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2014/10/15 ¤U¤È 10:09:56

iphone Programming Glossary: gsevent

IPHONE: Analyzing leaks with instruments

http://stackoverflow.com/questions/1634067/iphone-analyzing-leaks-with-instruments

The leak in this picture is related to _CFAllocatorSystem on the CoreFoundation and I have others that simply say GSEvent. I have no clue of what's generating these. How can I discover that thanks for any help. iphone iphone sdk 3.0 share..

How to simulate multi-touch with GSEvent on jailbroken device?

http://stackoverflow.com/questions/17907811/how-to-simulate-multi-touch-with-gsevent-on-jailbroken-device

to simulate multi touch with GSEvent on jailbroken device I want to simulate multi touch event on jailbroken device I tried the GSEvent I couldn't known each.. multi touch with GSEvent on jailbroken device I want to simulate multi touch event on jailbroken device I tried the GSEvent I couldn't known each field of the structs so I just assumed each pathInfo meant one finger info but no effect could anyone.. y GSHandInfoType type touch static void sendTouches touch touches if touches_count 1 return uint8_t touchEvent sizeof GSEventRecord sizeof GSHandInfo sizeof GSPathInfo touches_count structure of touch GSEvent struct GSTouchEvent GSEventRecord record..

Is there any way at all that I can tell how hard the screen is being pressed

http://stackoverflow.com/questions/2103447/is-there-any-way-at-all-that-i-can-tell-how-hard-the-screen-is-being-pressed

from the SDK nor undocumented methods. However you can detect the size of touch with undocumented methods. In the GSEvent which is a lower level representation of UIEvent there is a structure known as GSPathInfo with members typedef struct GSPathInfo.. if it's a heavy touch or light touch from the radius. void touchesBegan NSSet touches withEvent UIEvent event GSEventRef gsevent event _gsEvent GSPathInfo first_touch GSEventGetPathInfoAtIndex gsevent 0 if first_touch.pathMajorRadius 9 NSLog.. void touchesBegan NSSet touches withEvent UIEvent event GSEventRef gsevent event _gsEvent GSPathInfo first_touch GSEventGetPathInfoAtIndex gsevent 0 if first_touch.pathMajorRadius 9 NSLog @ huge heavy touch else NSLog @ little light touch Let..

Using GraphicsServices.h/GSEvent as well as compiling CLI iPhone tools with Xcode

http://stackoverflow.com/questions/3017367/using-graphicsservices-h-gsevent-as-well-as-compiling-cli-iphone-tools-with-xcod

GraphicsServices.h GSEvent as well as compiling CLI iPhone tools with Xcode I sent this to KennyTM has all the private framework headers on GitHub.. in case someone has some good ideas or any way to help me out. I'm trying to write a command line utility that sends GSEvents to operate the keyboard touch drag elements onscreen and operate hardware buttons volume home sleep etc. I grabbed the.. sleep etc. I grabbed the MouseSupport code and tried to look through it but I couldn't find the easiest way to send GSEvents. I'm hoping someone here can help me. First what's the simplest way to declare a GSEvent and send it I looked at the iPhone..