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2014/10/15 ¤U¤È 10:07:26

iphone Programming Glossary: dot3

What does the Tiler Utilization statistic mean in the iPhone OpenGL ES instrument?

http://stackoverflow.com/questions/1287811/what-does-the-tiler-utilization-statistic-mean-in-the-iphone-opengl-es-instrumen

position in the call to glVertexPointer in this case. You might also consider pursuing alternate lighting methods like DOT3 for your polygon data particularly the spheres but this requires special care to make sure that you aren ™t making your rendering..

Advice on speeding up OpenGL ES 1.1 on the iPhone

http://stackoverflow.com/questions/1844765/advice-on-speeding-up-opengl-es-1-1-on-the-iphone

do what you want using fewer attributes or components. For example if you can live without specular highlights using DOT3 lighting instead of OpenGL ES fixed function lighting would replace your 3 shorts 1 short of padding for normals with 2..

What is DOT3 lighting?

http://stackoverflow.com/questions/1894351/what-is-dot3-lighting

is DOT3 lighting An answer to my question suggests that DOT3 lighting can help with OpenGL ES rendering but I'm having trouble.. is DOT3 lighting An answer to my question suggests that DOT3 lighting can help with OpenGL ES rendering but I'm having trouble finding a decent definition of what DOT3 lighting is... that DOT3 lighting can help with OpenGL ES rendering but I'm having trouble finding a decent definition of what DOT3 lighting is. Edit 1 iPhone related information is greatly appreciated. iphone opengl es opengl es lighting share improve..