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2014/10/15 ¤U¤È 10:07:46

iphone Programming Glossary: duration

Disabling implicit animations in -[CALayer setNeedsDisplayInRect:]

http://stackoverflow.com/questions/2244147/disabling-implicit-animations-in-calayer-setneedsdisplayinrect

like it to switch over instantly. I've tried using CATransaction to turn off actions and set the duration to zero and neither work. Here's the code I'm using CATransaction begin CATransaction setDisableActions..

Easiest way to support multiple orientations? How do I load a custom NIB when the application is in Landscape?

http://stackoverflow.com/questions/2496554/easiest-way-to-support-multiple-orientations-how-do-i-load-a-custom-nib-when-th

has this void willRotateToInterfaceOrientation UIInterfaceOrientation toInterfaceOrientation duration NSTimeInterval duration if toInterfaceOrientation UIInterfaceOrientationLandscapeRight self.nav pushViewController.. UIInterfaceOrientation toInterfaceOrientation duration NSTimeInterval duration if toInterfaceOrientation UIInterfaceOrientationLandscapeRight self.nav pushViewController rightLVC.. has this void willRotateToInterfaceOrientation UIInterfaceOrientation toInterfaceOrientation duration NSTimeInterval duration if toInterfaceOrientation UIInterfaceOrientationPortrait self.nav popViewControllerAnimated..

Using the apple FFT and accelerate Framework

http://stackoverflow.com/questions/3398753/using-the-apple-fft-and-accelerate-framework

sampling rate was 44.1kHz so that's ~44 frames sec. So our time window is whatever the time duration of 1024 samples is ie 1 44 s. So we would pack A with 1024 floats from the mic set log2n 10 2^10 1024..

Play sound on iPhone even in silent mode

http://stackoverflow.com/questions/3740528/play-sound-on-iphone-even-in-silent-mode

pause Pause the sound halfway through playing player.currentTime 10 skip forward 10 seconds player.duration Get the duration And other nice stuff. Look up the AVAudioPlayer Class reference. share improve this..

Can I use CGAffineTransformMakeRotation to rotate a view more than 360 degrees?

http://stackoverflow.com/questions/542739/can-i-use-cgaffinetransformmakerotation-to-rotate-a-view-more-than-360-degrees

number of rotations or by some number of radians. void runSpinAnimationWithDuration CGFloat duration CABasicAnimation rotationAnimation rotationAnimation CABasicAnimation animationWithKeyPath @ transform.rotation.z.. rotationAnimation.toValue NSNumber numberWithFloat M_PI 2.0 full rotation rotations duration rotationAnimation.duration duration rotationAnimation.cumulative YES rotationAnimation.repeatCount 1.0.. NSNumber numberWithFloat M_PI 2.0 full rotation rotations duration rotationAnimation.duration duration rotationAnimation.cumulative YES rotationAnimation.repeatCount 1.0 rotationAnimation.timingFunction..

Cancel a UIView animation?

http://stackoverflow.com/questions/554997/cancel-a-uiview-animation

an end animation action too UIView beginAnimations nil context NULL UIView setAnimationDuration duration UIView setAnimationCurve UIViewAnimationCurveLinear other animation properties set view properties UIView.. this question The way I do it is to create a new animation to your end point. Set a very short duration and make sure you use the setAnimationBeginsFromCurrentState method to start from the current state...

how to display test IAd banner in the simulator

http://stackoverflow.com/questions/5947552/how-to-display-test-iad-banner-in-the-simulator

void willAnimateRotationToInterfaceOrientation UIInterfaceOrientation toInterfaceOrientation duration NSTimeInterval duration if UIInterfaceOrientationIsPortrait toInterfaceOrientation _bannerView.currentContentSizeIdentifier.. UIInterfaceOrientation toInterfaceOrientation duration NSTimeInterval duration if UIInterfaceOrientationIsPortrait toInterfaceOrientation _bannerView.currentContentSizeIdentifier.. ADBannerContentSizeIdentifierLandscape self layoutAnimated duration 0.0 void bannerViewDidLoadAd ADBannerView banner self layoutAnimated YES void bannerView ADBannerView..

iPhone UIView Animation Best Practice

http://stackoverflow.com/questions/630265/iphone-uiview-animation-best-practice

instead. Eg of Block based Animation based on Tom's Comment UIView transitionWithView mysuperview duration 0.75 options UIViewAnimationTransitionFlipFromRight animations ^ myview removeFromSuperview completion..

Animate change of view controllers without using navigation controller stack, subviews or modal controllers?

http://stackoverflow.com/questions/8146253/animate-change-of-view-controllers-without-using-navigation-controller-stack-su

UIView transitionFromView self.window.rootViewController.view toView viewController.view duration 0.65f options transition completion ^ BOOL finished self.window.rootViewController viewController..

Disabling implicit animations in -[CALayer setNeedsDisplayInRect:]

http://stackoverflow.com/questions/2244147/disabling-implicit-animations-in-calayer-setneedsdisplayinrect

from the old to the new image using a cross fade. I'd like it to switch over instantly. I've tried using CATransaction to turn off actions and set the duration to zero and neither work. Here's the code I'm using CATransaction begin CATransaction setDisableActions YES self setNeedsDisplayInRect rect CATransaction commit..

Easiest way to support multiple orientations? How do I load a custom NIB when the application is in Landscape?

http://stackoverflow.com/questions/2496554/easiest-way-to-support-multiple-orientations-how-do-i-load-a-custom-nib-when-th

UIInterfaceOrientationPortraitUpsideDown The portrait has this void willRotateToInterfaceOrientation UIInterfaceOrientation toInterfaceOrientation duration NSTimeInterval duration if toInterfaceOrientation UIInterfaceOrientationLandscapeRight self.nav pushViewController rightLVC animated NO if toInterfaceOrientation.. The portrait has this void willRotateToInterfaceOrientation UIInterfaceOrientation toInterfaceOrientation duration NSTimeInterval duration if toInterfaceOrientation UIInterfaceOrientationLandscapeRight self.nav pushViewController rightLVC animated NO if toInterfaceOrientation UIInterfaceOrientationLandscapeLeft.. pushViewController leftLVC animated NO Each landscape controller has this void willRotateToInterfaceOrientation UIInterfaceOrientation toInterfaceOrientation duration NSTimeInterval duration if toInterfaceOrientation UIInterfaceOrientationPortrait self.nav popViewControllerAnimated NO The app starts in portrait. If the orientation..

Using the apple FFT and accelerate Framework

http://stackoverflow.com/questions/3398753/using-the-apple-fft-and-accelerate-framework

time the microphone gets in 1024 floats. Supposing the microphone sampling rate was 44.1kHz so that's ~44 frames sec. So our time window is whatever the time duration of 1024 samples is ie 1 44 s. So we would pack A with 1024 floats from the mic set log2n 10 2^10 1024 precalculate some bobbins setupReal and vDSP_fft_zrip setupReal..

Play sound on iPhone even in silent mode

http://stackoverflow.com/questions/3740528/play-sound-on-iphone-even-in-silent-mode

Can I use CGAffineTransformMakeRotation to rotate a view more than 360 degrees?

http://stackoverflow.com/questions/542739/can-i-use-cgaffinetransformmakerotation-to-rotate-a-view-more-than-360-degrees

of seconds. You can easily modify it to spin a view by a certain number of rotations or by some number of radians. void runSpinAnimationWithDuration CGFloat duration CABasicAnimation rotationAnimation rotationAnimation CABasicAnimation animationWithKeyPath @ transform.rotation.z rotationAnimation.toValue NSNumber numberWithFloat.. CABasicAnimation animationWithKeyPath @ transform.rotation.z rotationAnimation.toValue NSNumber numberWithFloat M_PI 2.0 full rotation rotations duration rotationAnimation.duration duration rotationAnimation.cumulative YES rotationAnimation.repeatCount 1.0 rotationAnimation.timingFunction CAMediaTimingFunction functionWithName.. animationWithKeyPath @ transform.rotation.z rotationAnimation.toValue NSNumber numberWithFloat M_PI 2.0 full rotation rotations duration rotationAnimation.duration duration rotationAnimation.cumulative YES rotationAnimation.repeatCount 1.0 rotationAnimation.timingFunction CAMediaTimingFunction functionWithName kCAMediaTimingFunctionEaseOut..

Cancel a UIView animation?

http://stackoverflow.com/questions/554997/cancel-a-uiview-animation

the CA level i.e. I've done something like this maybe setting an end animation action too UIView beginAnimations nil context NULL UIView setAnimationDuration duration UIView setAnimationCurve UIViewAnimationCurveLinear other animation properties set view properties UIView commitAnimations But before the animation completes and.. be done. iphone cocoa touch core animation share improve this question The way I do it is to create a new animation to your end point. Set a very short duration and make sure you use the setAnimationBeginsFromCurrentState method to start from the current state. When you set it to YES the current animation is cut short...

how to display test IAd banner in the simulator

http://stackoverflow.com/questions/5947552/how-to-display-test-iad-banner-in-the-simulator

3 Provides it ™s delegate methods which i have mention bellowed. void willAnimateRotationToInterfaceOrientation UIInterfaceOrientation toInterfaceOrientation duration NSTimeInterval duration if UIInterfaceOrientationIsPortrait toInterfaceOrientation _bannerView.currentContentSizeIdentifier ADBannerContentSizeIdentifierPortrait.. methods which i have mention bellowed. void willAnimateRotationToInterfaceOrientation UIInterfaceOrientation toInterfaceOrientation duration NSTimeInterval duration if UIInterfaceOrientationIsPortrait toInterfaceOrientation _bannerView.currentContentSizeIdentifier ADBannerContentSizeIdentifierPortrait else _bannerView.currentContentSizeIdentifier.. ADBannerContentSizeIdentifierPortrait else _bannerView.currentContentSizeIdentifier ADBannerContentSizeIdentifierLandscape self layoutAnimated duration 0.0 void bannerViewDidLoadAd ADBannerView banner self layoutAnimated YES void bannerView ADBannerView banner didFailToReceiveAdWithError NSError error self layoutAnimated..

iPhone UIView Animation Best Practice

http://stackoverflow.com/questions/630265/iphone-uiview-animation-best-practice

Animate change of view controllers without using navigation controller stack, subviews or modal controllers?

http://stackoverflow.com/questions/8146253/animate-change-of-view-controllers-without-using-navigation-controller-stack-su

viewController withTransition UIViewAnimationOptions transition UIView transitionFromView self.window.rootViewController.view toView viewController.view duration 0.65f options transition completion ^ BOOL finished self.window.rootViewController viewController Example use in a view controller IBAction flipToNextView..

iOS 6 shouldAutorotate: is NOT being called

http://stackoverflow.com/questions/12775265/ios-6-shouldautorotate-is-not-being-called

That method is not the correct way to determine that. The correct method is willRotateToInterfaceOrientation duration The should rotate to orientation as opposed to shouldAutorotate method is deprecated and will no longer be called as of..

Disabling implicit animations in -[CALayer setNeedsDisplayInRect:]

http://stackoverflow.com/questions/2244147/disabling-implicit-animations-in-calayer-setneedsdisplayinrect

a cross fade. I'd like it to switch over instantly. I've tried using CATransaction to turn off actions and set the duration to zero and neither work. Here's the code I'm using CATransaction begin CATransaction setDisableActions YES self setNeedsDisplayInRect..

Easiest way to support multiple orientations? How do I load a custom NIB when the application is in Landscape?

http://stackoverflow.com/questions/2496554/easiest-way-to-support-multiple-orientations-how-do-i-load-a-custom-nib-when-th

The portrait has this void willRotateToInterfaceOrientation UIInterfaceOrientation toInterfaceOrientation duration NSTimeInterval duration if toInterfaceOrientation UIInterfaceOrientationLandscapeRight self.nav pushViewController rightLVC.. has this void willRotateToInterfaceOrientation UIInterfaceOrientation toInterfaceOrientation duration NSTimeInterval duration if toInterfaceOrientation UIInterfaceOrientationLandscapeRight self.nav pushViewController rightLVC animated NO if toInterfaceOrientation.. Each landscape controller has this void willRotateToInterfaceOrientation UIInterfaceOrientation toInterfaceOrientation duration NSTimeInterval duration if toInterfaceOrientation UIInterfaceOrientationPortrait self.nav popViewControllerAnimated NO The..

Using the apple FFT and accelerate Framework

http://stackoverflow.com/questions/3398753/using-the-apple-fft-and-accelerate-framework

Supposing the microphone sampling rate was 44.1kHz so that's ~44 frames sec. So our time window is whatever the time duration of 1024 samples is ie 1 44 s. So we would pack A with 1024 floats from the mic set log2n 10 2^10 1024 precalculate some..

Play sound on iPhone even in silent mode

http://stackoverflow.com/questions/3740528/play-sound-on-iphone-even-in-silent-mode

Method for animating images (like a movie) on iPhone without using MPMoviePlayer

http://stackoverflow.com/questions/442076/method-for-animating-images-like-a-movie-on-iphone-without-using-mpmovieplayer

and stored in an NSMutableArray as needed then removed when done to minimize memory use. You can set the transition duration between frames by wrapping the replaceSublayer with method call in a CATransaction like the following CATransaction begin..

Can I use CGAffineTransformMakeRotation to rotate a view more than 360 degrees?

http://stackoverflow.com/questions/542739/can-i-use-cgaffinetransformmakerotation-to-rotate-a-view-more-than-360-degrees

spin a view by a certain number of rotations or by some number of radians. void runSpinAnimationWithDuration CGFloat duration CABasicAnimation rotationAnimation rotationAnimation CABasicAnimation animationWithKeyPath @ transform.rotation.z rotationAnimation.toValue.. @ transform.rotation.z rotationAnimation.toValue NSNumber numberWithFloat M_PI 2.0 full rotation rotations duration rotationAnimation.duration duration rotationAnimation.cumulative YES rotationAnimation.repeatCount 1.0 rotationAnimation.timingFunction.. rotationAnimation.toValue NSNumber numberWithFloat M_PI 2.0 full rotation rotations duration rotationAnimation.duration duration rotationAnimation.cumulative YES rotationAnimation.repeatCount 1.0 rotationAnimation.timingFunction CAMediaTimingFunction..

Cancel a UIView animation?

http://stackoverflow.com/questions/554997/cancel-a-uiview-animation

this maybe setting an end animation action too UIView beginAnimations nil context NULL UIView setAnimationDuration duration UIView setAnimationCurve UIViewAnimationCurveLinear other animation properties set view properties UIView commitAnimations.. share improve this question The way I do it is to create a new animation to your end point. Set a very short duration and make sure you use the setAnimationBeginsFromCurrentState method to start from the current state. When you set it to..

how to display test IAd banner in the simulator

http://stackoverflow.com/questions/5947552/how-to-display-test-iad-banner-in-the-simulator

i have mention bellowed. void willAnimateRotationToInterfaceOrientation UIInterfaceOrientation toInterfaceOrientation duration NSTimeInterval duration if UIInterfaceOrientationIsPortrait toInterfaceOrientation _bannerView.currentContentSizeIdentifier.. void willAnimateRotationToInterfaceOrientation UIInterfaceOrientation toInterfaceOrientation duration NSTimeInterval duration if UIInterfaceOrientationIsPortrait toInterfaceOrientation _bannerView.currentContentSizeIdentifier ADBannerContentSizeIdentifierPortrait.. else _bannerView.currentContentSizeIdentifier ADBannerContentSizeIdentifierLandscape self layoutAnimated duration 0.0 void bannerViewDidLoadAd ADBannerView banner self layoutAnimated YES void bannerView ADBannerView banner didFailToReceiveAdWithError..

iPhone UIView Animation Best Practice

http://stackoverflow.com/questions/630265/iphone-uiview-animation-best-practice

animation methods instead. Eg of Block based Animation based on Tom's Comment UIView transitionWithView mysuperview duration 0.75 options UIViewAnimationTransitionFlipFromRight animations ^ myview removeFromSuperview completion nil share improve..

How to use UIPanGestureRecognizer to move object? iPhone/iPad

http://stackoverflow.com/questions/6672677/how-to-use-uipangesturerecognizer-to-move-object-iphone-ipad

if finalY 0 finalY 0 else if finalY 768 finalY 1024 CGFloat animationDuration ABS velocityX .0002 .2 NSLog @ the duration is f animationDuration UIView beginAnimations nil context NULL UIView setAnimationDuration animationDuration UIView setAnimationCurve..

Animate change of view controllers without using navigation controller stack, subviews or modal controllers?

http://stackoverflow.com/questions/8146253/animate-change-of-view-controllers-without-using-navigation-controller-stack-su

transition UIView transitionFromView self.window.rootViewController.view toView viewController.view duration 0.65f options transition completion ^ BOOL finished self.window.rootViewController viewController Example use in a..

How to get a rotated, zoomed and panned image from an UIImageView at its full resolution?

http://stackoverflow.com/questions/11104042/how-to-get-a-rotated-zoomed-and-panned-image-from-an-uiimageview-at-its-full-re

YES withAnimation UIStatusBarAnimationNone appDelegate fadeObject moveIcons StartAlpha 0 FinishAlpha 1 Duration 2 currentTimer NSTimer timerWithTimeInterval 4.0f target self selector @selector fadeoutMoveicons userInfo nil repeats NO..

iOS Paper fold (origami / accordion) effect animation, with manual control

http://stackoverflow.com/questions/11157888/ios-paper-fold-origami-accordion-effect-animation-with-manual-control

triggers the origami effect animation void showOrigamiTransitionWith UIView view NumberOfFolds NSInteger folds Duration CGFloat duration Direction XYOrigamiDirection direction completion void ^ BOOL finished completion if XY_Origami_Current_State.. 0 foldWidth frameHeight CATransformLayer transLayer self transformLayerFromImage viewSnapShot Frame imageFrame Duration duration AnchorPiont anchorPoint StartAngle startAngle EndAngle 0 prevLayer addSublayer transLayer prevLayer transLayer.. if completion completion YES CATransaction setValue NSNumber numberWithFloat duration forKey kCATransactionAnimationDuration CAAnimation openAnimation CAKeyframeAnimation animationWithKeyPath @ position.x function openFunction fromValue self.frame.origin.x..

How to call An Animation Function from another class in ios? [closed]

http://stackoverflow.com/questions/18438740/how-to-call-an-animation-function-from-another-class-in-ios

right.view.frame CGRectMake 0 0 260 548 self.view showOrigamiTransitionWith right.view NumberOfFolds @ 1 intValue Duration @ 0.58 floatValue Direction currDirectionRightPanel completion ^ BOOL finished NSLog @ 4 This code is called when.. to close the right panel is void close self.view hideOrigamiTransitionWith right.view NumberOfFolds @ 1 intValue Duration @ 0.58 floatValue Direction currDirectionRightPanel completion ^ BOOL finished Now I want to perform the close animation..

How to access the parent view controller?

http://stackoverflow.com/questions/2760679/how-to-access-the-parent-view-controller

initWithNibName @ DatePickerViewController bundle nil NSMutableArray info NSMutableArray alloc initWithObjects @ Exam Duration nil viewController setInfo info info release self.navigationController pushViewController viewController animated YES viewController.. initWithNibName @ DatePickerViewController bundle nil NSMutableArray info NSMutableArray alloc initWithObjects @ Exam Duration nil viewController setInfo info info release viewController setDelegate self Set the delegate of the date picker self.navigationController..

How to get Duration from AVPlayer (Not AVAudioPlayer)?

http://stackoverflow.com/questions/3972450/how-to-get-duration-from-avplayer-not-avaudioplayer

to get Duration from AVPlayer Not AVAudioPlayer I would like to make a UISlider scrubber for my AVPlayer. But since this is not an AVAudioPlayer..

How to use isAnimating in an iPhone app

http://stackoverflow.com/questions/4010477/how-to-use-isanimating-in-an-iphone-app

you image hidden while loading yourLoadingAnimation startAnimating Start you loading animation NSInteger timeout 2 Duration in seconds of your loading animation NSTimer scheduledTimerWithTimeInterval timeout target self selector @selector stopAnimation..