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2014/10/15 ¤U¤È 10:04:34

iphone Programming Glossary: bi

Faster iPhone PNG Animations

http://stackoverflow.com/questions/4127979/faster-iphone-png-animations

Next problem The idea of using video is no good but could you just use an everyday animated image Thus... #define BI X UIImage alloc initWithContentsOfFile NSBundle mainBundle pathForResource @X ofType @ tif happyDays NSArray alloc initWithObjects.. initWithContentsOfFile NSBundle mainBundle pathForResource @X ofType @ tif happyDays NSArray alloc initWithObjects BI hh00 BI hh01 BI hh02 BI hh03 BI hh04 BI hh05 BI hh06 BI hh07 BI hh08 BI hh09 BI hh10 BI hh11 BI hh12 BI hh13 BI hh14 BI.. NSBundle mainBundle pathForResource @X ofType @ tif happyDays NSArray alloc initWithObjects BI hh00 BI hh01 BI hh02 BI hh03 BI hh04 BI hh05 BI hh06 BI hh07 BI hh08 BI hh09 BI hh10 BI hh11 BI hh12 BI hh13 BI hh14 BI hh15 BI..

Adding UIToolbar with two UIBarButtonItem to a UINavigationBar: poor UIToolbar and what about iPhone 4

http://stackoverflow.com/questions/3789283/adding-uitoolbar-with-two-uibarbuttonitem-to-a-uinavigationbar-poor-uitoolbar-a

toolbar NSMutableArray buttons NSMutableArray alloc initWithCapacity 3 create a standard add button UIBarButtonItem bi UIBarButtonItem alloc initWithBarButtonSystemItem UIBarButtonSystemItemAdd target self action NULL bi.style UIBarButtonItemStyleBordered.. UIBarButtonItem bi UIBarButtonItem alloc initWithBarButtonSystemItem UIBarButtonSystemItemAdd target self action NULL bi.style UIBarButtonItemStyleBordered buttons addObject bi bi release create a spacer bi UIBarButtonItem alloc initWithBarButtonSystemItem.. UIBarButtonSystemItemAdd target self action NULL bi.style UIBarButtonItemStyleBordered buttons addObject bi bi release create a spacer bi UIBarButtonItem alloc initWithBarButtonSystemItem UIBarButtonSystemItemFixedSpace target nil..

How to grab YUV formatted video from the camera, display it and process it

http://stackoverflow.com/questions/4205191/how-to-grab-yuv-formatted-video-from-the-camera-display-it-and-process-it

imageBuffer Create a device dependent RGB color space CGColorSpaceRef colorSpace CGColorSpaceCreateDeviceRGB Create a bitmap graphics context with the sample buffer data CGContextRef context CGBitmapContextCreate baseAddress width height 8 .. colorSpace kCGBitmapByteOrder32Little kCGImageAlphaPremultipliedFirst Create a Quartz image from the pixel data in the bitmap graphics context CGImageRef quartzImage CGBitmapContextCreateImage context Unlock the pixel buffer CVPixelBufferUnlockBaseAddress.. any much code. You can see the FindMyiCon sample in the WWDC samples pack for example . To process the YUV y channel bi planer in this case so it's all in a single chunk you can also use memcpy instead of looping void processPixelBuffer CVImageBufferRef..