¡@

Home 

2014/10/15 ¤U¤È 10:05:29

iphone Programming Glossary: consumable

How do I add consumable In App Purchases using NSUserDefaults and not my own server?

http://stackoverflow.com/questions/13465804/how-do-i-add-consumable-in-app-purchases-using-nsuserdefaults-and-not-my-own-ser

do I add consumable In App Purchases using NSUserDefaults and not my own server I'm new so I need simple answers if at all possible. I have.. c programmer i believe i understand the concept after viewing the apple docs once... here is a very simple example for consumable in app purchases Note you should include more here if they are non consumable or otherwise Firstly include the StoreKit.. here is a very simple example for consumable in app purchases Note you should include more here if they are non consumable or otherwise Firstly include the StoreKit objective c framework into your project. I created this simple class called InAppPurchaser..

How do you add a In-app purchase to an iPhone application?

http://stackoverflow.com/questions/19556336/how-do-you-add-a-in-app-purchase-to-an-iphone-application

in the top left hand corner for this tutorial were going to be adding a in app purchase to remove ads so choose non consumable for the reference name put whatever you want but make sure you know what it is for product id put com.companyname.appname.referencename..

Transaction comes back after finishTransaction: has been called on it

http://stackoverflow.com/questions/3139280/transaction-comes-back-after-finishtransaction-has-been-called-on-it

it's all working fine in the currently released version available on iTunes. However after recently adding a new non consumable product and testing it within the Sandbox environment I'm now encountering a strange problem. Every time I launch the app.. queue which may not be until the next launch of the app immediately call finishTransaction on it. Our products are non consumable so it's enough to check that the product paid for is valid and error free to safely ignore any 'undead' repeated transactions.. that the product paid for is valid and error free to safely ignore any 'undead' repeated transactions from iTunes. For consumable products one would need to save more information about the purchase such as the original payment date to make sure that..

iPhone storekit sandbox stopped working

http://stackoverflow.com/questions/3522899/iphone-storekit-sandbox-stopped-working

a widespread issue. I have a working iPhone storekit implementation in development. All the items for purchase are consumable we have multiple test accounts established. All of a sudden today my sequence goes 1 Request product list from Apple .....

Any (early) experiences with auto-renewable subscriptions for iOS

http://stackoverflow.com/questions/5017731/any-early-experiences-with-auto-renewable-subscriptions-for-ios

date. Does anyone have experiences with auto renewable subscriptions or because they seem somehow similar non consumable products Are there any good tutorials about this Thank you. iphone ipad ios in app purchase share improve this question..

iPhone - in-App purchase consumable correct approach

http://stackoverflow.com/questions/6449312/iphone-in-app-purchase-consumable-correct-approach

in App purchase consumable correct approach I have this new app I am creating that will use consumable in app purchases. My question is this how does.. in App purchase consumable correct approach I have this new app I am creating that will use consumable in app purchases. My question is this how does that work I mean imagine the user buys a consumable stuff. So after finalizing.. that will use consumable in app purchases. My question is this how does that work I mean imagine the user buys a consumable stuff. So after finalizing the sell I set a flag on the app's database authorizing the use of that object. I read somewhere..

Auto-renewing subscription ??Differences to non-renewing subscription

http://stackoverflow.com/questions/7688197/auto-renewing-subscription-differences-to-non-renewing-subscription

as an additional question when I added a new product in iTunes Connect I had only the choice between Consumable Non consumable and non renewing subscription but no auto renewing subscription Best regards iphone in app purchase share improve this.. disable the auto renewing. when I added a new product in iTunes Connect I had only the choice between Consumable Non consumable and non renewing subscription but no auto renewing subscription I also had this at the beginning the reason for that is..

iOS 5 does not allow to store downloaded data in Documents directory?

http://stackoverflow.com/questions/8209406/ios-5-does-not-allow-to-store-downloaded-data-in-documents-directory

rest should be stored to Library Caches directory In my application I am using server model of in app purchase for non consumable product. For this I am storing all my downloaded data which are basically books or magazines to Documents directory. The..