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2014/10/15 ¤U¤È 10:07:34

iphone Programming Glossary: dramatically

Unable to get presentViewController to work

http://stackoverflow.com/questions/10147625/unable-to-get-presentviewcontroller-to-work

could present it is after it has become visible. Using a timer for this is unreliable older and slower devices have dramatically longer load times. For more reliability implement viewDidAppear for ViewController . Do still use your timer system to add..

Improving Finger Painting Performance

http://stackoverflow.com/questions/1355527/improving-finger-painting-performance

Point object. Do make sure you're pixel aligning your data. Drawing on fractional pixels and storing them all could dramatically increase the number of objects involved and the amount of drawing you're doing. Even if you want the anti aliasing at least..

How to decrease build times / speed up compile time in XCode?

http://stackoverflow.com/questions/1479085/how-to-decrease-build-times-speed-up-compile-time-in-xcode

the largest thing you can do is to control your inclusion of header files. Including extra header files in source code dramatically slows down the compilation. This also tends to increase the time required for dependency checking. Also using forward declaration..

Xcode 3.2.1 GCC CLANG and LLVM demystification

http://stackoverflow.com/questions/1551099/xcode-3-2-1-gcc-clang-and-llvm-demystification

LLVM compiler is included using two different front ends the Clang compiler is a leading edge parser that offers dramatically improved compile times. For maximum compatibility the GCC LLVM compiler utilizes the LLVM back end with the GCC 4.2 parser...

Is Core Data useful for readonly data too?

http://stackoverflow.com/questions/1638443/is-core-data-useful-for-readonly-data-too

handle batched fetching for you. The batched fetching lets you load only the information you need on screen right then dramatically improving loading time and memory usage for all but the smallest data sets. I use Core Data for read only information that..

Is MonoTouch a viable platform for iPhone development?

http://stackoverflow.com/questions/1847274/is-monotouch-a-viable-platform-for-iphone-development

app bundle just after compilation can be deceptive. Because bundles are zipped for the App Store the size decreases dramatically you can easily write a MonoTouch app that falls well within the acceptable size limit for apps delivered OTA I bring this..

What's the most efficient way of converting a 10 MB JSON response into an NSDictionary?

http://stackoverflow.com/questions/4351930/whats-the-most-efficient-way-of-converting-a-10-mb-json-response-into-an-nsdict

OpenGL ES 2.0 fragment shader to blur is slow and low quality

http://stackoverflow.com/questions/4355525/opengl-es-2-0-fragment-shader-to-blur-is-slow-and-low-quality

discussion_boards ubbthreads.php ubb showflat Number 240334 The idea behind doing a two pass blur is that it will dramatically reduce the number of texture lookups and hopefully increase the speed. A two pass blur with kernel size of 7x7 will require..

Is it a good idea to use an video as splash screen in my iphone app?

http://stackoverflow.com/questions/4431762/is-it-a-good-idea-to-use-an-video-as-splash-screen-in-my-iphone-app

as another animation to the eyes of the user My other preocupation is quality...the quality of the video will look dramatically different to my animations in openGL Thanks iphone opengl es share improve this question The HIG guidelines are intended..

What's the best approach to draw lines between views?

http://stackoverflow.com/questions/5847876/whats-the-best-approach-to-draw-lines-between-views

has its limitations I used it quite often in different apps on the iPhone as well as on the Mac. It always had dramatically superior performance than the core graphics based drawing. Edit Code to calculate layer properties void setLayerToLineFromAToB..

When Do You Need To Reset the view.frame Property After a Transformation iOS

http://stackoverflow.com/questions/7772016/when-do-you-need-to-reset-the-view-frame-property-after-a-transformation-ios

a bigger view and move the content. the view can be translucent but it will slow down the scrolling on older devices dramatically you ask why you don't have to redraw each cells but only the tableView. Actually I don't know this exactly but it should..