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2014/10/15 ¤U¤È 10:07:42

iphone Programming Glossary: drops

Mute/Silence an iOS device programmatically?

http://stackoverflow.com/questions/10371312/mute-silence-an-ios-device-programmatically

like in this answer How to disable iOS System Sounds won't let me silence the device ALL the way down.. it drops it to a volume of 1 bar but not completely silent. I know it can be done probably with a private API like AVSystemController..

GameKit in iPhone SDK 3.0

http://stackoverflow.com/questions/1049393/gamekit-in-iphone-sdk-3-0

the GameKit notifications etc and then calls delegate methods on the UI to update the table view when a peer connects drops off etc. That way as devices come and go your picker list should update to show who's around. Below is some code to get..

iPhone - dealloc - Release vs. nil

http://stackoverflow.com/questions/1458178/iphone-dealloc-release-vs-nil

best way When doing retainCount testing I have personally seen nil drop a count from 3 to 0 for me but release only drops it from 3 to 2. iphone memory memory management release management dealloc share improve this question What you have..

Advice on speeding up OpenGL ES 1.1 on the iPhone

http://stackoverflow.com/questions/1844765/advice-on-speeding-up-opengl-es-1-1-on-the-iphone

another performance increase. I'm now consistently getting 30 FPS. Tiler Utilization is still around 90 but frequently drops down in the the 70 80 range. The Renderer Utilization is hovering around 50 . I suppose this might have something to do..

Memory Troubles with UIImagePicker

http://stackoverflow.com/questions/2921560/memory-troubles-with-uiimagepicker

going from about 10mb to about 25mb and sitting there until the image is delivered to my UIViewController where usage drops back to 10 or 11mb again. If we make it through that without a memory warning we're golden but most likely we don't. Anything..

Multiplayer game in iphone - concept, strategy, design?

http://stackoverflow.com/questions/3131780/multiplayer-game-in-iphone-concept-strategy-design

Understanding the memory consumption on iPhone

http://stackoverflow.com/questions/363493/understanding-the-memory-consumption-on-iphone

the Memory Monitor Object Alloc Leaks and OpenGL ES instruments. When the application gets loaded free physical memory drops from 37 MB to 23 MB the Object Alloc settles around 7 MB Leaks show two or three leaks a few bytes in size the Gart Object.. When I create a texture the allocated memory counter goes up for a while reading the texture into the memory then drops passing the texture data to OpenGL freeing . This is OK but does not always happen sometimes the memory usage stays high..

Custom UITableViewCell and animation on setSelected:animated:

http://stackoverflow.com/questions/3982942/custom-uitableviewcell-and-animation-on-setselectedanimated

I think this happens because it's animating the highlighted property of the cell from 1 to 0 and it snaps to 0 when it drops below 0.5. How can I animate this transition My guess would be to use the usual beginAnimations etc. and animate a custom..

Unit testing in XCode 4

http://stackoverflow.com/questions/4388370/unit-testing-in-xcode-4

Core Animation CALayer mask animation performance

http://stackoverflow.com/questions/4520941/core-animation-calayer-mask-animation-performance

the performance of everything else using animation on the screen UITableView scrolling MKMapView panning and pin drops etc. My test device is an iPhone 4. The problem seems to be how I've implemented the tab bar I wanted to achieve something..

How to use tel: with * (star, asterisk) or # (hash, pound) on iOs?

http://stackoverflow.com/questions/4660951/how-to-use-tel-with-star-asterisk-or-hash-pound-on-ios

trying to initial a call on the iphone with the tel url that has a in it. It properly brings up the call dialog but drops back to safari when you click call. a href tel 123 12 Test a iphone html ios share improve this question Apple Link..

Applying Effect to iPhone Camera Preview “Video”

http://stackoverflow.com/questions/4893620/applying-effect-to-iphone-camera-preview-video

rate is already under the 15 FPS that is specified in the video output of the session and when I add in the effect it drops to under or around 10. Quickly the app crashes due to low memory. I have had some success with dropping the frame rate to..

Create overlay from user interaction on MKMapView?

http://stackoverflow.com/questions/5223195/create-overlay-from-user-interaction-on-mkmapview

you can see. iphone ios ios4 mkmapview share improve this question Below is an example that creates a circle and drops a pin where the user touches and holds their finger for 1 second. It uses a UILongPressGestureRecognizer which is added..

Does the Facebook iOS SDK require the user to authenticate every time they use the app?

http://stackoverflow.com/questions/5571648/does-the-facebook-ios-sdk-require-the-user-to-authenticate-every-time-they-use-t

any API calls. This method requires the user to authenticate either in the Facebook app or in Safari and then drops control back to my iPhone app. The problem is it asks the user to authenticate every time I call the method. If they've..

What's the best approach to draw lines between views?

http://stackoverflow.com/questions/5847876/whats-the-best-approach-to-draw-lines-between-views

How can I improve the performance of my custom OpenGL ES 2.0 depth texture generation?

http://stackoverflow.com/questions/6051237/how-can-i-improve-the-performance-of-my-custom-opengl-es-2-0-depth-texture-gener

I just output a constant color precision mediump float void main gl_FragColor vec4 0.5 0.5 0.5 1.0 the rendering time drops to 1.1 2.3 ms on iPad 1 1.3 ms on iPhone 4 . The nonlinear scaling in rendering time and sudden change between iPad and..

Playing many different videos on iphone using AVPlayer

http://stackoverflow.com/questions/6258573/playing-many-different-videos-on-iphone-using-avplayer

performance and when the video is playing it's showing framerates of about 30 fps when the player goes blank it drops all the way down to 1 or 2 fps. This may be ovbious but still if it helps give a little more light..... EDIT 3 Ok I'm finally..

Some beginner Objective-C/iPhone questions

http://stackoverflow.com/questions/710568/some-beginner-objective-c-iphone-questions

iteration or when the pool is manually drained the pool calls release on all instances in the pool. If this release drops the retain count to 0 the object is deallocated and dealloc called just as with any other release . Using an autorelease..

MKMapView annotations changing/losing order?

http://stackoverflow.com/questions/9539802/mkmapview-annotations-changing-losing-order

alloc initWithAnnotation annotation reuseIdentifier identifier annotationView.pinColor MKPinAnnotationColorGreen pin drops when it first appears annotationView.animatesDrop TRUE tapping the pin produces a gray box which shows title and subtitle..