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2014/10/15 ¤U¤È 10:11:00

iphone Programming Glossary: lib

UUID mismatch detected with the loaded library

http://stackoverflow.com/questions/215252/uuid-mismatch-detected-with-the-loaded-library

mismatch detected with the loaded library I get a UUID mismatch warning at the console when I try to build and run my app on my iPhone. warning.. when I try to build and run my app on my iPhone. warning UUID mismatch detected with the loaded library on disk is Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS2.1.sdk usr lib liblockdown.dylib.. loaded library on disk is Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS2.1.sdk usr lib liblockdown.dylib uuid mismatch with loaded file file Developer Platforms iPhoneOS.platform Developer..

Objective-C categories in static library

http://stackoverflow.com/questions/2567498/objective-c-categories-in-static-library

C categories in static library Can you guide me how to properly link static library to iphone project. I use staic library project.. C categories in static library Can you guide me how to properly link static library to iphone project. I use staic library project added to app project as direct dependency target.. library Can you guide me how to properly link static library to iphone project. I use staic library project added to app project as direct dependency target general direct dependecies and all works..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

fat static library device simulator using Xcode and SDK 4 It appears that we can theoretically build a single static.. device simulator using Xcode and SDK 4 It appears that we can theoretically build a single static library that includes both simulator and iPhone and iPad. However Apple has no documentation on this that.. that can be done inside Xcode. Some history In 2008 we used to be able to make single static libs that included both sim and device. Apple disabled that. Throughout 2009 we made pairs of static libs..

libXcodeDebuggerSupport.dylib is missing in iOS 4.2.1 development SDK

http://stackoverflow.com/questions/4284277/libxcodedebuggersupport-dylib-is-missing-in-ios-4-2-1-development-sdk

is missing in iOS 4.2.1 development SDK Note getting this on Xcode 4.3.2.. is missing in iOS 4.2.1 development SDK Note getting this on Xcode 4.3.2 Check out the answer to this.. Xcode 4.3.2 Check out the answer to this question . Note creating a symbolic link to use the 4.2 lib seems to work fine cd Developer Platforms iPhoneOS.platform DeviceSupport 4.2.1 8C148 Symbols sudo ln..

UUID mismatch detected with the loaded library

http://stackoverflow.com/questions/215252/uuid-mismatch-detected-with-the-loaded-library

mismatch detected with the loaded library I get a UUID mismatch warning at the console when I try to build and run my app on my iPhone. warning UUID mismatch detected with the loaded library on disk.. loaded library I get a UUID mismatch warning at the console when I try to build and run my app on my iPhone. warning UUID mismatch detected with the loaded library on disk is Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS2.1.sdk usr lib liblockdown.dylib uuid mismatch with loaded file file Developer Platforms.. app on my iPhone. warning UUID mismatch detected with the loaded library on disk is Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS2.1.sdk usr lib liblockdown.dylib uuid mismatch with loaded file file Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS2.1.sdk usr lib liblockdown.dylib Anyone has..

Objective-C categories in static library

http://stackoverflow.com/questions/2567498/objective-c-categories-in-static-library

C categories in static library Can you guide me how to properly link static library to iphone project. I use staic library project added to app project as direct dependency target general.. C categories in static library Can you guide me how to properly link static library to iphone project. I use staic library project added to app project as direct dependency target general direct dependecies and all works OK but categories... C categories in static library Can you guide me how to properly link static library to iphone project. I use staic library project added to app project as direct dependency target general direct dependecies and all works OK but categories. A category defined in static library is..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

fat static library device simulator using Xcode and SDK 4 It appears that we can theoretically build a single static library that includes both simulator and iPhone and iPad... fat static library device simulator using Xcode and SDK 4 It appears that we can theoretically build a single static library that includes both simulator and iPhone and iPad. However Apple has no documentation on this that I can find and Xcode's default templates are NOT configured.. to do this. I'm looking for a simple portable re usable technique that can be done inside Xcode. Some history In 2008 we used to be able to make single static libs that included both sim and device. Apple disabled that. Throughout 2009 we made pairs of static libs one for sim one for device. Apple has now disabled that too...

libXcodeDebuggerSupport.dylib is missing in iOS 4.2.1 development SDK

http://stackoverflow.com/questions/4284277/libxcodedebuggersupport-dylib-is-missing-in-ios-4-2-1-development-sdk

is missing in iOS 4.2.1 development SDK Note getting this on Xcode 4.3.2 Check out the answer to this question . Note creating a symbolic.. is missing in iOS 4.2.1 development SDK Note getting this on Xcode 4.3.2 Check out the answer to this question . Note creating a symbolic link to use the 4.2 lib.. is missing in iOS 4.2.1 development SDK Note getting this on Xcode 4.3.2 Check out the answer to this question . Note creating a symbolic link to use the 4.2 lib seems to work fine cd Developer Platforms iPhoneOS.platform DeviceSupport 4.2.1 8C148 Symbols sudo ln s .. .. 4.2 8C134 Symbols Developer After upgrading from 4.2.0..

UUID mismatch detected with the loaded library

http://stackoverflow.com/questions/215252/uuid-mismatch-detected-with-the-loaded-library

mismatch detected with the loaded library I get a UUID mismatch warning at the console when I try to build and run my app on my iPhone. warning UUID mismatch.. warning at the console when I try to build and run my app on my iPhone. warning UUID mismatch detected with the loaded library on disk is Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS2.1.sdk usr lib liblockdown.dylib uuid mismatch.. detected with the loaded library on disk is Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS2.1.sdk usr lib liblockdown.dylib uuid mismatch with loaded file file Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS2.1.sdk..

Objective-C categories in static library

http://stackoverflow.com/questions/2567498/objective-c-categories-in-static-library

C categories in static library Can you guide me how to properly link static library to iphone project. I use staic library project added to app project.. C categories in static library Can you guide me how to properly link static library to iphone project. I use staic library project added to app project as direct dependency target general direct dependecies.. C categories in static library Can you guide me how to properly link static library to iphone project. I use staic library project added to app project as direct dependency target general direct dependecies and all works OK but categories...

iOS 4 app crashes at startup on iOS 3.1.3: Symbol not found: __NSConcreteStackBlock

http://stackoverflow.com/questions/3313786/ios-4-app-crashes-at-startup-on-ios-3-1-3-symbol-not-found-nsconcretestackbl

Referenced from var mobile Applications 192B30ED 16AC 431E B0E9 67C1F41FD5DA MyApp.app MyApp Expected in usr lib libSystem.B.dylib It appears to be an issue with a fairly low level dynamically linked library BEFORE my main function even.. Referenced from var mobile Applications 192B30ED 16AC 431E B0E9 67C1F41FD5DA MyApp.app MyApp Expected in usr lib libSystem.B.dylib It appears to be an issue with a fairly low level dynamically linked library BEFORE my main function even.. from var mobile Applications 192B30ED 16AC 431E B0E9 67C1F41FD5DA MyApp.app MyApp Expected in usr lib libSystem.B.dylib It appears to be an issue with a fairly low level dynamically linked library BEFORE my main function even gets called. I..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

fat static library device simulator using Xcode and SDK 4 It appears that we can theoretically build a single static library that includes.. fat static library device simulator using Xcode and SDK 4 It appears that we can theoretically build a single static library that includes both simulator and iPhone and iPad. However Apple has no documentation on this that I can find and Xcode's.. re usable technique that can be done inside Xcode. Some history In 2008 we used to be able to make single static libs that included both sim and device. Apple disabled that. Throughout 2009 we made pairs of static libs one for sim one for..

libXcodeDebuggerSupport.dylib is missing in iOS 4.2.1 development SDK

http://stackoverflow.com/questions/4284277/libxcodedebuggersupport-dylib-is-missing-in-ios-4-2-1-development-sdk

is missing in iOS 4.2.1 development SDK Note getting this on Xcode 4.3.2 Check out the answer.. is missing in iOS 4.2.1 development SDK Note getting this on Xcode 4.3.2 Check out the answer to this question . Note creating.. Note getting this on Xcode 4.3.2 Check out the answer to this question . Note creating a symbolic link to use the 4.2 lib seems to work fine cd Developer Platforms iPhoneOS.platform DeviceSupport 4.2.1 8C148 Symbols sudo ln s .. .. 4.2 8C134..

iOS App with Static Lib crashes ONLY on launch of Archive Build loaded Ad Hoc. Can't reproduce in Debugger

http://stackoverflow.com/questions/10262733/ios-app-with-static-lib-crashes-only-on-launch-of-archive-build-loaded-ad-hoc-c

App with Static Lib crashes ONLY on launch of Archive Build loaded Ad Hoc. Can't reproduce in Debugger I realize this is a stretch and I can't..

Interpret Apple crash report for

http://stackoverflow.com/questions/10667385/interpret-apple-crash-report-for

gt usr lib dyld 0x30290000 0x3029bfff AccountSettings armv7 lt 373e59421d983c93931cfbad87b1ae35 gt System Library PrivateFrameworks AccountSettings.framework AccountSettings 0x3029c000 0x3032efff HomeSharing armv7 lt 11ca6ed6f8c0377aba1d3e03484c380f.. AccountSettings 0x3029c000 0x3032efff HomeSharing armv7 lt 11ca6ed6f8c0377aba1d3e03484c380f gt System Library PrivateFrameworks HomeSharing.framework HomeSharing 0x303e9000 0x3042efff GeoServices armv7 lt a26be2e76e8730ab91a16502aba376be.. HomeSharing 0x303e9000 0x3042efff GeoServices armv7 lt a26be2e76e8730ab91a16502aba376be gt System Library PrivateFrameworks GeoServices.framework GeoServices 0x3042f000 0x3049ffff CoreImage armv7 lt 86ac6f5a267637b6b7f8a831dfc7c64b..

Undefined symbols for architecture armv7: “_SCNetworkReachabilityCreateWithAddress”

http://stackoverflow.com/questions/10930156/undefined-symbols-for-architecture-armv7-scnetworkreachabilitycreatewithaddre

file Applications Xcode.app Contents Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS5.1.sdk System Library Frameworks SystemConfiguration.framework SystemConfiguration missing required architecture armv7 in file EDIT Right.. info Applications Xcode.app Contents Developer Platforms iPhoneOS.platform Developer Œâ€ SDKs iPhoneOS5.1.sdk System Library Frameworks SystemConfiguration.framework Sy Œâ€‹stemConfiguration You should see output like this Architectures in the..

How to resolve linking error - static lib iPhone

http://stackoverflow.com/questions/1129877/how-to-resolve-linking-error-static-lib-iphone

are my classes I am using them in static lib is made and MinutesToMidnight is the project I am using this static Lib. I think this is something related to Linker error please help me resolve this issue. iphone xcode static libraries share..

how to implement chat application for iphone?

http://stackoverflow.com/questions/1651329/how-to-implement-chat-application-for-iphone

Lauching App with URL (via UIApplicationDelegate's handleOpenURL) working under iOS 4, but not under iOS 3.2

http://stackoverflow.com/questions/3612460/lauching-app-with-url-via-uiapplicationdelegates-handleopenurl-working-under

So first the recommended behavior of your app appears to be the following see Opening Supported File Types in iOS Ref Lib Do not implement applicationDidFinishLaunching see the note at UIApplicationDelegate . Implement application didFinishLaunchingWithOptions.. state. I found this solution in another post but I was confused because it contradicted the recommendation in iOS Ref Lib documentation namely that we should return YES in application didFinishLaunchingWithOptions . At that point I did not realize..

RESTful frameworks for Android, iOS…?

http://stackoverflow.com/questions/4097686/restful-frameworks-for-android-ios

other than that Provides caching as well Release Documentation is planned for early 2011 iOS http iphoneonrails.com Lib for communication between iOS and Rails RESTful and ActiveResource based includes XML JSON Parser free licence pagination..

Monotouch binding for TouchJSON?

http://stackoverflow.com/questions/4271126/monotouch-binding-for-touchjson

so that we can include it Or does anybody know how to build a library that can be included We created an iPhone Library project with Xcode and added the full TouchJSON source tree. We've than linked the resulting libTouchJSON.a in a test.. than linked the resulting libTouchJSON.a in a test iPhone app with following gcc_flags v v v gcc_flags L ProjectDir Lib lAdMobNoThumb lTouchJSON force_load ProjectDir Lib libAdMobNoThumb.a force_load ProjectDir Lib libTouchJSON.a This produced.. iPhone app with following gcc_flags v v v gcc_flags L ProjectDir Lib lAdMobNoThumb lTouchJSON force_load ProjectDir Lib libAdMobNoThumb.a force_load ProjectDir Lib libTouchJSON.a This produced following error output thanks to the v v v Error..

Use existing PEM private key to sign data on iOS

http://stackoverflow.com/questions/4407415/use-existing-pem-private-key-to-sign-data-on-ios

it talks about creating them but not about how to use an existing key. Is this actually possible Are there any API or Lib to do this I don't need this for appstore so don't be shy with responses if they are against the appstore rules. iphone..

Xcode error: Failed to launch simulated application

http://stackoverflow.com/questions/822972/xcode-error-failed-to-launch-simulated-application

this even can't be solved. Some others make a detailed step by step Uncheck Info.plist Quit XCode Delete directory Lib Caches com.apple.DeveloperTools.### Open Xcode project Clean All Targets Rebuild and I reset the iPhone Simulator. This..