testing on the 3GS and simulator seem to work fine while the iPhone4 and the 3G..

Customize the MKAnnotationView callout

http://stackoverflow.com/questions/8018841/customize-the-mkannotationview-callout

the annotation is selected a second annotation CalloutAnnotation is added which follows the same behaviour but this time the view returned CalloutView is initialized from a XIB and contains Core Graphics code..

Autorotate in iOS 6 has strange behaviour

http://stackoverflow.com/questions/12526054/autorotate-in-ios-6-has-strange-behaviour

in iOS 6 has strange behaviour I have UITabBarController app which plays video and shows other information in other UITabBar tabs. In iOS 6 UIView rotation methods have been deprecated and now..

iPhone UITextField - Change placeholder text color

http://stackoverflow.com/questions/1340224/iphone-uitextfield-change-placeholder-text-color

controls to make it black. I'd prefer to do this without using normal text as the placeholder and having to override all the methods to imitate the behaviour of a placeholder. I believe if I override this method.. void drawPlaceholderInRect CGRect rect ..then I should be able to do this. But I'm unsure how to access..

Creating a left-arrow button (like UINavigationBar's “back” style) on a UIToolbar

http://stackoverflow.com/questions/227078/creating-a-left-arrow-button-like-uinavigationbars-back-style-on-a-uitoolba

code did the trick requires custom image in bundle should be combined with this answer. So here is additional code Creates a back button instead of default behaviour displaying title of previous screen UIBarButtonItem backButton UIBarButtonItem alloc initWithImage UIImage imageNamed @ back_arrow.png style UIBarButtonItemStyleBordered..

How do I manage building a Lite vs Paid version of an iPhone app?

http://stackoverflow.com/questions/549462/how-do-i-manage-building-a-lite-vs-paid-version-of-an-iphone-app

CADisplayLink OpenGL rendering breaks UIScrollView behaviour

http://stackoverflow.com/questions/5944050/cadisplaylink-opengl-rendering-breaks-uiscrollview-behaviour

OpenGL rendering breaks UIScrollView behaviour There are a few similar questions out there on SO links at end but none of them has allowed me to fix my problem so here goes I'm using OpenGL rendering to make.. for use in a game project and I want to hijack the physics of the UIScrollView to allow the user to navigate around the images since it has nice bounce behaviour might as well use it . So I have a UIScrollView which I'm using to get the rendering view for my textures but there's a problem moving around on the scroll view.. horrible . One temporary fix has been to use NSRunLoopCommonModes instead of the default run mode but unfortunately this breaks some aspects of scroll view behaviour on certain phones I'm testing on the 3GS and simulator seem to work fine while the iPhone4 and the 3G don't . Does anyone know how I could get around this clash..

Customize the MKAnnotationView callout

http://stackoverflow.com/questions/8018841/customize-the-mkannotationview-callout

should delegate in a similar way to what we saw before. When the annotation is selected a second annotation CalloutAnnotation is added which follows the same behaviour but this time the view returned CalloutView is initialized from a XIB and contains Core Graphics code in BaseCalloutView to animate and replicate a callout. The..

Autorotate in iOS 6 has strange behaviour

http://stackoverflow.com/questions/12526054/autorotate-in-ios-6-has-strange-behaviour

in iOS 6 has strange behaviour I have UITabBarController app which plays video and shows other information in other UITabBar tabs. In iOS 6 UIView rotation..

How do I set recipients for UIActivityViewController in iOS 6?

http://stackoverflow.com/questions/12623260/how-do-i-set-recipients-for-uiactivityviewcontroller-in-ios-6

For example sharing via mail or SMS should be able to accept recipients but I can't figure out how to invoke this behaviour. I don't want to have to have to use MFMessageComposeViewController and UIActivityViewController separately as that just..

iPhone UITextField - Change placeholder text color

http://stackoverflow.com/questions/1340224/iphone-uitextfield-change-placeholder-text-color

prefer to do this without using normal text as the placeholder and having to override all the methods to imitate the behaviour of a placeholder. I believe if I override this method.. void drawPlaceholderInRect CGRect rect ..then I should be able to..

Creating a left-arrow button (like UINavigationBar's “back” style) on a UIToolbar

http://stackoverflow.com/questions/227078/creating-a-left-arrow-button-like-uinavigationbars-back-style-on-a-uitoolba

in bundle should be combined with this answer. So here is additional code Creates a back button instead of default behaviour displaying title of previous screen UIBarButtonItem backButton UIBarButtonItem alloc initWithImage UIImage imageNamed @..

Why is NSUserDefaults not saving my values?

http://stackoverflow.com/questions/2622754/why-is-nsuserdefaults-not-saving-my-values

Behaviour for significant change location API when terminated/suspended?

http://stackoverflow.com/questions/3421242/behaviour-for-significant-change-location-api-when-terminated-suspended

this question I have done a fair bit of testing mostly on the train between home and work and have confirmed that the behaviour for suspended apps is as I suspected at the end of the question. That is your suspended app is woken up you don't receive..

How to make a UITableViewCell with a UITextView inside, that dynamically adjust its height, on the basis of the UITextView?

http://stackoverflow.com/questions/4238760/how-to-make-a-uitableviewcell-with-a-uitextview-inside-that-dynamically-adjust

inside that dynamically adjust its height on the basis of the UITextView I would like to have a tablew view with a behaviour similar to the iPhone Contacts app by Apple a uitableviewcell with a uitextview inside so that when I write in the uitextview..

Recreate recipient bubble behaviour in Mail.app / Three20

http://stackoverflow.com/questions/5247072/recreate-recipient-bubble-behaviour-in-mail-app-three20

recipient bubble behaviour in Mail.app Three20 Krumelur asked this question about how create a recipient bubble similar to the mail.app. Please see.. can create the look of this element including the look when it has been selected but I am struggling with getting the behaviour when it's part of a UITextField . How do you get the bubble to act as part of the UITextField text For example when you.. UIImage image UIGraphicsGetImageFromCurrentImageContext UIGraphicsEndImageContext return image The delete button behaviour you describe is pretty simple too once you have a match that is selected and accepted draw the bubble at the insertion point..

How do I manage building a Lite vs Paid version of an iPhone app?

http://stackoverflow.com/questions/549462/how-do-i-manage-building-a-lite-vs-paid-version-of-an-iphone-app

CADisplayLink OpenGL rendering breaks UIScrollView behaviour

http://stackoverflow.com/questions/5944050/cadisplaylink-opengl-rendering-breaks-uiscrollview-behaviour

OpenGL rendering breaks UIScrollView behaviour There are a few similar questions out there on SO links at end but none of them has allowed me to fix my problem so here.. to hijack the physics of the UIScrollView to allow the user to navigate around the images since it has nice bounce behaviour might as well use it . So I have a UIScrollView which I'm using to get the rendering view for my textures but there's a.. to use NSRunLoopCommonModes instead of the default run mode but unfortunately this breaks some aspects of scroll view behaviour on certain phones I'm testing on the 3GS and simulator seem to work fine while the iPhone4 and the 3G don't . Does anyone..

Change Default Scrolling Behavior of UITableView Section Header

http://stackoverflow.com/questions/664781/change-default-scrolling-behavior-of-uitableview-section-header

than your section 0 header height you'll see that finger feel is affected try like 1000 and you'll see the bounce behaviour is sort of weird at the top . if the number matches your section 0 header height finger feel seems to be either perfect..

UIModalTransitionStylePartialCurl with UITabBarController

http://stackoverflow.com/questions/6873903/uimodaltransitionstylepartialcurl-with-uitabbarcontroller

with a UINavigationController as the root vc for one of the tabs which itself has a MKMapView as its root vc. The behaviour I want is for the map to partially curl upwards while leaving the tab bar in place similar to the Maps app . So far all..

UIScrollView : paging horizontally, scrolling vertically?

http://stackoverflow.com/questions/728014/uiscrollview-paging-horizontally-scrolling-vertically

want to subclass your outer UIScrollView say you name your class RemorsefulScrollView so that instead of the default behaviour it immediately forwards all events to the inner view and only when significant horizontal movement is detected it scrolls...

Coredata Error “data: <fault>”

http://stackoverflow.com/questions/7304257/coredata-error-data-fault

return location Is there a way to debug this iphone core data share improve this question This is expected behaviour core data won't return full objects until you need to access the persistent values of the objects. Each of your returned..

Customize the MKAnnotationView callout

http://stackoverflow.com/questions/8018841/customize-the-mkannotationview-callout

we saw before. When the annotation is selected a second annotation CalloutAnnotation is added which follows the same behaviour but this time the view returned CalloutView is initialized from a XIB and contains Core Graphics code in BaseCalloutView..

UIScrollView image/photo viewer with paging enabled and zooming

http://stackoverflow.com/questions/975708/uiscrollview-image-photo-viewer-with-paging-enabled-and-zooming

Three20's photo viewer is out of the question it's too heavy weight and there is too much unnecessary UI and other behaviour. The built in Photo app seems to do some magic. If you zoom in on an image and pan to the far edges the current photo moves..